If by definition, you can break a wall and a barricade with an axe, then there serves no purpose in separating the two. So there is absolutely no merit in calling it either or. And once again, if your suggesting that imbuing the skill with the indigo rune changes the function of the skill, then we've come full circle, and you're point is mute.
Why does the skill have a time duration? If the zombie wall could be destroyed, this duration serves no purpose. If the Zombies could be destroyed, and it takes enemies of scaled level less than 5 seconds to destroy it, aren't you better served using a different skill that could buy you more time? If it takes the enemies longer than 5 seconds to destroy it, then the skill is OP since the wall would always last the full duration anyways. The only way to make this skill viable is to make it impenetrable for a short duration and deal a small amount of damage.
No rune extends the duration of the skill. Why? Because extending the duration prevents close-range physical monsters for longer thus probably making the skill OP.
The AI doesn't have anything to do with the width argument, correct, but it does matter to the initial point of this topic.
And from everything you've said? Key word there being you said. I disagree with you, making it 10x more likely that the width increases. See what I did there? You can't quantify an opinion to make it fact, it's still just an opinion.
Also, the only thing we've seen is the original gameplay video in which only 1 of 20 or so enemies (including the second zombie wall cast) gets "through" the wall. However the monster immediately performs its death animation. This could be due to lag or clipping. Or it could be that the monsters can pass through the wall, the rest just died. But if you're asking for an observation based on that one video alone, I would say that is a solid wall with a glitch on the one monster.
Also, if the wall was capable of being broken, why wouldn't the animation have the section of the wall fall apart/get destroyed? As far as I can see in the video, the zombies flail around and the monster seems to just skip through them. This refutes your barricade argument. Things don't slowly move through a barricade, they break the barricade then move through it.
Would it kill you to treat another poster with respect?
Just like how you ignored my AI paragraph? You're arguing particulars with particulars. Once again you resort to insults because that some how makes your opinion better.
Although, look at it this way, the original skill is called wall, which doesn't allow objects to pass. So are you implying that applying the indigo rune thickens the wall but now allows objects to pass?
The first gameplay video doesn't show monsters getting through. However this may be attributed to the fact that monster levels weren't scaled appropriately and the monsters were simply dying too quickly.
Also, are you saying that the definition of width is absolute but the definition of wall isn't? The definition of wall seems way more concrete to me (pun intended).
So you are sticking with the assumption that the wall of zombies allows monsters to pass through?
most likely considering it would make the most sense. walking through would be better IMO, they slowly walk through the wall while being bombarded for a good amount of dmg.
Alrighty then.
First of all, how many walls are you able to walk through?
Anyways, based on your interpretation of how the skill works. Making it wider (or longer) makes just as much sense as making it thicker (more rows). In the first scenario, a larger amount of monsters would take a while to pass through the "wall". In the second scenario, the same amount of monsters that would pass through the "wall" would take longer to do so. The definition is not very cut and dry.
If consider the definition of wall is, ya know, a wall. Then only 1 interpretation of width makes sense. Making the wall wider directly prevents more monsters from getting to you. The definition and the objective are very clear, and makes more intuitive sense. The video proves this (despite the one monster who manages to pass through but immediately dies). Making the wall thicker fundamentally serves no purpose if monsters can't pass through one row of zombies.
Also taking in to consideration your comment on inferno AI, if we assume monsters act the same way they always have in the diablo series, blood thirsty, ravaging beasts, their only objective is to rip you to shreds. They believe no wall can stand in their way, and therefore have no reason to step around the wall, because eventually they will get to you. The AI here is for monsters to use their skills available to them to kill you, they have little regard for their own life. If they did, then yes they should step around the wall, even if they were capable of passing through it, because going around the wall prevents extra damage from being done to them. Unless of course you're suggesting that zombies now perform trade studies by sacrificing their buddies to determine if they take more damage passing through a wall of zombies and taking damage for a shorter amount of time or taking the long route allowing the WD to abuse them with more spells. Also by this logic, no single monster would ever attack you after seeing it's enemies fall in groups to your most basic of spells, they would go save their own skin.
I hope I was as clear as can be, I will clarify more if you would like me too. But once again this is all speculation, the entire purpose of this topic, so I hope you're not so quick to belittle my opinion as you have everyone else's.
There comes a point when you HAVE to realize that you are wrong! When almost everyone posting in this thread is against you.When you are claiming that everyone who is disproving you is "trolling". When you are acting like a douche (as you agreed to be doing). *sigh* Some people eh?
4-5 people on a random D3 forum disagreeing with me is hardly "everyone". considering during this argument i got RL opinions from about 14 other people. posted it on FB and 7 other people on there. and every single one agreed with me and said it was common sense. and none of them were 16 which is probably most of the people disagreeing. regardless of how old they say they are. so i know I'm right. i really dont care what random troll kids on a D3 forum say, lmao.
All I could think when I saw this post.
Also, how this guy has a wife and kids is astounding to me.
He has a wife and kids?
According to his sig he does, but then again he lives in make believe world so I really don't want to know what his definitions of wife and kids are.
There comes a point when you HAVE to realize that you are wrong! When almost everyone posting in this thread is against you.When you are claiming that everyone who is disproving you is "trolling". When you are acting like a douche (as you agreed to be doing). *sigh* Some people eh?
4-5 people on a random D3 forum disagreeing with me is hardly "everyone". considering during this argument i got RL opinions from about 14 other people. posted it on FB and 7 other people on there. and every single one agreed with me and said it was common sense. and none of them were 16 which is probably most of the people disagreeing. regardless of how old they say they are. so i know I'm right. i really dont care what random troll kids on a D3 forum say, lmao.
All I could think when I saw this post.
Also, how this guy has a wife and kids is astounding to me.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
If by definition, you can break a wall and a barricade with an axe, then there serves no purpose in separating the two. So there is absolutely no merit in calling it either or. And once again, if your suggesting that imbuing the skill with the indigo rune changes the function of the skill, then we've come full circle, and you're point is mute.
Why does the skill have a time duration? If the zombie wall could be destroyed, this duration serves no purpose. If the Zombies could be destroyed, and it takes enemies of scaled level less than 5 seconds to destroy it, aren't you better served using a different skill that could buy you more time? If it takes the enemies longer than 5 seconds to destroy it, then the skill is OP since the wall would always last the full duration anyways. The only way to make this skill viable is to make it impenetrable for a short duration and deal a small amount of damage.
No rune extends the duration of the skill. Why? Because extending the duration prevents close-range physical monsters for longer thus probably making the skill OP.
And from everything you've said? Key word there being you said. I disagree with you, making it 10x more likely that the width increases. See what I did there? You can't quantify an opinion to make it fact, it's still just an opinion.
Also, the only thing we've seen is the original gameplay video in which only 1 of 20 or so enemies (including the second zombie wall cast) gets "through" the wall. However the monster immediately performs its death animation. This could be due to lag or clipping. Or it could be that the monsters can pass through the wall, the rest just died. But if you're asking for an observation based on that one video alone, I would say that is a solid wall with a glitch on the one monster.
Also, if the wall was capable of being broken, why wouldn't the animation have the section of the wall fall apart/get destroyed? As far as I can see in the video, the zombies flail around and the monster seems to just skip through them. This refutes your barricade argument. Things don't slowly move through a barricade, they break the barricade then move through it.
Would it kill you to treat another poster with respect?
Also, are you saying that the definition of width is absolute but the definition of wall isn't? The definition of wall seems way more concrete to me (pun intended).
Alrighty then.
First of all, how many walls are you able to walk through?
Anyways, based on your interpretation of how the skill works. Making it wider (or longer) makes just as much sense as making it thicker (more rows). In the first scenario, a larger amount of monsters would take a while to pass through the "wall". In the second scenario, the same amount of monsters that would pass through the "wall" would take longer to do so. The definition is not very cut and dry.
If consider the definition of wall is, ya know, a wall. Then only 1 interpretation of width makes sense. Making the wall wider directly prevents more monsters from getting to you. The definition and the objective are very clear, and makes more intuitive sense. The video proves this (despite the one monster who manages to pass through but immediately dies). Making the wall thicker fundamentally serves no purpose if monsters can't pass through one row of zombies.
Also taking in to consideration your comment on inferno AI, if we assume monsters act the same way they always have in the diablo series, blood thirsty, ravaging beasts, their only objective is to rip you to shreds. They believe no wall can stand in their way, and therefore have no reason to step around the wall, because eventually they will get to you. The AI here is for monsters to use their skills available to them to kill you, they have little regard for their own life. If they did, then yes they should step around the wall, even if they were capable of passing through it, because going around the wall prevents extra damage from being done to them. Unless of course you're suggesting that zombies now perform trade studies by sacrificing their buddies to determine if they take more damage passing through a wall of zombies and taking damage for a shorter amount of time or taking the long route allowing the WD to abuse them with more spells. Also by this logic, no single monster would ever attack you after seeing it's enemies fall in groups to your most basic of spells, they would go save their own skin.
I hope I was as clear as can be, I will clarify more if you would like me too. But once again this is all speculation, the entire purpose of this topic, so I hope you're not so quick to belittle my opinion as you have everyone else's.
According to his sig he does, but then again he lives in make believe world so I really don't want to know what his definitions of wife and kids are.
All I could think when I saw this post.
Also, how this guy has a wife and kids is astounding to me.