you know on thoughts about the monk what if they actually give him a disarm skill i know im leaning towards wow butin pvp terms and pve it could give him an interesting skill could even let him go toe to toe with an over geared barb oops you dropped your weapon !! die !!
rightright..so how would a disarm skill work against fallen or like diablo himself ?
Though i've nothing against the monk i will not choose him as my first character.
who will be ?
obviously its kinda difficult considering the game is expect to come out hopefully 2011 but im guessing youre atleast pondering out your first roll
and yeaah i guess thats true
though i guess as im much more of a melee char than a ranged one so i just kinda deal with it
I've read soo many threads/posts about people who are just constantly dumping on the Monk, saying (s)he's basically just a filler class and a weak, lame version of the pally (for now im just really focusing on the assassin aspect)
Granted, that's their opinion, but mine is that -so far- the Monk is the most underrated class in D3
Only 8 skills have been released and it's all well and good to have to have skills which could help party members, but i really don't think that's the initial purpose
And concerning the Monks 'weakness', hes built to be fragile !
An aspect of the game to be a challenge to players whom like playing a melee-based char but want an alternative to the oh-so-dominant barb
The monk is built to be a class which is difficult to start off with due to as i've said before (s)he's known to be fragile, but as you progress through the game with combo skills, buffs and debuffs will help create a VERY powerful char
With combos such as 100 fists and exploding palm, aswell as the yet to be released skills, i believe a highly skilled Monk player will defintely be not one to be taken for granted, and for the people who do just perceive the Monk as a weak-ass char who should go back to the monastery as he has no business fighting off the prime evils, will end up getting their asses handed to them so fast they won't even be able to say "lololol it's a weak-ass Monk"
I'm just sayeen.
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rightright..so how would a disarm skill work against fallen or like diablo himself ?
who will be ?
obviously its kinda difficult considering the game is expect to come out hopefully 2011 but im guessing youre atleast pondering out your first roll
and yeaah i guess thats true
though i guess as im much more of a melee char than a ranged one so i just kinda deal with it
whys that? i love the concept of the monk
there might be a few things which they could tweek but i don't have a problem with him really
I've read soo many threads/posts about people who are just constantly dumping on the Monk, saying (s)he's basically just a filler class and a weak, lame version of the pally (for now im just really focusing on the assassin aspect)
Granted, that's their opinion, but mine is that -so far- the Monk is the most underrated class in D3
Only 8 skills have been released and it's all well and good to have to have skills which could help party members, but i really don't think that's the initial purpose
And concerning the Monks 'weakness', hes built to be fragile !
An aspect of the game to be a challenge to players whom like playing a melee-based char but want an alternative to the oh-so-dominant barb
The monk is built to be a class which is difficult to start off with due to as i've said before (s)he's known to be fragile, but as you progress through the game with combo skills, buffs and debuffs will help create a VERY powerful char
With combos such as 100 fists and exploding palm, aswell as the yet to be released skills, i believe a highly skilled Monk player will defintely be not one to be taken for granted, and for the people who do just perceive the Monk as a weak-ass char who should go back to the monastery as he has no business fighting off the prime evils, will end up getting their asses handed to them so fast they won't even be able to say "lololol it's a weak-ass Monk"
I'm just sayeen.