I would reccomend against binding too many things unless that doesn't confuse you in complicated situations.
If the nostromo you've got is the razer gamepad, that should be more than enough. I'm not sure how it works but you should be able to assign it's keys by click, like with a keyboard, in the D3 keybindings menu. The mouse is primarily pointer and your two mouse button skills, I think what you've got is good. I cant say for sure about binding on click with your logitech but I know with mine I can click to bind my browser-back thumb button for vent in it's vent's settings.
Had an old first gen Boomslang 2000dpi ball mouse years and years ago. More recently a few years back I had a copperhead. Now using a logitech g9x.
The six buttons on the hex look handy however I think you might get better reaction speeds if you still use the KB for at least some of the skills. Something about your brain being able to better differentiate actions between both hands.
The one thing that Razer's usually have is a superior interface for dpi settings and macros. How much this will help in d3 is debatable. You could string escape combos or damage combos as a macro and that *could* be helpful I suppose.
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If the nostromo you've got is the razer gamepad, that should be more than enough. I'm not sure how it works but you should be able to assign it's keys by click, like with a keyboard, in the D3 keybindings menu. The mouse is primarily pointer and your two mouse button skills, I think what you've got is good. I cant say for sure about binding on click with your logitech but I know with mine I can click to bind my browser-back thumb button for vent in it's vent's settings.
The six buttons on the hex look handy however I think you might get better reaction speeds if you still use the KB for at least some of the skills. Something about your brain being able to better differentiate actions between both hands.
The one thing that Razer's usually have is a superior interface for dpi settings and macros. How much this will help in d3 is debatable. You could string escape combos or damage combos as a macro and that *could* be helpful I suppose.