Anybody else feeling like using Deadly Reach might lead to some awkward situations?
Deadly Reach Generate: 67 Spirit per attack / Project lines of pure force over a short distance for 110% weapon damage. as Physical. / Every third hit extends 25 yardshas a 30% chance to knock up enemies.
Yep me too. Can't wait to knock up some succubi. Also by the wording, I think the range of all three strikes are the same now.
I'm waiting for Boot Armor to increase the damage of the 3rd strike of Deadly Reach.
Other than healing buffs, seems not much has happened the the monk. Biggest changes are Fist of Thunder where they did as I suggested no knockback but a teleport to the base skill; DS has become more expensive but deals more damage and AoE but I don't think I can sustain it anymore with Implosion in my Backlash Monk. Inner Sanctuary seems to have become awesome and'll need some playtesting. Other than that I hope more changes come because I'm not that impressed.
Yep me too. Can't wait to knock up some succubi. Also by the wording, I think the range of all three strikes are the same now.
I'm waiting for Boot Armor to increase the damage of the 3rd strike of Deadly Reach.
I love the possible changes the Wiz (my alt).