Yeah, I'm thinking more like soulstone-sized and glowing more as you draw close to them. Having to look for them a little bit if the floor is covered in corpses sounds good to me, though not to the extent of gemstones.
Meh, I can dream.
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‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
I mean, they're beautiful, but they seem to demand too much attenton for something as simple as a little health. With how huge and luminescent they are, I'd expect one to make me immortal or something. Consider how small the soulstones were and yet how much power they could contain (and impart).
Consistency, man!
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‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
Mechanically, I am all in favour of a limited healing resource that cannot be banked for spamming.
However, I'm very irritated by the appearance of these health orbs. They're huge, floating, solid, glowing orbs that simply appear over corpses. If they resembled shards of the Worldstone, were about the size of Diablo II's gems or soulstones, and laid on the ground, I'd be more receptive.
A development mantra of mine would be: 'Don't put anything in the gameworld that you wouldn't put in a cinematic.' Is that unreasonable?
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‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
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Meh, I can dream.
‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
Consistency, man!
‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
However, I'm very irritated by the appearance of these health orbs. They're huge, floating, solid, glowing orbs that simply appear over corpses. If they resembled shards of the Worldstone, were about the size of Diablo II's gems or soulstones, and laid on the ground, I'd be more receptive.
A development mantra of mine would be: 'Don't put anything in the gameworld that you wouldn't put in a cinematic.' Is that unreasonable?
‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’