Good if they would be unused. They should make the characters powerful enough to manage on their own. What point is for horrify and such skills if there is a merc that tanks everything anyways. So no thanks for that kind of merc system that it is now.
I have to agree with you there. However, I didnt say that the merc system was fine the way it was...improvements definately need to be made. The current system is lame there is no doubt about that but the fact that the guy i quoted basically took that stuff right off of guild wars (a game i hate)...I would take diablo's broken down merc system over it any day. Not a biggy though because if they did do something to that nature I would just not use a merc.
I love the item finding aspect of diablo and anything that hinders on that would hinder the gameplay itself to the core IMO. Sadly I cant think of any suggestions to mend the many issues of the current system atm. I just dont want a loot theiving monkey for a merc following me around. I gotta say though the one thing i truely loved about diablo 2's merc system was the auras, that in itself made him extremely useful to all characters ESPECIALLY later in the game in hell difficulty.
Seth
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In the game play video there seemed to be the possibility to have several "helpers" (I know they weren't mercs) so there seems to be a system for having other than your main character in a party...
If it is possible to bring more than one merc, I hope there will be a penalty like they take X% gold, every Y item or a Z% reduction in XP.
I do hope they keep the merc it's a great thing for SP
Edit:
I think it was in Never Winter Nights 2 that the AI of the mercs where poorly developed so they often got themselves killed, this was also the case in DII but there you weren't as dependent on the merc...
I dont know if this was addressed already or not. I absolutely do not want to see a penalty on your drops for having said merc at your side. This is not Guild Wars and its one of the "features" i absolutely hated with GW. You were forced to play with a team instead of mercs (They were very stupid and 90% of quests were hard to complete with them). Often found myself standing for hours at a time trying to get a team to do that ONE quest.:offtopic:
Sorry about that, back OT.
Everyone that has even touched diablo knows it is BIG on magicfinding/item hunting w/e you wanna call it. To make a merc thats supposed to "help" your character have an edge take your drops in diablo would render them unused by 99% of the diablo population later in the game. To put them into the game and make them steal your drops would make this system utterly useless in D3.
Seth
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I have to agree with you there. However, I didnt say that the merc system was fine the way it was...improvements definately need to be made. The current system is lame there is no doubt about that but the fact that the guy i quoted basically took that stuff right off of guild wars (a game i hate)...I would take diablo's broken down merc system over it any day. Not a biggy though because if they did do something to that nature I would just not use a merc.
I love the item finding aspect of diablo and anything that hinders on that would hinder the gameplay itself to the core IMO. Sadly I cant think of any suggestions to mend the many issues of the current system atm. I just dont want a loot theiving monkey for a merc following me around. I gotta say though the one thing i truely loved about diablo 2's merc system was the auras, that in itself made him extremely useful to all characters ESPECIALLY later in the game in hell difficulty.
Seth
I dont know if this was addressed already or not. I absolutely do not want to see a penalty on your drops for having said merc at your side. This is not Guild Wars and its one of the "features" i absolutely hated with GW. You were forced to play with a team instead of mercs (They were very stupid and 90% of quests were hard to complete with them). Often found myself standing for hours at a time trying to get a team to do that ONE quest.:offtopic:
Sorry about that, back OT.
Everyone that has even touched diablo knows it is BIG on magicfinding/item hunting w/e you wanna call it. To make a merc thats supposed to "help" your character have an edge take your drops in diablo would render them unused by 99% of the diablo population later in the game. To put them into the game and make them steal your drops would make this system utterly useless in D3.
Seth