2) There was a long term goal that players could work toward while farming.
This is exacly what D3 needs, currently everyone plays for few weeks since start of season/patch and after that theres nothin'g to do if u aren't super hardcore and not going for top 10 gr ladder.
We need more interesting ways to improve that aren't 100% luck based (no, flat main stat increase isn't interesting) and need more variety in games, mby some weekly challenges mby some gr alternatives.
This is exacly what D3 needs, currently everyone plays for few weeks since start of season/patch and after that theres nothin'g to do if u aren't super hardcore and not going for top 10 gr ladder.
We need more interesting ways to improve that aren't 100% luck based (no, flat main stat increase isn't interesting) and need more variety in games, mby some weekly challenges mby some gr alternatives.