sorry to say apeal lasts? titan quest pretty much died in the first few months, they baught out the exp to revive it and that didnt work?, why? because of static environments made it repetitive, knowing where to run and what to do to farm a boss for items, it bored me to hell, amoung others such as its pitiful story line and lack of real content.
Im not to fused with static environments i prefer to have to thik each time i go into a new area or the same area at another time.
Well Blizzard already announced the outdoor environments for the most part will be Static, guess you'll just have to cope with it. Luckily, I didn't have a problem with it as I said. Having random mobs and items was enough to cover in terms of randomization for me, and Titan Quest: Immortal Throne had plenty of that.
I'm glad everything outdoors will be mainly static, after playing Titan Quest: Immortal Throne, and seeing how long the appeal lasts, I'd rather have static environments than playing Hellgate:London which consisted of poorly done bland repetitive Tilesets and an automated map generator ( the random maps in Hellgate were not hand made ). I think the parts in Diablo 3 that will be random would be the caves, crypt's, ect., that you find throughout the game that are more of a choice to explore than required.
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Well Blizzard already announced the outdoor environments for the most part will be Static, guess you'll just have to cope with it. Luckily, I didn't have a problem with it as I said. Having random mobs and items was enough to cover in terms of randomization for me, and Titan Quest: Immortal Throne had plenty of that.