Flagship started this whole Hack N Slash MMO " genre " in order to charge a monthly fee for their Hack N Slash Hellgate:London and never really lived up to it. I think the whole idea is quite stupid, and it proved disastrous for them. To the poster above, when you say the minimum cap is 6 do you mean when hosting a server ? I think Blizzard is going to take the route where players host the server, so the minimum would be at 1, and the cap would be at 8 if they make it that high.
Yeah, basically what I mean is that the system will be like it was in Diablo II. Players will host games, and the maximum number of players that can join will be somewhere around 5-7 people (Since you'll be the 6-8 person total). Minimum will always be 1 I should think lol. Aside from that I agree with ya on Hellgate, it did prove pretty disastrous.
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My thoughts on user cap is no less than 6 but no more than 8. Anywhere in that range seems to be plausible, for those that have more than 5 friends, 8 would be a safer number I would think. Aside from that, you don't want your game robbed of mobs, Level restriction and User cap personalization on the game *I while hosting, set mod to 4 players only (As I have 3 buddies online) and level cap to 18 (None of my friends are higher than level 18). This seems to be a logical way to solve many of the issues on an immediate basis.
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Yeah, basically what I mean is that the system will be like it was in Diablo II. Players will host games, and the maximum number of players that can join will be somewhere around 5-7 people (Since you'll be the 6-8 person total). Minimum will always be 1 I should think lol. Aside from that I agree with ya on Hellgate, it did prove pretty disastrous.
Nothing happens to you, but everything happens for you.
Nothing happens to you, but everything happens for you.