Crippling Wave (Concussion):
Here is our spirit generator number 1.While we are generating decent amount of spirit we can also slow down enemies movement speed by %30,attack speed by %20 and their damage by %20 for 3 seconds which will be totally supportive for our group.
Exploding Palm (Strong Spirit):
We'll use this ability as a minor damage dealer and also our second spirit generator for aoe packs with its skill rune.
Breath of Heaven (Infused with Light):
Our main healing spell with and with its skill rune it'll help us to recover our spirit a bit faster using Crippling Wave afterwards.
Serenity (Tranquility):
Our emergency button.With its skill rune it'll give us immunity for any kind of damage for 2 secs and gives us time to heal up and lay some other protective abilities.
Inner Sanctuary (Circle of Protection):
Our "stack up you slackers" skill.It'll prevent mobs to get in for 5 secs while giving us %35 damage protection.It'll prevent spike damages and letting us heal properly.
Mantra of Healing (Time of Need):
Our lil healer , resistance source with its skill rune and spirit generator with our passive Chant of Resonance.
Passive Skills:
The Guardian's Path:
As long as we use 2 handed weapons (especially the monk only one with its spirit regen) and monk only head piece , it'll give us some nice spirit regen so we can freely use our spirit on either our defensive skills or while we're not in danger we can put some damage with our cooldown free spirit spender Exploding Palm.
Resolve:
Our nice damage reduction debuff while we use Exploding Palm and Crippling Wave.Less damage we take more damage we deal.
Chant of Resonance:
Our lovely spirit generator and buff duration "buff".Basicly we love spirit don't we ?
Pros/Cons:
+We have kinda nice spirit regen with our skill runes and passive.
+We can have aoe damage while we start a pack than we can regen our spirit quickly.
+Highly protective with movement speed,attack speed and damage debuffs,shields,immunity and heals,we also have some nice resistances
-We dont have any mobility that can cause us to stuck.
-We dont have damage that we dont need ^^
So what do you think about my Total Support Monk Build ?
Will be glad if you post your opinions.
i don't know who you are going to play with, cause it can make a huge difference in what matters for your build
for ex:
if you play with a melee class then you will use defence buffs, enemy damage debuff and heals
if you play with a ranged class then you need CC like slows and stuns, mobility and damage buffs (and probably build your monk a little more tankier)
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http://eu.battle.net...XgRQ!dZc!ZZYbYc
Active Skills:
Crippling Wave (Concussion):
Here is our spirit generator number 1.While we are generating decent amount of spirit we can also slow down enemies movement speed by %30,attack speed by %20 and their damage by %20 for 3 seconds which will be totally supportive for our group.
Exploding Palm (Strong Spirit):
We'll use this ability as a minor damage dealer and also our second spirit generator for aoe packs with its skill rune.
Breath of Heaven (Infused with Light):
Our main healing spell with and with its skill rune it'll help us to recover our spirit a bit faster using Crippling Wave afterwards.
Serenity (Tranquility):
Our emergency button.With its skill rune it'll give us immunity for any kind of damage for 2 secs and gives us time to heal up and lay some other protective abilities.
Inner Sanctuary (Circle of Protection):
Our "stack up you slackers" skill.It'll prevent mobs to get in for 5 secs while giving us %35 damage protection.It'll prevent spike damages and letting us heal properly.
Mantra of Healing (Time of Need):
Our lil healer , resistance source with its skill rune and spirit generator with our passive Chant of Resonance.
Passive Skills:
The Guardian's Path:
As long as we use 2 handed weapons (especially the monk only one with its spirit regen) and monk only head piece , it'll give us some nice spirit regen so we can freely use our spirit on either our defensive skills or while we're not in danger we can put some damage with our cooldown free spirit spender Exploding Palm.
Resolve:
Our nice damage reduction debuff while we use Exploding Palm and Crippling Wave.Less damage we take more damage we deal.
Chant of Resonance:
Our lovely spirit generator and buff duration "buff".Basicly we love spirit don't we ?
Pros/Cons:
+We have kinda nice spirit regen with our skill runes and passive.
+We can have aoe damage while we start a pack than we can regen our spirit quickly.
+Highly protective with movement speed,attack speed and damage debuffs,shields,immunity and heals,we also have some nice resistances
-We dont have any mobility that can cause us to stuck.
-We dont have damage that we dont need ^^
So what do you think about my Total Support Monk Build ?
Will be glad if you post your opinions.
for ex:
if you play with a melee class then you will use defence buffs, enemy damage debuff and heals
if you play with a ranged class then you need CC like slows and stuns, mobility and damage buffs (and probably build your monk a little more tankier)