This is based off richwood Diablo II Base
rendered skull and i just decided to paint it.. how is it looking? this aint finish there's a LOT to be done ;i was bored yeah ;im sure richwood's will look a lot better tho
richwood you dont mind i used yours right i will delete it if so.
Edit: i need some feedback on were to work on =/
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lol, I just noticed that this had no replies, sorry. I thought others would have talked about it.
umm, its pretty good, but the main thing is that the eyes are too close together lol. he looks, um, either like a puppet or just retarded. or maybe even a retared puppet? haha. and the skull to is too bright.
the cloth is pretty good for a texture, but it looks like a 2D collage.
and I don't like the japanese symbols, especially the ones on his forehead, because I know that they mean 'month' and 'day' lol. I remember that from being forced to take Japanese in grade 8. they are what you use when you want to write the date. but thats just my personal preference though, I just don't like the whole japanese style, but its fine if you do.
and the thumb is a bit awkward. either extend the frame so the whole hand is in it, or take it out altogether.
I do agree with Atrumentis about the symbols, though. They seem a little awkward and out of place compared to the rest of the piece. The shade of red also seems a bit off, but I think you could make it work.
I do like the texturing on the cloak. It reminds me of worn canvas material.
Good work overall, though. You've got a pretty good start, and it should be interesting to see the end result.
Random: Atrumentis, your new avatar reminds me of Gollum from The Lord of the Rings movies. Doesn't help that I just got done watching all three of them back-to-back. :|
Atrumentis: Lol, sorry. It's just that each time I look at it, I think of "my precious" and "nasty Hobbitses." Maybe it's the eyes.
Zetiam: You could maybe try darkening the skull a bit, and adding a bit more shadowing to it. Also, I would remove some of the red from the face, and also do some adjustments on the eyes (especially the red pupils - those could really stand out more).
rendered skull and i just decided to paint it.. how is it looking? this aint finish there's a LOT to be done ;i was bored yeah ;im sure richwood's will look a lot better tho
richwood you dont mind i used yours right i will delete it if so.
Edit: i need some feedback on were to work on =/
umm, its pretty good, but the main thing is that the eyes are too close together lol. he looks, um, either like a puppet or just retarded. or maybe even a retared puppet? haha. and the skull to is too bright.
the cloth is pretty good for a texture, but it looks like a 2D collage.
and I don't like the japanese symbols, especially the ones on his forehead, because I know that they mean 'month' and 'day' lol. I remember that from being forced to take Japanese in grade 8. they are what you use when you want to write the date. but thats just my personal preference though, I just don't like the whole japanese style, but its fine if you do.
and the thumb is a bit awkward. either extend the frame so the whole hand is in it, or take it out altogether.
I don't even know what a 'base painting' is lol.
I do agree with Atrumentis about the symbols, though. They seem a little awkward and out of place compared to the rest of the piece. The shade of red also seems a bit off, but I think you could make it work.
I do like the texturing on the cloak. It reminds me of worn canvas material.
Good work overall, though. You've got a pretty good start, and it should be interesting to see the end result.
Random: Atrumentis, your new avatar reminds me of Gollum from The Lord of the Rings movies. Doesn't help that I just got done watching all three of them back-to-back. :|
Zetiam: You could maybe try darkening the skull a bit, and adding a bit more shadowing to it. Also, I would remove some of the red from the face, and also do some adjustments on the eyes (especially the red pupils - those could really stand out more).
Nah, keep it. It's just me being silly and somewhat sleep-deprived.