I completed a lengthy review of the WD Helltooth set and completed a rift using it. In the video I provide several suggestions for how Blizzard could address the set and I hope they take notice (if they haven't already).
Thanks for watching. Please follow me at www.twitch.tv/insect1285 for more videos and game play.
TL;DR:
1) Not enough damage or utility
2) Unclear if "acid" zombies spit is poison damage or physical damage
3) Wall of Zombies needs to be re-worked for group play (i.e., cycloned/black holed/piranadoed enemies should passthrough the wall.)
Suggestions: 1) Combine 4 and 6p set bonus (to make a 4p set that could be used with Zuni's) 2) Increase damage by 5 to 10 times 3) Clarify tool-tip to specify damage type 4) Add utility (i.e., enemies hit by acid take X% more damage)
If you would kindly post this in the Diablo3 feedback forums. That way someone that actually matters will read your suggestions. Blizzard does not read these forums as It is a fan site.
If you would kindly post this in the Diablo3 feedback forums. That way someone that actually matters will read your suggestions. Blizzard does not read these forums as It is a fan site.
When I read the set bonus, it sounded really cool. I am looking forward to testing myself. I have 4 pieces. But, unfortunate if it isn't very good. :'(
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I completed a lengthy review of the WD Helltooth set and completed a rift using it. In the video I provide several suggestions for how Blizzard could address the set and I hope they take notice (if they haven't already).
Thanks for watching. Please follow me at www.twitch.tv/insect1285 for more videos and game play.
http://www.twitch.tv/insect1285/c/4144519
TL;DR:
1) Not enough damage or utility
2) Unclear if "acid" zombies spit is poison damage or physical damage
3) Wall of Zombies needs to be re-worked for group play (i.e., cycloned/black holed/piranadoed enemies should passthrough the wall.)
Suggestions:
1) Combine 4 and 6p set bonus (to make a 4p set that could be used with Zuni's)
2) Increase damage by 5 to 10 times
3) Clarify tool-tip to specify damage type
4) Add utility (i.e., enemies hit by acid take X% more damage)