Ok. This is just a thought train, not something I'm attempting to do in game and definitely not a guide for someone else to follow. In this topic I want to talk more in depth about discipline, smoke screen, vault, and prep and their synergy with each other and how they work with tactical advantage. Bashing on sharpshooter seems to be the topic of the day, because it is so good it draws deserved attention. WIthout further delay...
By the way, +8 max disc will let you "almost-chain" three LINGERING FOG smokescreens back to back. 38disc, regen 4 during the cooldown on the first two= 42 disc, also the price of three smokescreens. It works out perfectly. It's a cute number to have. With special recipe you'd be able to use three immediately in a row without any additional discipline from gear. Now, I'm not sure about what max disc you can get is, but let's say you got 10 from quiver, 10 from cloak, and 10 from 1h crossbow (or 20 from two 1h crossbow, which is probably preferable for crit damage socket?)
That's 6 smokescreens back to back, if you needed to and guess what, there are probably multiple seconds where you won't need to because of tactical advantage. Also that's 12 seconds of +60% movement speed from tactical advantage. We haven't even talked about vault yet. Say you open up your kiting with vault and set it on cooldown. By time you have used all your smokescreens, it will be off cooldown again. And we haven't even talked about prep. Everyone knows what that does, backup plan procs would be hilarious. Then there's night stalker and given the high crit chance of 1h crossbow, so you could hold off on using (inbetween) preps a few seconds longer adding about another smokescreen to the rotation (7 total or more).
Basically the idea contradicts what most people believe we should be doing, in that you'd be just running circles compared to critting things for 6 digits, and I don't have the balls or the gold nor the ABANDON to test this, but just the idea of permanently sprinting around strikes me as hilarious/fun. Night stalker could be dropped for steady aim, tactical advantage and archery would be musts however.
I thought it was worth talking about despite the fact that I will not do it, and I bet a bunch of people will walk away with this with the realization they get a few extra precious seconds from another lingering fog with +8 max disc anyhow but let me know what you think.
We all seem to be so wrapped up in how to kill things faster, and we should, just this could be another direction to shoot from heheh.
Here's A build: http://us.battle.net...dTXV!aeX!YcYZYc
By the way, +8 max disc will let you "almost-chain" three LINGERING FOG smokescreens back to back. 38disc, regen 4 during the cooldown on the first two= 42 disc, also the price of three smokescreens. It works out perfectly. It's a cute number to have. With special recipe you'd be able to use three immediately in a row without any additional discipline from gear. Now, I'm not sure about what max disc you can get is, but let's say you got 10 from quiver, 10 from cloak, and 10 from 1h crossbow (or 20 from two 1h crossbow, which is probably preferable for crit damage socket?)
That's 6 smokescreens back to back, if you needed to and guess what, there are probably multiple seconds where you won't need to because of tactical advantage. Also that's 12 seconds of +60% movement speed from tactical advantage. We haven't even talked about vault yet. Say you open up your kiting with vault and set it on cooldown. By time you have used all your smokescreens, it will be off cooldown again. And we haven't even talked about prep. Everyone knows what that does, backup plan procs would be hilarious. Then there's night stalker and given the high crit chance of 1h crossbow, so you could hold off on using (inbetween) preps a few seconds longer adding about another smokescreen to the rotation (7 total or more).
Basically the idea contradicts what most people believe we should be doing, in that you'd be just running circles compared to critting things for 6 digits, and I don't have the balls or the gold nor the ABANDON to test this, but just the idea of permanently sprinting around strikes me as hilarious/fun. Night stalker could be dropped for steady aim, tactical advantage and archery would be musts however.
I thought it was worth talking about despite the fact that I will not do it, and I bet a bunch of people will walk away with this with the realization they get a few extra precious seconds from another lingering fog with +8 max disc anyhow but let me know what you think.
We all seem to be so wrapped up in how to kill things faster, and we should, just this could be another direction to shoot from heheh.