Hey all. New to the site and returning to the game again after a few years off. Everything is so different, I'm really loving the game again! A friend told me about this site, and it's a tad overwhelming at first so I thought I'd post here in the forums to start.
TL;DR: New barbarian, gonna farm rifts and could use some suggestions on starter builds & what gear to look for.
I have a lvl 70 Barbarian that has all rare pieces and a couple old-school legendaries, but he might as well be naked. The build is some junk I just made up a while back, and there really isn't any rhyme or reason to it. All the builds that I've found on here require quite a lot of gear, but I can't seem to find any starter builds. I was hoping for a little guidance... What types of things should I be looking for? I plan to farm rifts as much as I can, but I don't even know what's good. Should I go 2H or dual-wield? Any good set pieces I should try for? And I've got 482 paragon as of right now, so I have some freedom on what to spend it on, if anyone has any suggestions. Last (I think), are there any weapons especially that I should upgrade my rares for?
TL;DR: If you're using Whirlwind, you must duel-wield! Changed Nerves of Steel with Brawler, and Superstition with Animosity. Aim for the Wrath of the Wastes gear set for WW build, as well as the Bul-Kathos 1H weapons set. Mantle of Channeling is great for Kanai's Cube.
One thing that I've found that is absolutely necessary for this build (because of Whirlwind) is that you NEED to be duel-wielding. Without it, you will constantly run out of Fury. In addition to the increased DPS, it also greatly improved my survivability since I was hitting twice as much. As a result, I replaced Nerves of Steel with Brawler since I'm almost always in the middle of a groups of mobs at any given time. It's pretty much a constant +20% dmg boost. Superstition, too, was unnecessary and very lackluster, so I replaced it with Animosity.
For gear, you'll want to aim for the Wrath of the Wastes gear set. It GREATLY increases both your rend and whirlwind damage; you can literally rend-and-run while sprinkling in some WWs as you move through the mobs. Weapons, you want the Bul-Kathos 1H set. It increases your WW dmg & movement speed by another 30%, AND it increases your Fury generation, which works beautifully in sync with Animosity. Don't forget to socket those puppies with the highest level emeralds you can craft, too.
In Kanai's cube, I'm using Mantle of Channeling. It increases your overall dmg by 25% and it reduces your dmg taken by 25%. I'm using Ring of Grandeur and Stalgard's Decimator in the other slots. The weapon is a nice damage boost, and I need the ring because I only have 3 pieces of the Wastes set so far. Your mileage may vary.
Don't forget you can upgrade your rares to legendary or set status in the cube, too. I got my first pieces quickly by spending blood shards on gear and then upgrading the rares. I've obtained 3 or 4 pieces this way so far.
I am by no means an expert, and there's probably better builds out there, but I was unable to find any. So take what I say with a grain of salt, try it out for yourself, tweak it as you see fit, and maybe you'll find what's perfect for you.
You should check out my Barbarian build. I have just realized how armor on this game works best, and I am enjoying a VERY strong barb in comparison to what I have been before I understood how the armor sets work.
Oh, and by the way, from what I understand it looks like each class has a armor set that is open. By "open" I mean it can be used with any skill set as long as it is in conjunction with the 1 or 2 abilities that the armor set buffs. For the barbarian, the Immortal King only buffs 2 or 3 abilities, and so thusforth, can be used with 2 or 3 other abilities, making it an "open" set/build. Might of the Earth seems very closed, but from what I hear, it is one of the best armor sets because of all the damage it puts out.
Here's an illustration:
Armor sets and the abilities buffed by each:
Immortal King: Wrath of the Beserker; Call of the Ancients
Raekors Charge: Furious Charge; Battle Rage; Earthquake; Sprint; Ancient Spear; Whirlwind; Seismic Slam; Rend; Hammer Of The Ancients
Might Of the Earth: Leap; Ground Stomp; Earthquake; Avalanche; Ancient Spear; Seismic Slam