Have you thought about taking Chakram with Shuriken Cloud? If your jumping into packs of mobs would this be useful for extra thought free (and hatred free) AoE damage. If your moving around alot, cast times and resources might be a bit sparse, maybe this could help?
Its a nice idea for sure, I just don't think its needed in this build. Between having 2 hatred generators and Smoke Screen giving me even more, I don't think hatred will be a problem in this build. If anything my worry is that I won't be spending my hatred enough.
I do think that your suggestion will be very nice for some other builds that other people make because it is a cast and forget with very little resource cost.
My build just got a massive buff. Since resources were not a problem really before the change to Spike Trap is awesome.
Spike Trap Cost: 30 Hatred / Lay a trap that arms after 1.2 seconds and triggers when an enemy approaches. The trap does 275% weapon damage to all enemies within 8 yards. / You can have a maximum of 3 Spike Traps active at one time.
Long Fuse : Increases the arming time to 2 seconds but increases damage to 371% weapon damage.
Sticky Trap : Plant a bomb on an enemy rather than on the ground. If the target dies within 30 seconds, the trapbomb explodes dealing 404% weapon damage to all enemies within 8 yards.
Scatter : Simultaneously place all 3 traps at once.
Lightning Rod : When the trap is triggered it releases a pulse of lightning that will bounce to up to 3 enemies for 275% weapon damage as Lightning.
Think I will take take "Long Fuse" since everyone will be stunned after "Rattling Roll" anyway.
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I do think that your suggestion will be very nice for some other builds that other people make because it is a cast and forget with very little resource cost.
Spike Trap Cost: 30 Hatred / Lay a trap that arms after 1.2 seconds and triggers when an enemy approaches. The trap does 275% weapon damage to all enemies within 8 yards. / You can have a maximum of 3 Spike Traps active at one time.
Long Fuse : Increases the arming time to 2 seconds but increases damage to 371% weapon damage.
Sticky Trap : Plant a bomb on an enemy rather than on the ground. If the target dies within 30 seconds, the trapbomb explodes dealing 404% weapon damage to all enemies within 8 yards.
Scatter : Simultaneously place all 3 traps at once.
Lightning Rod : When the trap is triggered it releases a pulse of lightning that will bounce to up to 3 enemies for 275% weapon damage as Lightning.
Think I will take take "Long Fuse" since everyone will be stunned after "Rattling Roll" anyway.