Bludd Mage T13/GR Speed Build
Skills
Items
-
Head
- Trag'Oul's Guise
- Stat Priority: CHC Skill: Skeletal Mage
-
Shoulders
- Trag'Oul's Heart
- Stat Priority: CDR Armor +
-
Amulet
- Wisdom of Kalan
- Stat Priority: CHD CHC Physical %
-
Torso
- Trag'Oul's Scales
- Stat Priority: Reduced Elite Dmg
-
Wrists
- Nemesis Bracers
- Stat Priority: CHC Physical %
-
Hands
- Trag'Oul's Claws
- Stat Priority: CHD CHC CDR AS
-
Waist
- Goldwrap
- Dayntee's Binding
- Stat Priority: Armor + Life
-
Legs
- Trag'Oul's Hide
- Stat Priority: Armor +
-
Feet
- Steuart's Greaves
- Stat Priority: Armor + Skill: Skeletal Mage
-
Rings
- Ring of Royal Grandeur
- Krysbin's Sentence
- Stone of Jordan
- Stat Priority: CHD CHC CDR
-
Weapon
- Scythe of the Cycle
- Stat Priority: Dmg % CDR AS
-
Offhand
- Lost Time
- Stat Priority: Skill: Skeletal Mage CHC CDR
-
Legendary Gems
Kanai's Cube
If RORG [ring of royal grandeur] season, swap rorg for avarice band [t13] or coe/stone of jordan for [gr's]
For GR:
Swap Boon of the Hoarder for Powerful
Swap Goldwrap for Dayntee Binding
Paragon Priorities
Movement Speed |
Primary Stat |
Maximum Resource |
Vitality |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Armor |
Life |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Gold Find |
Life on Hit |
Gunna give this a try see how it goes
What elemental are you using on the Nemesis?
How do you manage to keep Lost Time going with Bone Armor as your only cold skill?EDIT: Never mind, Bone Armor's cold effect apparently is applied continually from the Inarius 6-set tornado.
This build works well enough with trash rolls, barely any ancients, and without a Krysbin's Sentence for speed clearing GR60; however I do think that having In-Geom in either the cube or equipped is required...preferably an Ancient if you're going to be cubing the scythe and equipping the sword.
Thanks for this build Bludd! I'm having a blast playing it. Keep up the hard work bro!
Why Lornelle? u can switch for RoRG and put Golemskin Breeches (+100-125% golem damage and +30% damage reduction when golem is alive)
Great build Bludd.
Even better to go Aquila Cuirass instead of Golemskin.
How are you consuming corpses to proc The Johnstone and Corpsewhisper Pauldrons? Don't you need to use Devour to do that or does using Corpse Lance considered a "consumption"?
hey good idea man i just picked up a pair of primal golemskin breeches need a reason to use them and this would work great lol
Anyone running into an issue with this build where you arent killing fast enough to regen essence to keep the build going? Was working GREAT up till t10, but at T11 the trash has soo much HP that you can't get regen keeping it topped off.
OK. So I've been having fun with various necro-builds. But today I discovered this one. Whoa...
I was already running with Lost Time/Trag and wearing Inarius set in a corpse explosion build. Was actually wearing the Moribund for it. So the big switch for your build was set gloves back on, switch out shoulder. The lions share of damage coming from bone armor reminds me of the Lazy Build that first seduced me away from the Rathma/Singularity I started with. But that atomic BOMB that goes off when the lance hits just blows Lazy and 'Splosion builds outta the running. I am so very pleased with this build, man!
Physical
Why are there comments about Golemskin Breeches in the comments? There's no Golem in the build?
Why is Trag'Oul's Corroded Fang in the cube when not using the Grim Scythe skill, or am I missing something?
I was wondering the same exact thing..
I'm Sure you can cube something better for the build then the fang but I don't know what would be best for this build.
Wouldn't we be better off cubing the scythe of the cycle to get the full 400%? and run the build with a different weapon?
Great.