Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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In-geom
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Leoric's Crown
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Ring of Royal Grandeur
You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.
The Akkhans Set Dungeon is the only Set Dungeon where my build is theorycrafted but considering I used it way back in Season 1, I'd say it is probably way better than the video I've showcased which uses Thorns and doesn't have Frydehr's Wrath used. There are probably many different builds you could use to complete this, but the maptile is fairly large so I definitely recommend a mobility setup using Swiftmount and/or Norvald's Fervor (2 Set Weapon/Shield).
So one main tip: It seems like the Morlu Legionnaires can be re-hit by a Condemn (if you leave them to regain their health) and still count towards the objective. It felt like this only reliably occurred when I was in Steed Charge horse form though, so if someone can clarify this further that would be great. There are only roughly 200 enemies on the entire map, so by making use of this mechanic it can really help achieve the Mastery. You can use Steed Charge, Laws of Hope - Wings of Angels, Illusory Boots or Iron Skin - Flash to position yourself better for Condemns.
Apart from this, you want to make sure you have at least 50% cooldown reduction on your Details - Offense - Cooldown Reduction tab, to ensure you have permanent Akarat's Champion activated.
Paragon Priorities
Core
Movement Speed
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Maximum Resource
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Primary Stat
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Vitality
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Offense
Cooldown Reduction
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Critical Hit Damage
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Critical Hit Chance
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Attack Speed
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Defense
Resist All
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Armor
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Life
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Life Regeneration
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Utility
Resource Cost Reduction
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Life on Hit
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Area Damage
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Gold Find
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Build Guide
Welcome to my Set Dungeons Build Guides!
You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.
This build focuses on the Akkhans Set for the Crusader.
Requirements for Mastery
- Kill all monsters without taking fatal damage.
- Use Condemn on 10 different enemies simultaneously, 12 times.
- Kill 150 enemies while imbued with Akarat's Champion.
Location: Act 2, The Armory. Go to the Act 3 Town (Bastion's Keep Stronghold), then go east and down the stairs entrance which is The Armory. The portal spawns in the bottom room.
Feel free to comment below, you can also ask questions or catch me at: http://www.twitch.tv/CrayonsMinD
Thanks for your build. I finally did it after 2 hours
Congrats, enjoy your new pennants!
That's good to know, if you're taking too much damage then using the Prophet Rune on Akarat's Champion is definitely a good option. Other defensive options would be to use Akkhan's Addendum (provides Prophet rune and Embodiment of Power rune for Akarat's) in the cube, the best rune to select for Akara'ts Chamption would be the Rally rune then.
Another defensive option would be to change Laws of Hope to Laws of Justice - Immovable Object rune, which will increase your toughness greatly.
Glad to know it's worked for multiple people!
I didn't have the gear available when I did the Set Dungeon very early on in the season, so my video is quite different!
Good luck on your Mastery for this Set Dungeon!
I cannot stress enough how much I second replacing Slash with Punish w/ Angel Hair Braid. I pounded my head against the wall for 4 hours without every really getting close, switched to Punish, and got master first try.
You can use any of the Wrath generators so Punish with Angel Hair Braid is certainly viable, as mentioned above you can probably even skip the generator and use a different skill like Shield Glare - Zealous Glare for wrath generation or another skill. I don't see many benefits to using Punish other than the instant Attack Speed bonus from the Celerity rune, but that still requires you to block first.
This Set Dungeon does require you to get fairly lucky monster spawns so that they are grouped well, so it could be a combination of lucky spawns as well as the change in generator that got you the Mastery but either way its great you finally cleared it!
Soo... build mostly is fine but, u dont need wrath regenation in pasive skills, i added more dmg there, and i changed akarats champion to prophet. next, i advice not to use focus and restraint, u can use amulet and ring set (dont remember name) and ring that gives u 200% dmg for different element after few seconds( again dont remember name) with that configuration i made that set dungeon in 10th try
al fin lo logre con tu build, gracias
Just thought I would share the thorns/cdr variation for those who don't have the items for the recommended wrath build.
Gear:
Drop the 2p Invokers bonus since it will kill off the monsters too quickly upon contact, the other thorns gear can be used and will deal enough damage together with Condemn.
Akkhan, Endless Walk, Norvald, Justice Lantern, Krelm's Belt, Invoker Bracer
Gems:
Powerful, Trapped, Thorns (Gogok may be better than Powerful, but I didn't have it)
Skills (nearly the same but optimized for dmg and cdr):
Punish - Celerity
Akarat's Champion - Rally (cdr)
Provoke - Charged Up (dmg)
Steed Charge - Endurance
Condemn - Unleashed
Laws of Hope - Wings of Angels
Passives:
Heavenly Strength
Iron Maiden
Lord Commander
Finery
Cube:
Akarat's Awakening (cdr, Swiftmount is an option but there is enough mobility from gear and passives)
Leoric's Crown
Zodiac (I left this in by mistake, since it is useless without spenders. So there is some room here to use RoRG + something like Illusory Boots)
This dungeon also needs to be checked 'kinda' thoroughly to get all the kills for Mastery. Took several attempts with 1 monster left. Be sure to check all the nooks and crannies otherwise you will miss a couple right at the end. My cooldown was at 47%, was plenty to get the steed charge and Akkhans on whenever i needed, Get the condemn completed asap, as not all monsters are in clusters. Wearing the Illusory Boots helps a lot.
Got it after 3 tries. Thank you!