"Amount of skills in Diablo III, with all player runestone variants included, is currently topping 700."
700 skills, thats a butt load! Considering theres about like 10 active skills for each class(random guess), thats a lot of skill variation from the runestones. Discuss.
so hard for diablo 3 right now, but those are all just variations if im not mistaken
number of original skills in my head is
700/5 classes = 140/ 5 runes =28 original skills per class
thats still a butt load, wow!
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maby the matrix was made by the robots to make everyone think it was a retarted idea?
+ ever notice how the matrix kinda blends with the terminator to make one 6 part super movie!
so hard for diablo 3 right now, but those are all just variations if im not mistaken
number of original skills in my head is
700/5 classes = 140/ 5 runes =28 original skills per class
thats still a butt load, wow!
Yeah, plus, it seems that some runes will really drastically alter certain skills. Also, not every skill can be altered by runes! So the number of original skills per character will actually be much higher.
Thanks for your awesome initiative, EndersGameD3! In order to avoid multiple threads, the new news thread for the front page will be where we encourage anyone interested in this topic to post. Thread closed, and a hefty thank you!
Official Blizzard Quote:
"Amount of skills in Diablo III, with all player runestone variants included, is currently topping 700."
700 skills, thats a butt load! Considering theres about like 10 active skills for each class(random guess), thats a lot of skill variation from the runestones. Discuss.
number of original skills in my head is
700/5 classes = 140/ 5 runes =28 original skills per class
thats still a butt load, wow!
+ ever notice how the matrix kinda blends with the terminator to make one 6 part super movie!