We posted a few days ago the amount of experience needed for every paragon level. Vomica has taken this information and has displayed it in way that adds a lot of perspective for how long this will take. You can leave any feedback in his thread!
The MF Cap
Originally Posted by Blue Tracker / Official Forums)
(The Magic Find and Gold Find percentages for both follower contributions and Fortune Shrine bonuses are intended to respect the 300% MF/GF cap. Nephalem Valor bonuses will continue to stack beyond this cap, however.
That said, we’ve seen some posts that MF/GF contributions from followers may currently be stacking above the cap, and we’re looking into those reports.
That said, we’ve seen some posts that MF/GF contributions from followers may currently be stacking above the cap, and we’re looking into those reports.
Environmental Hazards and Witch Doctor pets
Originally Posted by Blue Tracker / Official Forums)
(Certain attacks and less-common environmental hazards -- such as the fire created on the ground by Skeletal Mages – do lots of small, rapid attacks that can quickly damage Zombie Dogs and Gargantuans. We know this type of damage can be difficult to predict, so we’re looking into having these spells do reduced damage to pets, much like we did for Plague, Molten and Desecrator.
Stats From Followers
Originally Posted by Blue Tracker / Official Forums)
(I just wanted to swing by to confirm that +EXP gear and gems on followers indeed counts towards your Paragon experience gains. Much like Magic Find and Gold Find, 20% of your followers +EXP will apply to your hero, although unlike MF and GF, +EXP does not have a cap.
Fan Art
Blizzard has updated their fan art section with new art.
Originally Posted by Blue Tracker / Official Forums)
(The Diablo Fan Art Sectionhas been updated with two new pieces of fan artwork.
Would you like to share your artistic talents with the community? Submityour fan art today!
Would you like to share your artistic talents with the community? Submityour fan art today!
Diablo III Inferno Booster Pack Giveaway
Our weekly Inferno booster pack giveaway is currently going until August 27th! Make sure to check out the official contest thread for information on the prize on how to enter.
reasonable goal
Not too likely, Diablo games aren't MMOs
Exactly. But some sort of Uber Boss(es) would be nice to have a new farming goal. Create an insanely hard version of Baal+Throneroom style fight. Doesn't have to be intertwined with the story too much and add achievements for beating the waves and the boss himself. Make it drop a new sort of gem. That would be enough to motivate people grinding past a4 inferno imho.
Kinda worthless all around ...just another dev team mess up ...
They really dont want people to stick around in diablo 3 ...it's getting more and more clear .
Those numbers are way bad ...
even worse numbers are the gear now ... with all there increased numbers to 500 ...it is so out rageous you never ever find decent gear ...They made it billion times worse then it was ,...
Vomica, thanks for that reality slap on our faces. Sincerelly, without sarcasm or irony. I think we were in need of such perspective on how 300% MF will not be feasible for non-bots.
REALLY, REALLY great chart. You got deserved fame, today.
Now we need Ladder or perks or those paragons levels will be just another lame idea on a lame game. I wonder when Jay Wilson will admit he is no up to the task.
Also enforcing the 20% stat transfer from companions on +EXP is overwhelmingly unneeded, have they looked at the values they themselves programmed for that gear? +1 - 25 or so from what I've seen, Is it really necessary to only give us 20% of that? With the amount of exp required to level the Paragon system I fail to see how an extra +100 EXP per kill or so is really going to undermine the whole thing. I think the +EXP affix needs to be revamped and either start adding larger amounts on high item level gear or adding a flat %, maybe somewhere starting around +.5% up to maybe +3% for each piece with the affix.