Thousands of Accounts Banned
Just a day after Blizzard made their statement about cheating in Diablo III, they have banned thousands of accounts in violation of the ToS.
Originally Posted by Blue Tracker / Official Forums)
(We recently issued a round of account suspensions and bans to several thousand Diablo® III players who were in violation of the Battle.net® Terms of Use for cheating and/or using botting or hacking programs while playing. In addition to undermining the spirit of fair play that’s essential to everyone’s enjoyment of the game, botting, hacking, and other such exploitive behavior can contribute to stability and performance issues with the Battle.net service. As always, maintaining a stable, safe, and fun online-gaming experience for legitimate players is a top priority for us, and we'll be continuing to keep watch on Battle.net and take action as needed.
I was under the impression that many of the botters used compromised accounts...meaning they don't repurchase the game, they just steal more accounts.
me too, but some are obviously bought as the battle tag is agkskgsfs, and some are normal names.
they don't steal accounts for the most part... most people that are hacked don't end up losing their accounts... they lose all their items and possibly characters.
Those particular hackers just steal items and sell them to get gold rather than botting the actual gold.
That restores a lot of my confidence in their ability to detect and prevent botting.
I totally agree. They should do something about gear switching when a boss/elite is about to die.
It was brought up on the previous post, but just make it so loot is determined when he changes phases at the 5%, rather than when he dies.
Swapping gear is a huge risk on elite/rare packs and normal bosses, but the few bosses (such as Diablo) that allow you to do it with no risk makes it seem like an exploit.
It's a completely obvious part of gameplay that has existed in D2 and D3. Whether or not it is a GOOD GAMEPLAY CONCEPT or whether it is FAIR IN CERTAIN SITUATIONS is entirely different, but it is never an exploit.
Anything that repeats a looping, constant pattern is so....... so easy to detect....
I didn't know hackers were in a delusional world where only .exe interacting with the game directly can be detected.
They're cocky because they've gotten away with shit that they never should have gotten away with and they've assumed it was Blizzard being incompetent.
We recently issued a round of account suspensions and bans to several thousand Diablo® III players
Kiting is boring, but it allows ranged to kill mobs with much worse gear than melee. How would you propose they fix this "imbalance"?
I understand that it sucks to be melee, but that's why they nerfed the group damage. Now you can sit back and swap MF gear while the ranged in your group finishes off the mobs. They may eventually fix gear swapping, but I'm guessing it's very low on the priority list. They'd also never be able to fix gear swapping on elite/champion packs. All you'd need to do is burn down the pack to 5%, purposely die, and run back and kill them with MF gear before the health resets.
you know their language? you must be one of them!
Better to lose a battle.net account now, than a bank account later. Password protection and management should be tought in high schools these days.
This isn't WoW, where swapping gear midway through a fight would break mechanics (IE, spirit regen, changing to or playing multiple roles, etc). This is Diablo, where you've been able to switch any piece of gear during any point in combat since it started way back when (especially in D2). Specifically with Diablo (the boss that is), I feel as though Blizz purposefully put in the "20 seconds of 'dead'" in order to encourage people to swap their gear out for MF - why else is it there? Blizz knows that the player base will be farming Diablo for months SPECIFICALLY for gear, and have said how they want to encourage trading between players too. So it's pretty easy to make the connection here. If they didn't intend for MF to be stacked, it wouldn't be in the game. This is 100% an example of "clever use of game mechanics" - nothing is being exploited, you're simply timing your DPS in order to swap gear (trading stats for stats) to maximize your chances at better profits. You're not somehow glitching the boss into giving you better gear or killing him in a certain way...you're just using the tools that are available in the most legitimate and intentional way.
Switching to MF isn't breaking anything. All it does is means that you sacrifice stats in order to gain a greater CHANCE at items. People still have to kill the bosses fair and square.