DiabloFans now has an unofficial iPhone App, Diablo III Armory. It's not exactly made solely by us DiabloFans (but it is made by a good friend of ours), and it's pulling our news stream, so you can get DiabloFans news from just about anywhere now! In addition to our news feed, the App offers the following:
- News feed from diablofans.com
- Game information page (FAQ)
- Classes page to showcase each class and their skills.
- A skill calculator built completely for the iPhone platform.
- Easy swiping while viewing skills to see rune effects.
- Calculator can save/name builds, load them later, and even print out a Bnet URL of your build (in case you want to share it).
- And more to come, ;).
The app is completely free as well, so go download it and enjoy Sanctuary from anywhere on Earth! Those of you with Android devices (I only have an Android :() will have to wait for an app. Whether or not we develop an Android app as well is solely based on the success of the iPhone app. For more screenshots of the app, you can check the temporary support site, or watch the video below.
Believe me we'd like to have an Android app too but like I've mentioned we don't have the resources right *now* to make it. The reason we chose iPhone over Android is simply because of our experience.
From a developer's point of view Android has some advantages (not having to have a Mac lol) but also some headaches. Mainly, dealing with resolutions and devices.
Making one app took long enough... and dual platforms will be even crazier
2. You can scroll on the skill info if you want to read more. I'll be making it bigger next update.
3. Paying to remove ads may be in the future.
This is fixed internally and will be released when Apple approves it in a week. It's related to date regions.
Yes it does. Requires iOS 4.2 right now but the next update will lower that to 4.0.
3.X compatibility will probably not happen because it would require a lot of restructuring and not to mention if the device can't go up to ios 4.0 then it will probably crash in this app because of the heavy use of images and buttons etc... I do have it running alright on my ipod 2nd gen though (which maxes out at ios 4.2 luckily).
http://www.youtube.com/watch?v=gzn5on5qxU8
Patch 1.1
- Widened and redesigned calculator page for choosing skills/runes (bigger buttons, more room to read)
- Classes page re-designed (cuts the app size as well)
- Added first stages of World section
- Skills and passives auto-select in the calculator when replacing a skill or passive
- Home page redesigned
- Cool new smoke effects added
- iOS requirement lowered to 4.0
- Each class now has a video to watch
- Some optimization for non-retina display devices
- Fixed crash on News for 24-hour time regions
- Fixed minor bug when changing runes in calculator
Right now my answer is a 'very likely'. iOS 5 doesn't change too much API-wise... but we'll see.
So if the OS is higher, I cant use it until I get an iPhone 5 (iPhone 4S is crap).