Official Blizzard Quote:
We're not overhauling the class, just changing up what skills unlock at which levels and fixing some of their resource starvation issues. It's easy to change this kind of stuff. Spreadsheet stuff.
As posted in italiano on the official European community site, it looks like the Demon Hunter hasn't seen the end of the iteration process. Community correspondant Zhydaris writes:
Official Blizzard Quote:
We are radically changing the resource management of the Demon Hunter, including changes to unlocking skills, use of resources and more. (Translated)
After the hype surrounding some of the more controversial aspects of the Demon Hunter (see Much Ado About Colors and Diablocast XXIV), we can't say that we didn't see something coming. This also speaks highly of the testing process, a clear example of well-received feedback "radically changing" the current iteration of the game.
Thanks goes out to Loquenahak for spotting and posting this interesting bit of news here.
Kind of funny, too.
In the future if you need some help translating from italian feel free to ask, I'll be glad to help
Back on topic: I've noticed looking at streamings that some players had trouble managing Hatred, they often had no resource at all and had to run and wait.
But have to say they seemed not exactly the best of gameplayers and wasted or misused skills.
Maybe there will be some shuffling up and down and Blizz will play with regen and costs but not much more.