Anyways, this time we've got an interesting quote about the skill system.
Official Blizzard Quote:
Diablo: The skill system revision is in full force. Trees begone! I think it might be a winner. Jay says hi.
So there we have it, skill trees might be out for good. This could be a good thing though, we've just grown so accustomed to skill trees that we haven't taken time to consider what benefits may come of a tree-less skill system.
First off, no longer would we have to waste skill points in skills we never use. Remember in Diablo II, when you had to put a point into Sacrifice to get Blessed Hammer? Nine times out of ten, that was a wasted point that never saw any usage. No longer would we need to waste our points in skills we'll never use.
Also, this will open up countless character customization options. Sure, cookie cutter builds could become even more widespread, but for those players who liked to experiment with new and innovative builds, this will be a godsend. Now, we may be able to take a sampling of skills that work well together, but don't fall into the same skill tabs.
But, in classic Blizzard fashion, they didn't tell us more than we need to know. They left us to ponder what the new skill system could be, and knowing Blizzard, it will probably blow our socks off.
Also, props to Kamori for noticing it first, throw some rep at him if you've got the time.
Bliz brings revolutionary games. Top sellers, best games. Do you think they could do this just by pumping out the same system after each other? no. Other games make cookie cutters based on bliz, not the other way around. Bliz is like a trend setter. While i do think this is just gonna take more time, and am really not happy about long waits, this actually makes me happy that this wait is brining something new. I trust bliz in that it will be epic
but i cant see that working while still following a diablo act series =[
i never really liked the acts, too storybook and not enough make your own name.
I trust blizzard!! so im going to put my faith in them to create something new. cause if they dont!!! lol
go big or go home on this one blizzard
hope i got my point across
blame the greens
cabbage that is
See? This is exactly why I do not want to create Diablo III pages for the wiki yet. Because all that work is bound to need redoing after a few months when Blizzard changes stuff. At least when we get later to release things will start to finalize.
i absolutely detest this idea as it gives you no sense of lvling up and getting to more epic skills. Not only that, but there had better be a good few passive skills in the mix, because i don't want to be using 10 different skills as i play, that's just too much.
You have to put a point into Holy Bolt, not Sacrifice, to get Blessed Hammer. Sacrifice is the prereq for Zeal.
There are a lot of passives. Just look up diablo 3 skill trees on google to see them.( I think only the barbarian tree is complete)
See the problem is lets say your skill is maxed out a level 10. Well if all skills are useful at level 10 you would be overpowered for late game. Well maybe not because we don't know how fast we will level. :confused:
We need More Info to discuss this. :mad:
they said the wizard doesn't have many passives (unlike the barbarian), which makes me think how horrible it would be to use ten different skills on enemies. I get the whole make more skills useful thing, but i don't want to use every skill all the time, that'll make diablo too stressful feeling, its supposed to be simple but requires some thinking.
- Anywho, spell books are not that great unless a vendor sells the skills to you and you can only access certain skills at certain levels like tiers. The books in Diablo were increasingly hard to find, especially the right skill. It required massive reloading to have the witch sell you something good.
-I also don't see how this will be more customizable then a skill tree. In a skill tree you picked the skills you wanted and you got all their pre requisites. If this new system turns out you just pick what skills you want then you just get those, which in turn makes essentially the same exact character just having less skills. Could say you could do more damage or that you didn't waste any points, but then again I thought Blizzard was working mad hard on making no points wasted, so why even have a skill in the game if it is gonna be considered a wasted skill? This just tells me that they can't balance a skill tree right and fail at making skills useful beside a few selects, much like synergies in Diablo 2 they are essentially telling you what is best.
-Next is obviously that you need to level up to attain certain skills, can't have a level 1 barbarian walking around WWing everything, if you are making a WW barbarian then you are done at level 1. Thats tons of fun! What are you gonna level with if there are level req? Gonna need some skill to level, which...kinda makes a skill tree. They will probably use this system tho with level req on skills being the only thing needed to attain skills, which honestly doesn't sound that bad to me. As long as they can make all skills actually useful then I don't see why we need a tree.
I like the idea ! I always loved and miss book from d1 ^_^. The only thing I find a lack is : the number of book you'll find is definite by luck you have... Not a good thing... for me ! 2 person at same level must have the same number of skill, if not the balancing will be awful. Unfair for the one who have less of luck, he'll need to do all side quest to offset the inequality.
How to prevent the people who will redo always a boss (runs) to got infinity books?
I'm still hoping for skills that lvl as you use them. It always made more since to me. There could be a way that you have to have skill A at a lvl 15 then skill B to a lvl 10 to unlock skill C. But then you would still run into all the skill lvl boters and ppl would complain about having to use a skill just to get to the skill they want. Ive always liked this system tho.
I think we all will be surprised. But a poll could still be fun.
Edit* A poll has been posted.