For review's sake, Bashiok offered a quick recap of the basics of the Barbarian's Fury system:
Official Blizzard Quote:
The barbarian fury system works off of the idea that [highlight]as he gets more into the battle, doing and taking more damage, he builds up this power which lets him unleash more damage[/highlight]. That idea is ingrained in the way he plays and the way his skills look and work. And the visual style of the resource system itself, of the three fury orbs, is sort of a molten lava. Which again plays into his very physical earth-shattering flavored skills.
The Witch Doctor's energy system is fairly self-explanatory since we all know how it will function, but in case anyone had not seen official Blizzard words on it:
Official Blizzard Quote:
We've stated that [highlight]only the Witch Doctor is planned to use mana[/highlight] at this point in time [...]
As far as the other two announced classes and one unannounced class, scant information, if it can be called that, has been revealed. Anyone that is knowledgeable in the workings of Blizzard, however, should be familiar with these nebulous replies that often raise more questions than they answer:
Official Blizzard Quote:
I think when we unveil the resource system the Wizard uses it will actually make a lot of sense.
[...]
The other class' resource systems play very much into what each class is, their flavor and kit, and individual style in approaching combat.
The major motivation for offering different energy types for each character is, of course, to offer unique and different play styles for each character, as opposed to with Diablo II, where essentially all casters played the same way and all melee characters played the same way, thus, hopefully, offering some better degree of variation. Whether this proves to work will only be revealed as more of the game is released and we all get to see more of what the systems will offer.
To see more on this topic, you can see more of the discussion via our Blizz Tracker here.
Link? I have yet to see a single one about that, but you keep mentioning it. I don't want to surf all the blizzcon videos just to find that.
He's right SFJake, they did actually change it to that.
And I'm pretty sure that the one Turmobil mentioned is the one that it's in.
There are also some screenshots about it, will be much faster if you're not down with the vids.
ps have blizz announced anything in regards to like fcr, fhr, fr/w, ias, block rates n whatnot? to me this was the best part of d2, just building insane pvpers that had insane fcr, fhr, life, dmg etc.
I'm saying I suck immensely at having absolutely any idea where to find this. I have no idea where I can find any videos or even screenshots about this. Lots of stuff about the event, lots about the Monk and Monk gameplay, and a lots of stuff, but I have no idea where to look.
I believe I did. Maybe there's something I missed you can point me to?
Something I can clarify here: I did read the stuff about designing resources differently to make different classes play differently, and the stuff about how all melee worked the same and all casters worked the same in D2. It just doesn't ring true to me at all.
The selection of skills available to each class makes them play very differently. If the skills are designed at all well in D3 the same will be true, and the whole notion that different types of "mana" are a good idea to differentiate blows out of the water. It just becomes unnecessary complexity.
And so does different energy source? No matter the skills, when you look at the Barbarian's Fury, and then you look at your standard Mana, you just can't miss the obvious, huge difference in gameplay, even if the 2 characters had the exact same skills otherwise.
Plus, what emilemil1 said.
Just give me a direct link and say you are right, or don't and its just a rumor. I'm not supposed to search something all over the place to prove -you- right.
It's your point, so you should be proving yourself right, not leaving it up to the person you're arguing against to prove you right, thus proving himself wrong.
But anyways...
Thats the new fury graphics for barbarians, so yes... it does exist. Not a rumor.
*Much* appreciated.
You have to understand that its your role to find the proof when you claim something. People don't always ask, but for more obscure or less known things, some do, and I remember that this was actually some kind of forum rule, but I didn't find it.
I don't care generally, because I can find it on my own, but I really couldn't find that one, and in the end, I thought you could just be lying. I hope you understand.
I'll give you some rep for that
Oi, chill the fanboy heat. This subject just ain't worth that kind of stress.
Simple fact: if you take one simple system, and then replace it with four or five brand new and probably a bit more complex ones, you're creating a headache of balancing for yourself. It's just a whole hell of a lot more work on a pretty minor part of the game. I'm not excited about how I'm going to manage my mana. I'd rather see that large extra amount of work spent on spells, monsters, locations, story, etc.