"Jay has said, and I don't have exact quotes so I'm going to put it into my own words, that full immunities aren't something we're looking to have in Diablo III right now.
He added though that as we plan for people to have a good amount of active abilities at their disposal, there may not be the issue of having say... a Wizard with only ice damage spells late in the game where immunities would normally be seen.
So if we were to have immunities, but also a broad range of abilities with various damage types ensured to be available, it would be more a situation of the player just needing to intelligently use the different spells they have. At that point it becomes a method of injecting strategy into approaching a fight. The spell variety and build potentials, or rather limitations in this case, remain to be seen to some degree.
I think if we can determine that players will always be able to damage a monster regardless of immunities, then they remain a possibility. More than likely though, if I had to guess at this point, you'll see resistances to specific spell types rather than full immunity."
No but really, It seems that they know what their doing. I hope.
This will only work if they are not immune to something. Or at best resistance to it.
Resistancemakes more sense than anything, I feel knowing which spells and attacks and equipment to use on which monsters is part of the game. I remember stocking up on freeze resistant armor when going up against Duriel(I HATED that guy). I know those kind of attacks were coming so i prepared.
I'm happy about this bit, though. I hated immunes- so unfair for casters.
i think that a versatile character with many different active skills will be great as long as they make sure the user interface caters to it. (meaning you can toggle between hotbars easily and/or swap skills to the mouse click etc)
I agree with this, no immunities
I'm prefectly fine with no full immunes.
I agree with you on high munes.
Lol, funny post.
I'm actually upset at the people who don't. They've done good the first 2 times, trust them this time.
But, good news. Immunities are breaking game rules, especially the crazy magic physical super fast thingies...
You weren't happy at all? I will respect that.
Maybe 'immunities' should be deleted from Blizzards dictionary altogether.