Yeah, I think you guys hit the nail.
We’re setting out to create unique, interesting, and diverse classes that each have their own style and flavor. Most importantly this isn’t just a basic look at each individual class, but how they compare to each other and overlap (or hopefully, don’t).
When you up the number of classes more and more you’re eventually going to begin down the route of homogenization, they start to bleed into each other’s core abilities and styles which really just detracts from each individual class’ recognizability and distinction within the game.
In addition, by limiting the number - and I say limiting not because it’s a low number, it’s the number of classes in Diablo II and a good one at that, but because we’re not going crazy with it - we can focus on making each class really impressive, both visually and through the way they each feel and play.
im hoping for that too!!
somewhere i read there'll be more info on blizzcon on october!
if you read the post right above mine, the totem poles would shoot fire.
I personally like the Monk class, according to http://diablo.wikia.com/wiki/Monk the monk would be a character fighting for light (like the pally) but would use staffs and hand to hand combat. It says he is better equipped with light armor rather then heavy. HE DOESN'T HAVE TO BE A HEALER TYPE.
OK NOW THTS OFF MY CHEST I REALY THINK THE RELEGIOUS CLASS CAUSE THERES ALWAYS BEEN IN SOME FORM MIGHT BE A -------> MISSIONARY I KNOW IM GOING but yeah
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