The Final Diablo 3 is Coming argument
**Text Added By Umaro - original thread posted by Darkjay!**
The main argument people have against Diablo 3 being made by blizzard is that a lot of the creators have left the company. If anyone knows anything about Computer game companies they know this has happened many times in the past and the original company continues to make games for a franchise.
Another argument is that blizzard is busy with World of warcraft, well, blizzard has more then one team working on games in the company and they have even announced they are working on 2 un-named projects.
Step back for a second and consider this, Diablo 2 sold 1 million copies in 2 weeks and went on to sell a total of 7 million copies. They essentially have a license to print money by releasing a Diablo 3.
Honestly, if Blizzard has the man power, the rights to a franchise that broke all kind of game selling records and a loyal fan base of a couple million that WANT them to make a Diablo 3, and will buy the game why wouldn't they? I believe the onus is on the non-believers at this point to make a solid argument why Blizzard would be silly enough not to make a Diablo 3.
Darkjays original post*********************
Latly blizard has bough up several diablo related websites... some linking back to blizzard europe.
www.diablo3.es
www.diablo3.com.au
www.diablo3.fr
www.diablo3.de
Blizzard has posted several new job openings for the diablo franchise.
http://www.blizzard.com/jobopp/ - the total list
http://www.blizzard.com/jobopp/designer-game-systems.shtml
Game Systems Designer
Blizzard Entertainment is looking for a talented and experienced game designer to work with the developers of Diablo and Diablo II. Duties will include working on general game design, rules systems, play balance, interface design and multiplayer features. The ideal candidate will have proven experience in game design, outstanding "people" skills, and a longstanding passion for playing games.
Blizzard offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
Requirements
3+ years game design experience including experience on a shipped product
Excellent written and verbal communication skills
Absolute passion for playing and making computer games
Ability to work well in a team environment
Experience playing online multiplayer games
Organized; works well under deadlines
Talent for writing fiction and/or excellent math skills
Pluses
Extensive knowledge of Blizzard games
Experience in designing competitive online games
Familiar with a wide variety of Role Playing and Strategy gameshttp://www.blizzard.com/jobopp/art-3d-animator.shtml
3D Animator
Blizzard Entertainment is looking for a well-rounded 3D modeler and animator to work on an unannounced PC project. The ideal candidate has experience rigging and animating both human and non-humanoid characters and is also able to contribute to a project with excellent modeling skills. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
Requirements
2+ years experience in game development using 3DS Max
Exceptional skill in rigging and animating low polygon 3D characters
Experience working with an art director in developing a unique and cohesive animation style
Self-driven, good communicator and a great team-player
Skill in modeling low and high polygon 3D art assets
A passion for gamesPluses
Skill in illustration and/or texturing in Photoshop
Experience working with assets for next-generation games, including generating normal maps from high polygon models
Has shipped AAA PC or console titles as an Animator
Experience in FX and particle animation
Understanding of Blizzard's visual style and a passion to push it to the next levelhttp://www.blizzard.com/jobopp/ot-associate-producer.shtml
Associate Producer - Online Technologies
Blizzard's Online Technologies group is looking for a highly organized individual with outstanding communication and project management skills. The ideal candidate has experience managing resources and seeing projects from inception to completion. The successful candidate has exceptional inter-personal skills and the capacity to handle tasks for all of the development teams in Online Technologies. Self-direction and follow-up skills are a must, and international experience is a plus.
Job Duties
Liaises with different departments to facilitate communication.
Works with the Battle.net, Web and Billing leads to determine resources necessary to see projects through to completion.
Coordinates, tracks and manages the activities of taskable personnel to ensure that project tasks are completed on time.
Provides motivation and direction to ensure that project goals, objectives, milestones, and deliverables are achieved.
Assists the department leads with creative and organizational tasks as necessary.
Contributes to a positive work environment.
Interfaces with the international counterparts of Online Technologies to facilitate global initiatives.
Other duties as may be assigned.Requirements
Ability to communicate effectively with programming, art and business personnel.
Experience managing schedules and delivering projects on time.
Knowledge of software development process, project management and performance management.
Exceptional oral and written communication skills.
Unrelenting self-motivation and initiative.
A passion for games.
http://www.blizzard.com/jobopp/battlenet-programmer.shtml good news, this one isnt for WoW
Battle.net Programmer
Blizzard is looking for a talented and enthusiastic network programmer to join our Battle.net team in Irvine. The successful candidate will develop and improve technologies that service millions of gamers who enjoy Blizzard games on Battle.net. The ideal applicant is someone who enjoys technical challenges and the satisfaction of overcoming them.
Requirements:
Strong C/C++ programming skills
Debugging/Optimization skills
Attention to detail
Knowledge of TCP/UDP networking
Familiarity with client/server and peer to peer network development
Bachelor's degree in Computer Science, equivalent work experience, or related fieldPlusses:
Experience working with and developing for multiple platforms Windows/Linux/*BSD
Familiarity with networking protocols such as HTTP, SMTP, SNMP, SSL
Multi-threaded programming experience
Scripting language experience (Perl, Python, Ruby, Lua)
Relation database programming experience (SQL, TSQL, PL/SQL)
Web development experience (XHTML, XML, XSLT, XSD, CSS)
Passion for games and online gaming experience
http://www.gamespot.com/e3/e3story.html?sid=6150919
E3 06: Blizzard confirms multiple games in the works
Console release for new titles being considered, PS3 and Xbox 360 being examined as possible platforms.
By Curt Feldman, Brendan Sinclair,
GameSpot Posted May 11, 2006 6:37 pm PT
LOS ANGELES--Despite the overwhelming worldwide success of the massively multiplayer online role-playing game World of Warcraft, Blizzard Entertainment is still looking beyond the franchise to other opportunities.
When asked by GameSpot if the Warcraft universe was all that's left for the company to mine, chief operating officer Paul Sams said, "No. Absolutely not. We have multiple games in development, currently, they are just not announced...to the outside world--and the reality of it is--we are laser focused on what is the thing right then, but there's a ton of additional focus being put toward these other [games] that are in development."
Reflecting on the existing franchises, Sams emphasized, "World of Warcraft and the Warcraft franchise is not the last and the only franchise we are going to operate within. We have two other very, very key franchises to our company's history and to our company's future success. The Diablo and Starcraft franchises are of the utmost importance to us as well. I wouldn't be surprised to see a new franchise from us at some time in the future; there's certainly a desire to do so.
"
A PR rep later expanded on Sams' statement, clarifying that not only were there "multiple games" in development, but that Blizzard was considering "multiple platforms" for those titles. The spokesperson confirmed that the company was looking at both the PlayStation 3 and Xbox 360, but that a decision as to which platform might get the nod had not been made.
In fact, email blizzard asking about diablo3, they sen
t you a reply basically saying that they plan on revisiting the diablo franchise, although they havent made any announcment.
http://www.dailytech.com/article.aspx?newsid=576
|||||||||||||||||||||||||
Umaro's 2 Cents
|||||||||||||||||||||||||
Though I hate to say it, I don't think they would buy that many servers for Diablo 3, yet... that seems a bit overkill for a game that won't see open beta for probably a long peroid of time.
|||||||||||||||||||||||||
DeMiNe0's 2 Cents
|||||||||||||||||||||||||
1,500 opteron servers is overkill for ANYTHING. As a network admin and server admin, I know how well opterons work, and how they are suppost to be deployed. It's really hard knowing what blizzard wants to really use them for... I could only imagine... 100 MAX being used for WoW.. Unless they are replacing all of their servers, in which case I guess 400 could be used... 1,500 is just way too many for any company to buy.
Although, they could also just be getting a very good bulk deal on them... but buying servers then waiting to use them is just plan stupid, as you're better off buying somthing current.
wow had 298 servers, they planned on doubling that amound leaving 900 servers lying around.
http://www.diablo3.com/forums/attachment.php?attachmentid=1&d=1137532003
cyks; who is one of our forum members, has found that Blizzard on the 9th of December 2005 filed a trademark for Diablo.
A screen shot of the trademark page, and directions on how to get to that trademark page are posted below:
Quote:
Originally Posted by cyks
The US patent office allocates search sessions per visit, so no direct links will function. Below are some directions on how to see what Sage and I see
1st: click the link, --> http://www.uspto.gov/ebc/indexebc.html
2nd: You will see three columns: Patents, Trademarks, other. Click search(TESS) under the Trademarks column and Trademark EBusiness
3rd: Click 'New User Form Search (basic)'
4th: Fill in 'Blizzard,' for the 'Search Term.'
Note: Be sure to assign 'Owner name and address' for the 'Field' parameter!!
5th: Look for 'Diablo.' It should be the first one (There is one for Diablo I, II, and one for LOD, but LOD says LOD, LOL).
5th(cont.):Click 'Diablo'
6th: Enjoy!
http://www.sec.gov/Archives/edgar/data/1127055/000095012306007628/y22210exv99w1.htm
if the pictures dont work scroll down and dl the attachments
http://www.gamingsteve.com/archives/..._diablo_ii.php - Beelzebub thing
http://news.softpedia.com/news/Diabl...led-1545.shtml - Music guy
while this isnt much of evidence it does look good lol
Game of the Year - Computer Gaming World
Game of the Year - Computer Game Entertainment
Role-Playing Game of the Year - Computer Games Strategy Plus
Role-Playing Game of the Year - Computer Net Player
Role-Playing Game of the Year - Online Game Review
Role-Playing Game of the Year - Gamecenter
Role-Playing Game of the Year - runner-up - PC Gamer
1998 Best Role-Playing Game - Software Publishers Association
1998 Best Multiplayer Online Game - Software Publishers Association
Best Role-playing Game of the Year, Editor's Choice Awards - PC Games
Ranked second Best Role-Playing game of All Time - Gamecenter
Editors' Choice Award - PC Gamer
CG Choice Award - Computer Gaming World
#5 Reader's Top 50 - PC Gamer
A+ rating - GamePen
90 Percent rating - PC Gamer
10 out of 10 rating - Computer Net Player
10 out of 10 rating - Online Game Review
9.6 out of 10 rating - Gamespot
5 out of 5 rating - Gamecenter
4.5 out of 5 rating - Computer Gaming World
Computer Game of the Year - Academy of Interactive Arts and Sciences
Game of the Year - Academy of Interactive Arts and Sciences
Game of the Year - PC Dome Magazine
Best PC Game of the Year -- 2000 European Computer Trade Show Awards
Roleplaying Game of the Year - Academy of Interactive Arts and Sciences
Roleplaying Game of the Year - PC Dome Magazine
Excellence in Audio (Matt Uelmen, Jason Hayes, Glenn Stafford & Andrea Pessino) - Game Developers Choice Awards
Editors' Choice Award - Computer Gaming World
Editor's Choice/Game of the Month - PC Gamer
Editor's Choice Awards - GamePro
Best Network Game of the Year Award -- Play Online Magazine
2000 Game Hall of Fame - MacWorld
Roper/Starch Worldwide Best of Issue (September 2000) - Computer Gaming World
Golden Fire Hydrants Award - RPG - Happy Puppy
Top 20 Video Games of 2000 - Newsweek
94 percent rating - PC Gamer
4.5 out of 5 rating - Computer Gaming World
5 out of 5 rating - Incite
5 out of 5 rating - Maxim Online
Direct Hit - Daily Radar
4 out of 5 rating - Computer Games Magazine
3 ½ out of 4 rating - USA Today
4 out of 4 - Dallas Morning News
Best Roleplaying and Adventure Game of the Year (Gold Medal) - Wargamer
Editor's Choice (5 out of 5 rating) - Computer Games
Editor's Choice (4.5 out of 5 rating) - Computer Gaming World
Editor's Choice (4.5 out of 5 rating) - Game Pen
Editor's Choice (90 percent rating) - Gamesmania
Editor's Choice (8.8 out of 10 rating) - IGN
Best PC Expansion of 2001 - GamePen
Gamers' Choice Expansion Pack Game of the Year - Gamespy
Role Playing and Adventure Game of the Year 2001 - Wargamer
90 percent rating - PC Games (Germany)
89 percent rating - PC Gamer (UK)
89 percent rating - Gamestar
Runner Up PC Expansion Pack Game of the Year - Gamespy
Gamers Choice Award (92 percent rating) - Game Over Online
Pure Gold - Gone Gold
Golden Heart Award - Gamers Pulse
Whoop Ass - Voodoo Extreme
Games de Gold - Games.de
Freakin' Awesome! - MacAddict
Best Expansion Pack of 2001 - January 2002 issue of Macworld
Blizzards reply to my emails.
Hello Jay,
Thank you for contacting us regarding the possibility of a sequel to
the world of Diablo. Although we have not made an announcement, there is
always the possibility that we will revisit the world of Diablo at some
point in the future. For further information regarding future releases,
please check our web site - ("http://www.blizzard.com") as this is the
best place to receive the latest information about our games as it
becomes available.
Best Regards,
Kenneth
Blizzard Entertainment
Technical Support
Senior 3D Character Artist
The team behind Diablo I and II is looking for a skilled Senior 3D Character Artist. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The Character Artist should be skilled in at least one other form of art production as well Ц illustration, modeling, texturing, animation, concept drawing Ц and be well-versed in related tools Ц Maya, Photoshop, etc. The ideal candidate also works well in an environment with peers that are passionate about making great games.
Requirements
While we knew the games WAS in development last year as Blizzard employees were shown a cinematic privately, it was unkown whether the project had continued due to the success of WoW. Going by this is seems it may well be still ongoing which is great news.
according to this they have inside proof... lets only hope so
I ama loyal Diablo fan i still play my 91st Diablo 1 Barb almost everyday..Repetedly betaing the firery snot out of Diablo 1.Also been doing alot of battle.net with D2.
I do love the idea of seeing D3 online and the guild housing is a great idea.But waiting another what 2-3 maybe 4 years that i dont like....
COME ON BLIZZARD I WANT D3!!!!
Anyways, I can't wait for them to start working on D3 although I'll be very disappointed if they make it look like WOW...
sure, and if Diablo 3 will be like every Diablo fan wants it (free multiplayer), then they'll cut themselves of about 7billion $/month. Would be a really smart move for Blizzard.
/agreed
some common sense at last!
No game can be loved by everyone. Especially Diablo fans are used to something more mature and brutal than the cartoonish Warcraft universe. WoW just held to the way the other Warcraft games were, just changed the type of game.
wth? how many active accounts have u got?
to me it only costs around 27 euro for 2 months (about 35$).
Important is what Elfen_Lied said. Blizzard want all their released games to be great. Nothing less but great. Thats why it takes so long to release them. And thats why there are so few, but so well selling games they made.
Now I come to think about it though....maybe it was something like $39 CDN...
Haven't played this game for so long and I don't remember anymore...
but still...either $49 or $39, it is still annoying...
quite, WOW seems to be doing quite well making some good money. It has its moments, warcraft is an rpg setting good concept, i like it. but id take d2 over WOW any day, id even take baldurs gate 2 over WOW, and infact i do, i dotn own a copy of WOW, and proably wont. its graphics arent all that appealing and im not a big fan of monthly fees. also the simplicity of d2 is great, none of the professions stuff, you are a single class (multiply classes in the case of BG2, but still no job stuff) and thats it.
blizzard will surely not dissapoint us with D3 (or SC2 for that matter), so i think they will take al ong as needed to get it right. or close to, expansions are often needed to futher come close to getting it right.
I sure like a quite a few singleplayer/free multiplayer games too (i used to play Sacred alot, a little Titan Quest and alot Gothic 3 and Oblivion) but what WoW has offered to me (with the ways to get to meet new people - my MSN is full of people i met there) is reaching what Diablo + Diablo 2 did. Till Diablo 3 (at least) i'll stick there.
I really hope Blizzard will keep the simplicity of Diablo 2 in Diablo 3 (as they did with Diablo 1 and 2). Its what made the game so attractive and addictive.
Associate Technical Artist
Blizzard, the developer of Diablo and Diablo II, is looking for an Associate Technical Artist to join their art team. The Associate Technical Artist will be the point person for the creation of physics collision geometry and will assist in the development of a custom pipeline for that purpose. Additional responsibilities may include game-side data management, solving technical issues that artists might encounter, assisting with the creation of custom scripted tools, and the creation of in-game special effects and character rigging. The ideal candidate feels comfortable in a team environment and is excited about games.
Required Qualifications