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    posted a message on Defensive Reforging Possibilities
    Quote from st0rmie

    That's a really neat idea, but no, I haven't heard any hint of such a thing being under development. It would be a good addition for a future patch, imho.
    Agreed. There are already a few really "neat" legendary item affixes and I would hate for attributes one could roll for to compete with those, but it still would be nice to have a way to build on some defensive character-specific abilities.

    I looted this last night and it is a great amulet with some defensive stats (for me the epiphany one) that makes enemies look like they are dancing. A free 6s CC is very welcomed! These are not the affixes I wish be altered. I am talking about modifiers to base abilities that we could target our reforges towards with a great ROI.

    I don't expect this tomorrow, just trying to see if I am not alone. I am steadily progressing through the torment ticker and love group play. I feel like a tank and that's my goal. I put out < 200k sheet damage and I'm more than OK with that. I have a role, and it allows the memebers of my group to be glass cannons because they can assume to some degree that I will keep the mobs grouped up for massive AOE, that I will CC what I can, and I won't ever die; otherwise that all goes out the window. Maybe it's too MMO-dungeonesque but it sure is fun! :)
    Posted in: Diablo III General Discussion
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    posted a message on Defensive Reforging Possibilities
    I am playing my monk in a group and basically trying to make myself as indestructible as possible while being able to group up mobs while my party mows them down. It's working well but I was wondering...

    Whenever I have a nice piece of loot and I want to reforge it, the options I get when I click on the ? are always (increase the damage of some spirit spending damaging ability by X%).

    Is there a plan to add things like "increases the duration of blinding flash by X seconds" or "increase the amount absorbed/healed via Mantra of Healing" etc.? I am basically getting at the fact that I care very little about my damage. I reforge away from crit for things like LoH or Vit and so on.

    This would just make it a lot more appealing to us support players out there.

    Thanks for listening!
    Posted in: Diablo III General Discussion
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    posted a message on I am a console convert!
    Remember that time this thread was on topic and somewhat productive? Oh wait--

    This is why I have hesitated until now to say anything. I'll return to the shadows with my opinions in tow. See you in-game on the PSN...

    :facepalm:
    Posted in: Diablo III General Discussion
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    posted a message on I am a console convert!
    Quote from NevikJames

    I hate to be the cynical jerk, but I can't help but think the OP is a plant. 1st post on the site? Check. Overtly positive marketing speak? (Bonus points for a bullet point presentation) Check.

    I am 100% NOT a plant. I have been consuming information on this forum as well as MMO-Champion for years, I just felt it was time that I had something to say for once that I would contribute to a community that has given me so much over the past few years.

    Don't let my positive attitude and overall enjoyment throw your view of my post...I just feel like not enough people spend time talking about the positive things for ANY topic. Internet forums have become a place where people merely vent frustrations and that can be counterproductive. Constructive criticism is what sites like these should be all about, and to me that includes positive feedback.

    I am not in the gaming industry as anything other than someone who has enjoyed playing video games for 25+ years, and I am in the user experience field so I have perhaps, and elevated awareness of such attention to interaction design and I can admire it in an objective way as Blizzard has done a solid job with the console.

    I never got into my marketing, philosophical, or otherwise disagreeable stance on the way Blizzard has rolled out D3 as a whole...but that isn't my place to say as I don't consider myself to have all the details and never will. I'm just an observer who is enjoying playing the game and wanted to tell everyone about my experience.

    There...post #2 :kitty:
    Posted in: Diablo III General Discussion
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    posted a message on I am a console convert!
    At first, I was pretty much just interested to see what changes were made to D3 by Blizzard in regards to moving a pc-based game to the console.

    I must say that I am INCREDIBLY impressed overall! With only about 10 hours logged into a game in which I have played copious hours for my Mac, I have compiled a short list of things that I am very pleased with and I believe positive feedback is sorely missing from these forums so I decided to create an account with the forums and post to share some positive light. :Thumbs Up:
    • Controls - I LOVE the complete control over my character!! I can't emphasize enough how great it feels to be able to lock on to my target and then move away when those nasty fireballs are on their way to me without clicking the other side of the screen! I am a HUGE fan and think the evasive controls are an amazing touch, thank you!
    • UI - My background is in User Experience and Information Architecture and I am again, incredibly impressed by how well the interface was created for the console. You could tell that Blizzzard developers did their homework and a lot of usability studies to make the game feel as if it were a first class, first thought to develop from the console. Probably a great benefit from having separate dev teams as you get a more diverse and open mindset than just asking people from the PC/Mac world to port something over.
    • Loot - I am getting excited again about gear! I no longer have to drop USD (because I'm lazy) and get amazing legendary items and sets. It would only really cost me about $5 to be completely outfitted at level 60 to play inferno MP 5 to a comfortable paragon level. This just feels more rewarding; in fact, I got into work this morning and couldn't wait to tell my buddy that (at level 18) a legendary quiver with very useful stats dropped for my DH! That's the part of the game that really gets me excited. I do wish, however that I could pull up my toon on an amory of sorts to take a look at his gear and show friends whilst away from the game. I love me some good meta-game. :hehe:
    • Difficulty - There are so many ways to customize the difficulty of the game and tune it to where you feel comfortable and the risk -> rewards. Not only are there the standard levels (normal, nightmare, hell, inferno +MP), there are also fine tuned difficulties (easy, medium, hard), and yet combine that with adding more players to your party and the combinations are quite many!
    • Content - The only downer as someone who played the game for the Mac for so long. I don't expect new content or lore since its the same game from a story-line aspect...but had I known day 1 that this game was coming out for the console, I would have just waited and bought it then. **Who am I kidding...I wouldn't wait a year, Blizzard got me good...I have bought the game three full times now, twice for me, and once for a kid I coach as part of a bet I lost**
    • Local Multiplayer Experience - I am so far impressed with this. I can just be lazy and go make a drink while my friends wander the world or do things in town and my toon will stay on the screen and keep up on his own. The loot sharing can be a bit hairy if you have multiple toons who could benefit from dropped gear. It would be nice to see in my inventory how well an item might compare for a member of my party so we can make better decisions about who the item best suits. Right now that process takes a fair amount of manual labor and impedes game progress. At least the loot is more meaningful and not as cluttered in terms of the amount of things that drop so we aren't in our inventory screens as much as we might have been on the PC/Mac.
    • Online Experience - I have only played one game online so far and I think it works out very well. It is just like the PC/Mac version except for some very cool buffs! I love the ability to fine tune the group you are looking for based on some important criterion; such as key warden, brawling, killing things, or challenges, which are synonymous with PC/Mac achievements but may net you some pretty cool trophies on the ps3 if you are into that sort of thing, and I suspect I will be as I will want to get as close to a total 100% as possible.
    What other things are you guys noticing out there that the console exposes or improves?

    I have noticed that my spec changed (so far) in that I don't even bother on my DH to spec into Vault as the evasive maneuvers get me the distance I need to stay alive in a pinch and can therefore spec into more DPS and CC abilities that suit my tastes.

    Thanks Blizzard for making a game that I enjoyed playing for a while, feel even better! The visuals are good, and the sound on my 7.1 system is AMAZING! There is nothing like smashing a foe across the screen and feeling it in your gut...poor neighbors!
    Posted in: Diablo III General Discussion
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