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    posted a message on A Few Ideas: Item Decay, Gear, and Weapon Tuning. Yay or Nay?
    Quote from ruksak

    The one thing that really bothers me greatly about this idea is that it would mean no more swapping items with friends on loan. Whether it's to help them out with temporarily filling a slot or just testing.

    It's seems restrictive and me no like restrictions.

    HAHA... Me no likey either.

    Especially BOA items. I hate trying to give something to a friend and notice something is BOA. Why in the hell can't I give this to him, BOA my ass.


    Alls im saying is Blizzard is already doing this wrong enough that they don't need to keep moving backwards. T
    Posted in: Diablo III General Discussion
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    posted a message on A Few Ideas: Item Decay, Gear, and Weapon Tuning. Yay or Nay?
    Quote from ruksak

    Item decay?

    C'mon......come on...man

    The game needs a better drop structure. The game needs better items. The game needs more items. What the game doesn't need is obtuse policing of trade habits that some players may or may not engage in.

    With plentiful, good items, we'll see a far healthier economy.

    I do not support the idea of item decay. It's a short-cut to thinking that stands only to penalize people for the behavior of others and such practices won't do diddly-squat to "fix" the economy.

    Agreed. If people care about the economy so much they should be advocating a D3 ladder.
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from itirnitii

    POSSIBLE SOLUTIONS:
    1. Don't make paragon levels account-wide, just raise any characters MF/GF levels to the highest paragon character on the account, but let that character still develop its own individual paragon on their own for stat points.
    2. Give paragon level 100 characters another system, that experience goes towards that is solely for vanity and bragging rights. A 'champion system' which has another 100 levels that keeps using the experience progression that paragon 1 to 100 did. These levels offer nothing but bragging rights and maybe 10 different vanity perks (every 10 levels) that in no way affect character strength or ability. Make these levels take thousands of hours to achieve.

    Well, id like to think that in order for a solution to be implemented there needs to be a problem first.

    Paragon levels is a non issue and was given as purpose to level characters. Which means its working as intended. I just don`t get blizzard.
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Tempster

    The best way to add motivation for creating a new character / playing a different one is through a ladder mode without auction house and every reset with addtional new items that can only drop in this league. That is the reason why Diablo II is still played, that's the reason why Path of Exile is still played. Everything the players of D3 want to get implemented is already existent in other games; I just don't get why Blizzard now started to announce announcements. I'm sick of this much talking and seeing other ARPGs getting MUCH more love from their developers. I wanna see actions by the devs and not interview #5923478598.

    I agree so much with that. Especially whats in bold.


    But now we get those same people complaining about how they don't want to be forced to play the ladder because of all the money/time they spent. ..lol


    Quote from Proof07

    When you reach paragon 100 with one char, you are kind of bored with it and want to try another char. But you have all that mf and you feel like losing items if you start another char. Also, maybe you are not bored with your char at paragon 100 but feel like losing experience if you continue playing that char and not a new one.

    So what your saying is, starting over is boring and that should be an issue? MF barely matters in this game. You can hit P lvl 30 farily quickly. I have bunch of characters and i don't feel punished for playing other ones. Starting over is the whole point. Why should anything i earn with one character, especially lvling be tied to an account?

    To me this is non issue and makes me question Blizzards abilty to ever get anything right in D3. They should just all haul their butts to the xpack job and prove something instead to talking about 'things'. Because when it came to d3 they have talked alot and barely shown anything and they have shown alot but removed most of it.

    I want blizzard to blow my mind...not make me feel stupid.
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Bagstone

    So just because the devs focus on different things and don't put PvP first "they have no clue or are doing nothing".

    Focus on what exactly? Since TDM was shown years ago its proven that it exists. Focusing on other things is one thing, making excuses and constantly comming up empty is another. BTW, pvp is important.

    Quote from Bagstone

    1) Every other game of Blizzard has some competitive edge or is even e-sports focused. I'm glad that at least one of their franchises goes the other way for now. Once PvE is perfectly polished, I don't care if they continue working on PvP, but first things first. Prioritization is a good thing - 1:0 Blizzard.

    2) I hated twinking myself in WoW, and I kind of don't care about the lack of paragon levels on my D2 twinks. But I still feel with all the people who are getting punished for starting a second class. This has been an issue for paragon levels right from the start and it's good that they take care of this - 2:0 Blizzard.

    3) It would be absolutely ridiculous if a game director doesn't look left or right to see what other games look like. We have a term for that in German: "Fachidiot" is someone who is an expert in his area, but neglects all possible solutions or influences from outside his domain. Think about Josh whatever you want, but this is a point for him - 3:0 Blizzard.

    1.) They should have figured that out before releasing the game and playing "Oh we will fix that later". YOu being glad this game is not GREAT is not a good thing.

    2.) How is someone punished for creating a second class? This is a mental problem. And if blizzard starts catering to these people with issues this game will never get better. Might as well give everyone 1000 mf/gf and remove NV and paragon lvls and give everyone the BIS. Because in the end. this is what these people want the moment they turn the game on.

    3.) Maybe he should go play D2 then... When ever the so called D3 devs put their butts in gear and deliver even half of what they promised then people will be happy. As it stands its all about later... later...... and much later followed by we are thinking about it. Maybe that should have been the warning in the game box. Warning: This game will be up to standards LATER, maybe'
    Posted in: Diablo III General Discussion
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    posted a message on What is a Skill or specific Skill Rune you wish was more viable (how would you improve it)?
    Quote from FireZombie


    -----
    Fetish Army - DONT let fettishes we have from our passive despawn when this skill is activated ffs =(

    Fetish Ambush - works great

    Devoted following - works great

    Legion of Daggers - works great

    Tiki Tochers - buff to 40% weapon damage

    Head Hunters - buff to 40% weapn damage

    How does this skill work great? Its mostly useless even if it did 1000% weapon damage. 20 second it lasts with a 2 min cooldown?

    It needs to last much longer or last like zombie dogs. At least a minute if the cool down is 2 mins...
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Serpenth

    1.) Do people actually really really want Diablo 3 PvP to be an eSport?. First of all Blizzard do a horrible job of promoting WoW arena as an eSport. They do a good job with Starcraft II though because well it's a super popular eSport. However after seeing brawling, even though it isn't the game mode they promised us, is still a preview of what Diablo III pvp would look like. Which is purely unbalanced crap just for the lawls. The diehard pvp community in this game is just so small that efforts to make Diablo III an eSport at this point are laughable. Maybe after 2-3 years of a real pvp mode we could analyze it's potential further.

    2.) I'm not a fan of this unless they bring back lvl 99 cap with an equivalent grind. Paragon was supposed to be that grind and real talk it's nowhere near as brutal as it was before patch 1.0.8. After this interview I have lost all desire to play any other heroes. I already have a paragon 100 and spending time on other heroes feels like a waste of time at this point with the potential change. I don't think this system is something you can just make account wide. It should have launched account wide, or stay the way it is. The perks are fine but should apply to each character. I'm not sure how this increases replay value.

    3.) This is a stupid point. It decreases the legitimacy of your first two arguments.

    1.) Sure, why not? Diablo 3 pvp could be split into 'Bring you own items' and a more balanced white item style of pvp. The brawling they gave us is nothing more then a small map with no options, no balance and no effort what so ever. Seems to me its being handled by people who have no clue what they are doing or are simply not doing anything at all.

    D3 pvp could have been huge with a little effort. The reason its not is because blizzard barely made an effort and brawling is proof of that.

    2.) Account wide paragon goes to show they are catering to the wrong players. I have nothing else to say about this but its sad. I've seen the posts by these people and I detest these players. They simply don't get the point of leveling. They only care about being efficient. They want they game as simple and pointless as possible because they only care about farming as fast as possible and that's it. Honestly, im not looking forward to having this, I at least want an option to NOT have this account bound. Unless they add some sort of other leveling system. I don't care about these people who keep complaining about not playing ALTS? What the hell is an ALT? As if theres no point to play the game now because the poor guy isn't p 100.


    These same players want mp10 nerfed into mp0. Just because they want to face roll everything with higher mf. They won't stop. Give them choice, they only choose the easy way and then complain about anything difficult or time consuming.

    3.) Well, he says he plays other ARPG yet they choose to put in less? Makes no sense. Then the part of COD. No offense but anyone who plays COD to me has poor taste in games.
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Jamoose

    Quote from VTurth

    The fact that it took them over half a year for an ID all function scares me if they are trying to appease core fans. :D

    Stop... just stop, please.

    Stop what exactly? Seriously, it took that long to add an ID all options. At this rate il have grand kids by the time pvp comes out.
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Elendiro

    They could make paragonlevels accountwide and so you can spend levels on permanent passive effects or something. Buying 1 point for 10 levels or so. Then you have to decide if you wanna keep the high MF and sacrifice plvl 100-90 or level a char with low mf 0-10.

    It still makes no sense to have account wide paragon even if they did what you're talking about. Lvls should not tie into an account, thats the whole point of leveling a character not an account. To even sit there and think its a great idea is pretty weird to me.

    But the thing for me is, WHY do they even care about paragon lvls? When asked about pvp they still, basically say nothing yet give an excuse as to why they won't try to make it great. Because, " focus on that type of PvP content you’ll have diminished results in the PvE part" What is seriously up with these game devs? Sounds like more and exuse to not do anything.

    Maybe im wrong. But now they seem to be tugging people along to keep them interested in the consoles and later xpacs. Im seriously done expecting them to anything amazing. These devs keep talking, keep disucssing and are yet so oblivious and slow to actually do anything. Even simple questions are as if you're dealing the CIA.
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Shad3slayer

    I think Acc-wide Paragon Lvls would be a good idea actually. As it is now, you reach plvl 100 and quit or go another class. Wasn't the point of it to have max MF without any MF on gear? I'd like to have all 5 classes of the same paragon lvl at all times, so I can mix and play whatever I feel like atm.

    I thought it was to make up for the problem of having nothing to do after you hit lvl 60. And instead of having no actual point to lvl because 'no skills'. They added paragon lvls to give bonus mf/gold and the stats.
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Bleu42

    Quote from VTurth

    Seriously, it just goes to show the people still working on D3 have no clue what they are doing.


    Besides still discussing no brainers they are doing things that make no sense.

    1.)Even though he loves PvP, Travis hopes Diablo 3 doesn't go down the eSport road, because when you focus on that type of PvP content you’ll have diminished results in the PvE part. Diablo 3 is meant to be a PvE game.

    WRONG. If you love PVP you would simply go down the e SPORT road and balance the PVP aspect differently then PVM. They clearly have the wrong people for the job. Also the statement of what Diablo is supposed to be is wrong.


    2.)There are talks about making Paragon levels account-wide, so that you don't feel like you're losing experience while playing your Paragon 100 character. Also potentially adding customization like stat allocation to it

    Grrrreaat. Cater to more "now now now" kiddies.. Because you know how well that works so far for D3.

    OK, then we need another leveling system please.. Since you seem to have forgot the point of the Paragon system that was placed in the game in the 1st place.

    Hey, remember when D3 only went up to lvl 60 and felt pointless.... Good job with that. :P


    3.) Josh tries to play a variety of games besides Diablo 3, like other ARPGs and even some Call of Duty in his spare time.

    Oooh, now I see the problem...

    Wow you're small minded. So you want game developers to never actually play games? Because that makes sense right?

    You realize 'balancing pvp' is probably harder than itemization. And to what you just suggested; You're telling me now you want TWO sets of skills per class? One for pvp and one for pve? That's ridiculous just on it's face value.

    And finally, you're really whining that they are thinking of making paragon levels account wide? That would be an awesome change! Playing my plvl 100 barb isn't as fun, because I feel like I'm wasting time playing him now. This change, if implemented, doesn't actually effect YOU at all, and instead makes a lot of players happy. BUT, you're an 'elitist' that thinks not only that everyone should play how you play, but that everyone who isn't is wrong.

    So again, your close minded, and kind of a baby since you bring up zero valid points, and your arguments boil down to "omg a casual player might like this change", and "wtf it's not exactly how I would play? FIRE THE DEVS!".

    Im closed minded... Ok. I guess if i hire someone to build me a pool with a deck, after a year theres just a tub with trees stacked up i should just be happy about it? Well, i guess i could see an open minded person enoying that.. :P

    I would prefer to not get into how easy it would be to make pvp better. Let alone how pointless it is for a paragon wide account when it was given as something 'to do'. As if the only thing that matters in D3 is how much gold/drops you can farm as fast as possible. Bleh.

    If thats what the game is, then might as well admit it so I can stop expecting anything else.

    Quote from ruksak

    I think you're making too much of this. I have no issue with any of his statements.

    Bear in mind, they can't please everyone. Their best bet is to appease the core fans on a basis of what made Diablo 2 so popular.

    The fact that it took them over half a year for an ID all function scares me if they are trying to appease core fans. :D
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Bandyto

    Quote from VTurth

    BTW, stop telling me what to do.

    Then you should stop telling others, e.g. the developers, what to do.

    Maybe if they could do their jobs correctly the 1st time id have less things to complain about.

    You could always make your own thread praising them for the awesome job they have done so far instead of trolling me instead.
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Quote from Bagstone

    Quote from VTurth

    Also the statement of what Diablo is supposed to be is wrong.

    Nope, they are the creators of Diablo and they tell you what they think Diablo is supposed to be. It can never be wrong. It just doesn't match with what you think it's supposed to be.

    Seriously, if all you have to contribute here is hatred against every single word and action of the Diablo 3 team, you would do everyone (us and yourself) a huge favor if you move on and spend your time on some other game that you actually enjoy playing rather than trying to make everyone's life a bit more miserable.

    I do enjoy playing the game. Im allowed to be upset by game devs who keep promising great things and fail to deliver constantly and make excuses.

    BTW, stop telling me what to do. Im not breaking any rules and you are not a mod. Also, they are NOT the creators of Diablo. They where the replacements who still seem lost at what should be done.
    Posted in: Diablo III General Discussion
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    posted a message on Self Founders UNITE
    Quote from Ultragrisen

    2. Self found play=huge respect but very tiresome since drops are like they are.


    I don't get this. Its easy to play self-found and beat the game currently. What drops do you expect?
    Posted in: Diablo III General Discussion
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    posted a message on Disappointed with the Dev Interview.
    Seriously, it just goes to show the people still working on D3 have no clue what they are doing.


    Besides still discussing no brainers they are doing things that make no sense.

    1.)Even though he loves PvP, Travis hopes Diablo 3 doesn't go down the eSport road, because when you focus on that type of PvP content you’ll have diminished results in the PvE part. Diablo 3 is meant to be a PvE game.

    WRONG. If you love PVP you would simply go down the e SPORT road and balance the PVP aspect differently then PVM. They clearly have the wrong people for the job. Also the statement of what Diablo is supposed to be is wrong.


    2.)There are talks about making Paragon levels account-wide, so that you don't feel like you're losing experience while playing your Paragon 100 character. Also potentially adding customization like stat allocation to it

    Grrrreaat. Cater to more "now now now" kiddies.. Because you know how well that works so far for D3.

    OK, then we need another leveling system please.. Since you seem to have forgot the point of the Paragon system that was placed in the game in the 1st place.

    Hey, remember when D3 only went up to lvl 60 and felt pointless.... Good job with that. :P


    3.) Josh tries to play a variety of games besides Diablo 3, like other ARPGs and even some Call of Duty in his spare time.

    Oooh, now I see the problem...
    Posted in: Diablo III General Discussion
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