Quote from rec3235
"Hopefully the PvP whiners will actually quit now instead of threatening to do so."
Mabye all the Idiots wishing for PvP will Learn that Diablo = NOT A PVP GAME. Look at you Whiners, Blizzard spend 7 month working trying to get PvP enjoyable and fair for you. That's 7 month they could have have been working on PvE content. It's great to see that PvP fags buttfucking the PvE players once again.
Because you people cleary have issues. Blizzard wants a fair and easy PvP system worthy od daiblo 3. A noble goal i'd say - Yet all you whiners want a is a bocthed system so you can faceroll other people with a 100% win chance on your Wizard or DH as you sit on your chair fingering you asshole in greatness beliving your a pro.
The only reason you fags are so upset is because blizard is robbing you of being a special snowflake. Good for them.It's there game if you dont like it....
Do you even play this game?
You're the kind of person who makes me upset to be a gamer. Regardless of the title of the game, when the development has promised you a feature, whether you are going to use it or not, you should still expect it. Everyone who likes competitive PvP is equally as uncaring about your opinion as you are of ours. Not a single one of us cares that you don't want PvP. We do. In no way are we 'buttfucking' you PvE diehards. Nothing that we do is going to make your game better for you.
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I also think that legendary items just aren't legendary enough. I can honestly say that I find at least 3 legendaries each time I play, (two, maybe three hours a day) But almost never are they an upgrade to any of the finely tuned yellows that we've all found. A legendary item should be just that. Legendary. I have over 100 souls from disenchanting legendaries. That's not how it should be. Legendaries are starting to do a good job of making builds unique, but there is an overabundance of useless legendaries that will never be useful.
Lastly, since this is predominantly a PvE game, and there's no trade outside of the three other people in your group, there shouldn't be as many nerfs as there is. Yes, the nerfs are mainly bug fixes, no one disagrees, but other games of this genre will spotlight those OP builds and bring them to the mainstream, requiring them to find other ways to make the rest of the class abilities as strong to increase diversity. The only real example I have is Path of Exile. When an insanely overpowered combination of affixes hits the spotlight, they spotlight it for everyone and instead of punishing the people who found it by taking it away and instead add to the rest of the game to make everything else just as good. What's the problem with killing monsters too fast, or being too powerful, there's no competition, no ladder, no PvP, no AH or trading to give them an unfair advantage when it comes to farming. It takes more work, but overall would add to the feel of this game, we should feel powerful, that's what it's about. Not about challenge, it's a loot finding game, it's about killing hordes and hordes of mobs and hitting the jackpot when that one great legendary drops.
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Just like the rest of the fucking game, when Jay Wilson is running things, no amount of time will turn your turd into gold. I'd be happy with something. But, I said that about PvE....
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Sadly.
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