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    posted a message on Natalya's legacy set (solve this for god's sake)
    Quote from NeonodeII

    Don't you think that it is little bit unfair something to be nerfed only because someone can't afford it ? I can't have two socked manti but I am not crying nerf it. This is clear Blizzard mistake but I don't think that the ouners of the old nat should pay this price. They had time for fixing and they stated this will stay so you need to live with that. Legacy Nat also comes on certain price like 50-100k dps loss depend on the rolls that you got. For me Blizzard should stop makeing patch after patch that completely f**ck players playstile but makeing more ways for playstyle and Legacy Nat should stay like one of this styles. You can manage to get same as Legacy Nat without have it just get 800 ress all and 40k hp this is achivable on same dps loss price and arround same price.
    I don't think many people are unhappy with the old Nat set being good, rather the new Nat set being so much worse in comparison. The +20 Disc as supportive of a unique play style like the old one was. Now the new one doesn't necessarily have to copy the old one, but something that was as cool and different as it was.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Sentry Engineer Build (1.0.5 Custom Engineering)
    I've been playing a variant of this build on Act III MP III, but I use the Thrill of the Hunt passive with the new Spike Traps Echoing Blast, which gives me essentially a 4.4 sec snare, letting my trade out Torturous Ground for Jagged Spikes. For Elites/Champs, i just stack all my traps in one area, which with echoing blast is a lot stronger than with scatter, since each trap hits 3 times.

    Can't link yet, replace dots and // after http for link.
    http: us battle net/d3/en/calculator/demon-hunter#WRgYhk!aUf!ZaYbaZ
    Posted in: Demon Hunter: The Dreadlands
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