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    posted a message on Increasing droprates of legendaries/set items is bad...
    i created this account just so i could post here

    im sorry but this bullcrap about the "economy" and the whole "market" concept in D3 is what ruined it for most people in the first place

    when the RMAH was announced way back in august last year people where up in arms about it, and for a good reason, they just didn't believe that blizzard could implement what's ecensially a pay to win system in the game, while they justification was reasonable and until this day i do give D3 the benefict of being one of the few games that has succeful stablished a working AH and what you guys could describe as a working economy, here's the problem, the whole, THE WHOLE game is balanced towards it, it's as simple has that and that's what ruined the game for most people myself included

    how's so you may ask? well to start, the itemization in this game is absolutely terrible, and that's one of the core if not the core component of ARPGs like Diablo, random generated loot, this basically means that you have to farm the same place, not for hours or days at a time, but for WEEKS to get a decent item YOUR current class can use, the problem here is that to farm you need good gear, but you can't get good gear to farm efficiently since nothing good ever drops, so how do you progress the game at a reasonable rate? by farming gold and using the GAH or in case you want to waste money on pixels, the RMAH wich i completely despise but that's besides the point, after you get your gear you can start farming in hopes to get something good you can sell on the AH, not even something you can use because after a point you'll realise that's just a waste

    in less words the gearing up process in D3 goes like this farm gold or pull out credit card --> buy the gear you need to progress foward --> try to farm in order to cover the gold or money loss --> keep farming for more items to sell --> buy better gear after your funds increase, then just keep farming until you get sick of the game, oh and if you noticed, nowhere i mention the remote possibility of getting a good item that you can use and is better than most items in the AH, that's because that doesn't happends, as simple as that, and... again, that's pretty much the point of the whole game and if you try to go trought the torture of sticking to it and not using the AH ever, you're just gonna get sick of the game after a few weeks just as i did ( 600+ hours by now)

    when the game first came out all legendary where shit and the best items were rares, but getting a good rare you can use is well... so rare that you are better off using the AH, again, not a coincidence, since most likely you just wouldn't find that item you need in order to progress by yourself, but guess what? there's some lucky SOB out there out of the millions and millions of ppl that played the shit out of this game in the first weeks has it, so you either use the AH or use the AH, there's no place in between, im sure farming until your fingers fall off isn't exactly the definition of fun for sane people, or at least i really hope so....

    now blizzard is moving out of this, slowly but surely they realised that without players playing your game there's isn't gonna be a economy to care about, there isn't gonna be income from the RMAH, and D3 will just die

    so they improve drop chances for all inferno acts, actually bother to balance inferno, make every elite pack drop a guaranteed rare after 5 stacks of NV and after that countless balance changes to the balance of the game, from how some things work ( like making mortar show it impact zone on the ground or frozen it's AOE radius so you can properly dodge it) to just plain fix things that shouldn't have been the way they were, legendarys being the main example

    and they keep showing interest on moving the game balance towards players as it should have been before, as it should be, IN ANY GAME EVER MADE, unless it's freaking EVE wich pretty much is moved foward by it's economy ( wich still controled by THE players i may add), but this is diablo, and it always has been about getting the best items and loot possible for your characters, that was my main goal in D3 until i realised i was just wasting my time farming in hopes of getting something half decent to use so i could progress foward in the game in hopes to get better items so i could keep farming and farming and farming and well, farming, the game is just unrewarding as shit, yes you could farm for months on D2 and never get the item you wanted but at least you got yourself a bunch of items you could use in some way, here you just get vendor crap, EVERY SINGLE TIME

    blizzards needs to find that middle ground where you can actually get the best item in the game by yourself and feel satisfaction by doing so without literally, wasting your whole life in this game, because that's just not reasonable, you should feel good by opening your character tab and see that your items and character is on par with the rest of the ppl playing, this is just not the way it is right now for most of the playerbase ( yes i refer to most people because, to be honest, if only the HARDCORE fanbase that can stand this game is playing it then the whole D3 playerbase would be just plain laughable, i don't wanna even thing about it)

    Monster power is a big step foward in the right direction, it just add so much to the game, makes it harder for the people that want it to be that way ( at the same time making it more rewarding for those who take on the challenge) but is flexible so people can tune it to their liking and STILL get BIG beneficts from it since every moster after mp1 is lvl63 this means same drop rates from act 3/4 across all act and that's really good, and the fact that only items after ilvl58 drop on inferno is a godsent, something that should have been in from the start, because, seriusly guys, how many items lvl52-59/60 you got on pretty much every act on inferno before? so yeah, good changes

    i do not hold any grudge towards people or "hate" the people that use the RMAH or use it as a job because, it's there and it's there to be used, but please, for the love of god, don't be so selfish, you're NOT THE ONLY ONE PLAYING THIS GAME, the fact that you got lucky and are in a position where you can actually use this game to get some money does not make you any better than anybody else and does not give you this possition of herarchy where you thing Blizzard has some sort of obligation to keep going the economy that players made themself the way it is right now and needs to constatly prioritize it OVER EVERYTHING ELSE?.....

    how's that a reasonable way to think in any way shape or form, D3 is a game and games main purporse is to be enjoyable, and right now, it just ISN'T for most of the playerbase, and blizzard is aware of it and is finally taking actions to solve it and yet you opose it because you...won't be able to make more easy money by playing a game? are you kidding me? think about this for a second, if nobody was playing this game you won't get a single cent because regardless of how much free time you have in your hands you won't be able to make money because nobody is playing the game, and D3 is heading that way, without changes the game is going right down the pooper and yet you cannot get the single fact that balancing a game towards your playerbase is good because it makes people wanna play your game and as such, make them more open towards other system inside the game like the whole AH?

    please stop being so close minded and let this game evolve, let blizzard do their thing, support these changes, because in the long run they will make the game better FOR EVERYBODY and for god sake stop being so goddamn negative and bitchy about every change blizzard does to the game that point it in the right direction, dear god



    TL:DR: THESE CURRENT CHANGES WILL MAKE THE GAME BETTER FOR EVERYONE, STOP BITCHING ABOUT EVERYTHING
    Posted in: Diablo III General Discussion
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