Infinite archon. http://eu.battle.net...XOSj!fgY!ccaZca
(there are other variations, of course)
Farm Act 3 MP0 for legendaries and xp. Get +12% move speed on boots as your 1st upgrade ASAP. Get cheap lacunis as your second.
Don't raise MP. If you feel you have too much DPS, switch to Archon teleport rune. If you feel you have enough mitigation, switch to Storm armor/scramble.
Then you can choose to specialize your gear to do high MP: WW/CM is where it's at. It's mainly for the challenge (and Uber battles).
Or you can aim for more farming efficiency.
- JKlimek
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Member for 11 years, 6 months, and 23 days
Last active Wed, May, 11 2016 13:43:38
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kraal posted a message on What can I do with my wizard.Posted in: Wizard: The Ancient Repositories -
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Bagstone posted a message on Please help me with my WizardPosted in: Wizard: The Ancient RepositoriesQuote from JKlimek
I can't read your profile in polish and google translate isn't helping much, so I can't suggest much for equipment changes.
Change the "pl" in the address bar to "en".
... or click here: http://eu.battle.net/d3/en//profile/tockar-2847/hero/21936970 -
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Fallactic posted a message on WW conversion helpYou dont honestly need 24% movement speed, but if you really did, than you would just need to replace the spear with a dagger, and get her some fire walkers (or any other boots with 12% runspeed). I run with 12% runspeed, and clear really fast as it is. I tried out using a similar lacuni bracer to hers when one dropped, and I really didnt notice that much of a difference versus 12%. I moved a bit faster, and maybe hit an extra mob a little quicker, but i really saw no discernable benefit.Posted in: Barbarian: Bastion's Keep
If you swapped her mainhand spear with a mace with the same str, IAS, dps, socket, but with no LOH, and 50% crit damage, she would gain 6100 dps. If you swapped her offhand spear with a 738 dps dagger with 115 str, 2.6% lifesteal, 500 LOH, and a socket (with a 70% gem in it), she would gain 5400 dps. Even though she would lose a net 180 LOH and .3% lifesteal between the two new weapons, she would end up gaining 400 more life per second (not including the life regen from the shoulders) because of the difference in her damage overall. The dps gain is in large part due to the 10% bonus crit that she would get from swapping to weapons master and having a mace in her mainhand. With above 45% crit (after battle rage), WW barbs do not need animosity due to how fast they gain rage (especially with her having 55% crit now that she would have weapons master).
If she were to swap the shoulders for ones with similar(or more) str, no +armor, no regen, maybe slightly less AR, but with at least 26 vit, she would net gain survivability (26 vit is equivalent to the +265 armor in terms of survivability). For another big upgrade, you can grab her an IK helm that has on the lower end of strength (under 100 ), 5% crit, 10%+ life %, and a socket for extremely cheap. You can also just find a similar helm (that just isnt IK for probably under 1 million and may even have AR or vit). The nice thing about getting the IK helm is that you not only get the 2 set bonus (netting you 60 AR for free), but the helm also offers 5% less damage taken from melee.
I uploaded her character to d3rawr and swapped in the gear that I suggested with around the stats that I said. Set 1 is her normal gear, with nothing changed at all. Set 2 is with a new helm, shoulders, bracers, and the two weapons. With those 5 items, she would gain 20k damage which is actually gaining 90k true dps. True DPS is the actual DPS that she will be doing with her sprint tornados + the whirlwind damage. She goes from 158k tDPS to 249k tDPS. Her EHP would also increase by about 100k, as well as her actual HP by around 9k.
For some reason I cant change the text back to the color its supposed to be on the following paragraph.
http://www.d3rawr.com/d-sniAc Here is the profile with two sets of gear on a barb. Set 1 is her current gear, unchanged. Set 2 is her gear with those 5 items that I mentioned replaced. The dps for set 1 is a little bit off because I cant turn off weapons master for 1 set but not another. This shows a lot of information, but on the right side column under the attributes box there is a tab called "tDPS and life gained per second" which shows true dps as well. -
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GuyGaxx posted a message on Crafting Rare 6 Property GlovesCrafting might be the worst mechanic in the game right now. They need to have ilvl 63 patterns, and lower the cost, since it's already baked into getting the materials.Posted in: Demon Hunter: The Dreadlands -
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teoteodore posted a message on Romancing the LegendaryIt’s been a particularly difficult run. The maniacs seem to come out of nowhere and catch me when there’s a labyrinth of tunnels behind me; I’ve never seen so many range skellies, and I thought Blizzard wasn’t going to have anymore desecrator-jailor-waller-arcane-plague-illusionists. I’ve got a bandage on my wrist for the carpal tunnel, my thumb is sticking to the grime on the side of the mouse and my index finger is cramping.Posted in: Barbarian: Bastion's Keep
But then it happens: in the middle of a gang of forty skellies, a pencil thin amber column of light. I blink in disbelief, I’ve only seen this a couple of times before. Please, let me kill the last of these skellies and not disconnect! The last of the mobs is dead and I wait to see that nothing else is coming. I run over to the source of the light, and there it is. Between the Exsanquinating Wand of the Depressed Wizard and the Less-than-Exceptional Aegis of the Frustrated Blasphemer is the word ‘Gloves’. Simple, elegant and orange. I pick it up and open my inventory to see if it really is there. I dare not identify it.
I’m in the 2nd level of the keep, and steel myself to continue my journey at least to Ghom. All the while, I’m thinking, “I could really use new gloves” … “I could really use new anything, for that matter”. Even if I can’t use it, maybe this legendary will be one of the 200,000,000-gold items that I see by the hundreds on the AH and wonder how other people always get them. If it is, then I can get an Immortal King something. I wonder if I’ll be able to afford the IK chest?
It seems like hours to finally down Ghom, and I portal to the Keep. I sell off the blue items (yes, I do pick up everything), and I get all the rares from the stash. I strategically move the legendary so it will be the last thing I identify. The rares are the usual crap: a dozen crossbows and quivers, most gear has no primary stats and most weapons wouldn’t be suitable to kill the Skeleton King on normal. Finally, the legendary … Tasker and Theo, ilvl63! Sounds good, right? Seven stats and a socket, pretty good? So the primary stats are only half what I’m wearing now, but the armor is twice. And maybe that 2000 extra health from globes is good for someone.
I log out to the AH and search for similar. 25 pages of Tasker and Theo. I sort by price. The cheapest one is 50K. I type in the strength and vitaliy … 50K. I type in Fire Resist and Attack Speed … 50K. Finally, I type in Has Socket … 60K! 60-f..king-K!!!! I rush over to the fat guy, and before he can say “My people have no homela…”, Tasker and Theo is no more. Damn, my wrist hurts! -
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RenescoD3 posted a message on 1.0.5 Seems cool and all...Posted in: Diablo III General DiscussionQuote from ruksak
Game is 2000% percent better than launch.
Awesome evolution in such a short time. I've been having a friggin blast.
This man won the internets. 50 points to gryffindor! - To post a comment, please login or register a new account.
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I've played through several characters including hardcore and softcore and don't notice worse drops the second time around.
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Magic find in this game has been explored exhaustively and proven conclusively that if you are killing the same monsters in the same quantity in the same amount of time, the person with the higher MF wins that competition every time over a long enough time period.
The key there is all of the variables that are held constant. If you have 10% less magic find on MP1 than you do on MP6 and you go through twice as many monsters, you will find more legendaries on MP1, that's just math!
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From my own personal experience, the number is probably closer to 0.5%
Anyway, you don't want to craft anything right now. When you play anything past Act 2 MP0 (and all of MP1+) every item you find has it's affixed rolled from the level 63 range. Craft items don't currently go any higher than 62. I think myself and everyone else are saving Brimstones for the inevitable crafting patch coming who-knows-when.
<edited for clarity>
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4.5% crit chance is top now on rings and is an outlier. If rings then suddenly roll to 10% those 4.5% rings become way less valuable. esp with the rings now rolling stats based to the monster level instead of the random drop level. If every ring you drop rolls ilvl 63 stats now instead of the 20% or whatever chance you had a ring to be lvl 63 before, you're going to have waaaay more 63 lvl affix rings rolling around (~80% more). A 4.5% ring was valuable before because it was the max value and now it's going to be less that even half of that high value... i mean seriously, how can that not be a huge reduction in price? Compare the difference in price between two trifecta rings, both with high crit dmg and high attack speed... the one with 4.5% crit chance compared to 2.5% crit chance... the difference is Millions and Millions.