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    posted a message on what to do to farm effectively past MP2?
    EHP is basically the amount of mitigated damage that it would take to kill you. Say you had 0 armor, 0 all resist, and no passive damage reduction whatsoever. In that case, just the amount of vitality that you have is your EHP (the amount of damage that it takes to kill you). Since armor, all resist, and other abilities such as melee damage reduction make it so that you take less damage, your effective health rises. Even given that you have a certain amount of life (37k), that number is not your effective HP. In simpler terms, your EHP is the amount of life that you have the equivalence to if you had no mitigation tools whatsoever (dodge, all resist, reductions). So, saying that your EHP is 350k according to d3bit means that given your defensive stats, you have the equivalence of 350k life. Going back to my earlier 0 armor 0 resists example, the amount of damage you would survive through given that situation would be 350k.

    That being said, if I were you, I would consider either first upgrading your offhand to either a sword or dagger that keeps around the same LOH, adds lifesteal, or dropping the LOH for lifesteal on it. For about 4 million, you can find a pair of really nice fire walkers (for referance, my fire walkers were 3 million) on the AH with some vit and high strength, but seeing as you are in need of all resist, you can forgo the vit on the boots, and instead aim for some high strength/AR fire walkers. You may want to consider replacing those Lacuni wrists with ones with some crit on them, but thats personal preference, as you already have pretty high crit as it stands. If possible, try to find a ring similar to your dream warrant with some all resist, as that will also give you a significant boost in EHP. Your shoulders are quite nice, but you can find a pair with basically the same stats, and also have life% which would help you out quite a bit.

    According to the website I linked, the lacunis you have are giving you the least benefit combined between EHP and DPS, which may warrant (an allbeit painful) change to regular bracers that have high str, 5-6% crit, and all resist (if you add vit on the bracers, they become very expensive). You may also want to consider the possibility of lowering such stats as your crit damage in favor of more AR, or vit. While this will lower your dps by anywhere from 2-8k, the net survivability you get from it is worth it.

    For upgrading your neck, I would try to keep those same stats, and try to get some LOH or attack speed on it depending on whether or not you will need the healing from LOH. If you are still having issues with survival, consider taking a amulet with less crit, but more str/vit along with maybe some AR. You can afford to lose the +damage mod from it as it is a superficial dps boost. As it stands, your offhand weapon is way better than your mainhand one, so I would try to get a new mainhand mace/axe that has some crit damage and forego the LOH from it if possible. If you dont want to do that, than grab a new mainhand with a little less LOH, but with lifeleach to help you survive.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Unconventional Barb Post. Leveling
    If you have some gold from a level 60 character, buy items with lowered level cost. You can find a level 60 weapon that can be used by a level 47 (or even lower) toon that will make levelling that much easier. You can also pick up helmets with a socket, and buy the most expensive ruby you can afford and place it in the helm for increased exp. You should also try either setting the MP as high as you can while still soloing at a decent rate, or see if you can convince a 60 friend to help run you through runs of act 3 on MP10 for super quick levelling.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on what to do to farm effectively past MP2?
    Quote from Druk

    My guess would be DPS and sustainance, and balance them well. BTW rend crits, I didnt know, I feel like I found the holy grail

    Rend does indeed crit, but not in the normal sense. It can not proc any on hit proc (like the battle shout rune), nor does it really count as a true crit. It is instead a critical series of ticks, and all that really means is that it tends to hit a little bit harder. That being said, using the healing rune for rend does make the crits desirable especially if you tend to kite, however for those who like to aggressively play a WW barb, rend doesnt provide the mitigation that other abilities can.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on what to do to farm effectively past MP2?
    You can also fairly cheaply upgrade your neck and helm, which should help. Your strength is low, as is your AR, by increasing both of them, it should help considerably. You should also try to pick up some extra armor where you can, as your armor is extremely low right now. You can also pick up some extremely cheap Fire Walkers on the AH right now, especially without vit. Depending on your budget, with some smart purchases, you should have no issues upgrading what is needed.

    http://us.battle.net/d3/en/profile/Fallactic-1486/hero/4854125 is my profile, and I have no trouble clearing MP8 decently easily. With my stats, using OP-CA is better than Rend because I can keep OP up basically 100% of the time against elites. Since you also have decent lifeleach, I actually whirlwind through mobs if im not low on health (rare for me to be low) because my whirlwinds are critting for around 60k per WW, which adds a considerable abount to the lifeleach. There isnt a single item of my gear that i spent over 12 million on (and this was weeks ago, the last upgrade that I got was my worthy blaze ring for 3.25 mil last week).

    Rend is nice to have, but it is somewhat conditional on your personal dps as well as mob density. I logged out with my shout on, otherwise I have around 73k damage unbuffed. Though my gear isnt amazing by any means, it is somewhat of a "budget" build that used the AH to its fullest potential by sniping auctions. My advice to you is to keep your eyes on the AH for an awesome deal, and if you have any issues with whether or not it is okay to add or drop stats, I plugged your character into d3up, and over on the right side, you can see how an increase in each stat would effect your overall dps and survivability. http://d3up.com/b/76663 is your character sheet unbuffed. From what I see, your EHP (the amount of raw damage that it takes to kill you based on defensive abilities) is really low at 350k. Since you have more raw dps than I do, you should work on getting your EHP up to survive better on higher difficulty.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on PC/WTS Dex/Vit Lacuni with regen
    Ill also consider any reasonable offer that you make.
    Posted in: US Servers Trading
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    posted a message on PC/WTS Dex/Vit Lacuni with regen
    I had this Lacuni drop tonight, and have no idea what to price it since the closest item has less vit, 3 more dex, and 170 less regen than mine at 55 mil.

    70 dex
    52 vit
    68 al res
    8% AS
    227 life regen
    12% movespeed
    1080 thorns

    Price for one with less dex, 10 more vit, and 33 AR (with 120 regen) was 10 mil.
    Posted in: US Servers Trading
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    posted a message on Ww Barb Still Op After 1.0.5 Patch Yes or No?
    Quote from Valiantshiro

    Quote from Fallactic

    Quote from Valiantshiro

    Comparing my monk with 40k dps (400 AR/4500 armor/38k hp) to my WW barb with 90k dps (300 AR/6500 armor/38k hp) monk seems to be way stronger: he gains spirit faster, is more safe to get into combat (barb could be killed in just 2 seconds while monk can simply blind everyone after 2 hits) and i almost never die. Monk's budget is way lower too. Probably killspeed is a bit slower but to my mind it's better to go without deaths and kill slower than to die 10 times in a row sometimes.

    The 100 AR makes all the difference, almost as much as the armor. You also could have more lifesteal/LOH on the monk than the barb. With equal stats (for argument, both classes have 60k dps, 400 AR, 5k armor, 38k HP), the barb will outlive the monk in most situations easily.
    Quote from GalZohar

    2000 armor > 100 resist in practically every situation (use EHP calculator to verify!).

    That said, though, it doesn't matter how much gold you have invested if you have it invested wrong. If your monk has good life steal and life on hit while your barb does not, no wonder your barb dies so easily. Also, are the monk stats after skill/passive bonuses? If not, then obviously he's even tankier compared to your barb that probably uses no defensive skills/passives (you really shouldn't in 1.0.5, except maybe bloodthirst). Besides, 90k DPS is quite high if you're using a stat stick off hand with low DPS, but quite low if your off hand has the same DPS as your main hand.

    All stats are counted including all passives. Barb's LoH = 800 + he has LL = 2,8%. Monk's Loh = 680-ish and no LL at all. Barb's passives are WM (for crit)/Ruthless (same purpose)/Superstition (to compensate lack of resistances). I was using a mid-rolled Skorn (1300 dps/290 str/240 crit hit dmg) - the main source of my dps.
    I think the biggest problem for barb is getting rage from 0 (if you die or just running a long distance from mob to mob) - 'cause i'm using a bash (Instigation) as a generator. Since my swings are slow with Skorn, if I engage 2-3 "hard" monsters they can multishot me in just a sec. With Monk i'll simply blind them all and escape or just kill fast.

    TBH, the skorn might be the source of your issue. You may want to try 2x 1h weapons as you can balance stats on it easier and for less overall gold. I recently dropped war cry for overpower-crushing advance, and as long as you have the crit to back it up, you can keep up the 35% less damage taken. You can also try swapping out bloodthirst for superstition as a passive, as crushing advance covers for the loss in mitigation. I am very keen on crushing advance mainly because i can keep 100% uptime on it, and having a flat 35% extra damage reduction (in the form of a very nice reflect) is great.

    I have 550 AR, 66k (unbuffed) dps, 57.5% crit, 5.2% lifesteal (8.2% with passive), 5100 armor and a little over 1100 LOH with 47k life. I did mp7 ubers tonight with some friends and never died unless everyone else died. I had no issues running through Maghda's arcane sentries if i had to get to king. Ghom never got me below 80%, and i soloed Siegebreaker to 40% while the rest of my group killed ZK. Barbs are really gear dependent to become overpowered, but they are not the most expensive to gear anymore.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Ww Barb Still Op After 1.0.5 Patch Yes or No?
    Quote from Valiantshiro

    Comparing my monk with 40k dps (400 AR/4500 armor/38k hp) to my WW barb with 90k dps (300 AR/6500 armor/38k hp) monk seems to be way stronger: he gains spirit faster, is more safe to get into combat (barb could be killed in just 2 seconds while monk can simply blind everyone after 2 hits) and i almost never die. Monk's budget is way lower too. Probably killspeed is a bit slower but to my mind it's better to go without deaths and kill slower than to die 10 times in a row sometimes.

    The 100 AR makes all the difference, almost as much as the armor. You also could have more lifesteal/LOH on the monk than the barb. With equal stats (for argument, both classes have 60k dps, 400 AR, 5k armor, 38k HP), the barb will outlive the monk in most situations easily.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on The Complete Cynical and unScientific guide to Loot Drops and MF
    Thanks for the good laugh.

    There is a possibility that lower than 300% mf (before NV) does increase the chance for legendaries for me personally, as I have never had one drop when i was wearing my 300% set, but they seem to drop when i have around 250% after NV.

    RNG hates me.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on how much chance critical
    Quote from kmfdm

    what i must change to play 1.05 then?

    You will want to switch away from LOH, and go towards lifesteal if your dps is above 45k. If you can keep the LOH and gain the lifesteal than great. Since the coeffecient is being nerffed come 1.05, that means that your LOH wont heal as much due to the coeffecient being used to determine how much healing you get per hit of the tornados. Lifeleach is applied as a static % of your damage as healing every hit. As you become more reliant on the dps from whirlwind, lifesteal becomes more and more important as a source of healing, especially in MP10. Also to play in MP10, you are going to want to get more HP, and have your resists a little higher than they currently are, as the monsters tend to hit really hard.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on [Help] 2H Barbarian build for 1.05?
    Quote from Swagger

    Quote from zbshadow

    30m is relatively little gold to be honest. I know it seems like alot but once you figure out money making it will be easy. It's very discouraging until your successful. I know i been there and haven't left yet. But bottom line is you gotta just keep playing. The streamers and the elites aren't good cause they are lucky or know some secret trick. They are good cause they play endless hours. check our moldran.

    And although the WW/Sprint barb is nerfed in 1.0.5 lots of elite barbs say it still works but its just not as op as before.

    Well please elaborate on how to make money effectively. I run A3 like people say and swap to MF gear before I kill mobs.. and just never find any items of value to sell on AH

    I find its better to run act 3 with a set at or around 225% MF before NV. As mentioned in a topic on the blizz forums about how MF works, there isnt a huge difference in drops between 250% (after NV) and 350%. Around 250% is where the noticable difference in drop amount and quality increase. I have a set in which i maintain around 245% before NV, and it works out pretty well, better in 1.05 assuredly. Running with 300 mf means you occasionally get 1 more item, but until the patch hits, there really isnt much of a point in full swapping MF gear imo. Its better to be able to run 2-3 runs quick, than 1 run slow due to MF swapping.

    Also, 9/10 of my legendary drops have been from white mobs, which makes just farming in some MF gear the better choice imo.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on DEMIGOD like Dex Chest
    Quote from Kyuuri

    Yo, made this today, don't have a b.o, just looking for good offers. Tag is Kyuuri117#1987 if you wanna message me in game.


    thats probably within the 4-10mil area depending on what else is on the AH
    Posted in: US Servers Trading
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    posted a message on Vit Heavy Barb Amulet
    Quote from Emerson134


    Not sure what this will go for as I do not play a barb, all offers are encouraged and appreciated.

    unfortunately this isnt worth multi millions, it would need LOH, crit damage, or crit chance in addition to the stats

    from the AH i see similar ones going for like 700-900k
    Posted in: US Servers Trading
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    posted a message on PC Bul-Kathos's Solemn Vow
    Quote from Exynos

    Can I get a price check on this please?

    1h Mighty Weap
    1012.4 DPS
    441-975
    1.43

    225-576 Holy Dmg
    44% Dmg
    218 Str
    67 Vit
    IAS 10%
    LoH 811

    Thanks.

    Edit: Removed link.

    serious answer: over 200m

    troll answer: ill give you 15mil
    Posted in: US Servers Trading
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    posted a message on Kind of stuck on what to do gear/spec wise
    Quote from Devourer

    Yeah the helm of Command is not so useful on a WW barb. But the OP said he used to play a tank style.

    What is your Crit chance at? Crit damage is like 300% but your chance looks low. The WW build wants more chance than damage as your Battle Rage - Into the fray procs off crit hits regardless of the amount of damage done.

    WW Hurricane means you will be able to catch those ranged guys who run from you and sprinting at the same time helps too.

    Your call on WoTB but I find it most use against frozen or imprisoning mobs: WOTB ignores those effects and so you can jsut keep on wihrling around. It is a little OP and so I only use it when i REALLY have to, or I try to string it all together to try and only use it once (got to love WOTB with Thrive on Chaos backed by Sprint with tornadoes and BR/into the fray making everything self-sustaining). It is awesome using WOTB long enough that when it runs out the nromal 2min cooldown has already elapsed!

    yeah i just blasted a bunch of gold making myself a tankish build with like 55k dps, but i wanted something that is speedier and can take bigger pulls.

    I just see how much easier that WW barbs have it, where as even with my dps and taking barely any damage (though my HP is still low for a tankish build). I need to replace HoC, but I only have a little over a million till all my stuff sells on the AH
    Posted in: Barbarian: Bastion's Keep
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