Quote from Küken
Detailed analysis on what kinds of damage sources are reduced by what, like what is reduced by armor only, what by resistances and armor, what by nothing, what can be evaded. Which kinds of damage get reduced by stuff like Resolve or Threatening Shout.
I am not sure on all of these, just heard multiple theorys and statements about stuff like plague and desecrate being unaffected by resistances and evasion, while fire chains can be evaded. Melee damage gets reduced by resolve, Molten isn't. Fire walls in A3 aren't reduced by anything etc etc. I would like to know once and for all, which of these informations are accurate and which ones are just rumors.
These are great things to look at, I totally didn't think about that at all, I was only thinking about class mechanics, but this is a great suggestion.