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    posted a message on Overpower - Crushing Advance 1.04
    With Overpower - Crushing Advance no longer triggering On Hit procs, how do you take down Ghom in Inferno?
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Diablo Data Usage
    Quote from FatManza

    Hey All

    A question (or two) about diablo3's data usage.

    I live in a country where access to fast internet comes at a high price. I currently have a 1mbit uncapped connection, which is above average for the home user in South Africa. The game runs well (okay, I have a minimum of 250ms ping on a good day, but that is because my servers are in europe), but often when things get bad, the ping drops to 500 ms, which is MUCH worse. This is probably because of throttleing by my ISP, or the girlfriend uploading stuff onto facebook etc. Also I imagine there are issues with distance to the exchange and whatnot (I'll admit, I have a limited knowledge about how all those 1's and 0's make it to my house). I have recently toyed with the idea of getting a 3g modem (which is like 8mbit) for playing d3.

    The question is, how much data would I need per month for playing the game (I can patch using my adsl, and I play 50-100 hours per month, but probably much closer to 50).

    And maybe a more important question, how good is this kind of internet for playing D3 (or games in general).

    I understand that linespeed isn't the big issue, its the exchange of data at the exchanges, and "how far" the data has to travel to reach the servers. I would think these factors would be improved when using 3g?

    Thoughts?

    Use can use a Bandwidth Monitor such as: http://www.snapfiles.com/get/bandwidthmonitor.html
    Play the game for a day or a week, and see how much you use in that time.

    I have 1mbit DLS in the US, and 3G for me allows a more stable connection. My DSL can be 100ms or 1000ms depending on time of day. Check for a return policy if you do try 3G, in case it doesn't provide acceptable results. You might alternately choose a class that is forgiving to a bad ping.
    Posted in: Diablo III General Discussion
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    posted a message on Barb in Hell
    Quote from Toble

    Hey everyone,

    Firstly apologies for having to ask for some advice in Hell, I know usually people just want to know about Inferno...

    I have just finished Nightmare and jumped into Hell, and as expected things are quite a lot more difficult.

    My stats are: http://imgur.com/srBMj

    I can survive ok but lots of times my health drops seriously low. Now, either I need to go back to nightmare and farm act iv/ buy off the AH but I don't know what I should focus on.

    Any advice would be much appreciated.

    Cheers

    Toble

    What passives are you using?
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from FleckerMan

    jwylie, he's playing the game a different way to get more fun out of it. No madness needed... the one mad, is the one swearing and people and insulting them for enjoying themselves, :)

    I'm going to respectfully disagree with you Joe in regards to this:


    Quote from AvgJoeGamer

    Should one be able to go from 1 to 60, enter and complete inferno by continually learning one's character's skills, applying new combinations that synergize to defeat new situations,and kill Diablo without using the AH or trading, or repeating the same content on the same difficulty? Yes. This would be a finished game. Could that take weeks to accomplish? Yes. But you should always be able to progress.

    If that isn't the case it doesn't mean the game wasn't finished or balanced, it could also mean that's not what the developers intended or wanted, thus it could be finished and balanced to their vision, which is different to yours. The impression I get is that Diablo is about farming and has always been about farming for a lot of people. I never played the older versions, so I have no opinion on that myself.

    You say about always being able to progress... but the single-kill limit is an extreme test, since it means you have to make the perfect choices about how to use the gold you earn on that single kill to craft, etc, and in a game with any chances, there will be variabilty that can't smooth out over one kill of everything. If you make mistakes, you need a way to fix them, that isn't starting over again at Level 1 to avoid killing things a second time on the same character, :) I don't see a little repetition to get some Gold and materials to craft a few more or different items to those you chose to craft last time, or see if something great drops as being against the idea of progress, it's kind of fundamental that if you make mistakes in how you use your resources you need a way to fix those mistakes to progress, :) Also, if someone is... not very good at games, or learning characters, etc., they are going to hit a wall somewhere, so judging if something is a "finished, balanced" game based on your mileage alone is... pretty odd. You don't know if your average at those things, in the top 10% or in the bottom 10%... it's going to vary by player, it's going to vary by patience (how many attempts or reworks is it still fun/feel like progress?)

    I am glad you're enjoying the game in a new way, and would like to hear about how you do further! :)

    Diablo is dead! But boy did he take a long time to kill. At this point on my AH Barb I think I had 1k more DPS and 3.5k more health and never used a potion. AH-Free barb I used dozens of potions. But Normal Diablo is killable as an AH-Free barb. Talk about patience though.

    Build: http://eu.battle.net/d3/en/calculator/barbarian#WRXVYk!bXV!ZZaab
    Stats: http://postimage.org/image/kbf2qawfz/
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from Aremi

    Quote from AvgJoeGamer

    1. How far can it be done? This tells you have far that game is correctly designed and balanced.
    2. If it can't be done to a dead Diablo in Inferno, this is an indication that the game was not yet ready to be released. So, why was the game released before it was finished?

    1. With barbarian It can be easy done through normal and nightmare. My self found softcore solo barb is in Act IV nightmare, no deaths, no escapes. I'm using very similar rules as you, clearing everything, clicking all barrels, not repeating zones, no trading. I don't use vendors and stash even. So far easy, it changes in Act 1 hell I'm sure. From there it's just about lucky drops. The first death will be there if I won't find good hell weapon soon.

    2. The progression in the game is intended to be very long loot grind via endless repeating of randomized zones. It's about gear hunt, not just about right skill combination on the action bar.

    I have a simple rule: when I die I restart that whole act and will be clearing through it my way until I conquer it without death and then move to next act, etc... Simply it's just way for me to get upgrades when I hit the gear check wall.

    Maybe easily done by you, but so far it hasn't been easy for me. In the first three acts of normal I've got dozens of deaths so far. No doubt you have better mechanics, tactics, internet connection, understanding of the skills, etc. than I have. Then again my previous character leveling involved the AH so I was overgeared for everything up to Act 2 Inferno, so no tactics or skill synergy required.

    I have to say playing an AH-Free character that I am using skills and runes that I haven't used before. I'm having to use new tactics of retreating and kiting, making choices about what to kill in what order, watching cooldowns, etc. It is a completely new and different experience.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from Thuld

    OP, this thread from reddit http://www.reddit.co...es_without_any/
    may be of use to you. Not specifically with Ghom (you have now since beaten anyway) but with the approach. The author despised farming and avoided it at all costs although he did dip into the AH from time to time. So in essence he just used the quest gold and drops on way from the play through to augment unlucky slots with cheap replacements.

    Not sure that I agree with your reasoning that game balance is only proven if you can do what you are trying. We know that Blizzard has said they did not balance around AH as the gear source, but the sheer randomness and number of affixes mean if you are only running through a single character in this method it is quite likely the mean usefulness of your drops is better suited to another class. My personal observations when levelling up some HC classes was that using 2-3 and doing a decade of levels before swapping meant I could reuse the better slot gear and amortize my 'luck' across multiple characters.

    Hi Thuld,

    Thank you, I've bookmarked it.

    I've heard of some people doing the same. Taking one character of each class, or in HC taking multiple characters of the same class, and doing a full clear one difficulty or act at a time.

    I'm not saying one should be able to complete all four difficulties with no items equipted. But if they make good choices, have a good build, and use good tactics that the game has taught them to be able to progress, that they can squeak a win out by the skin of their teeth. Or, it should be improbable, but not impossible. Like an old car racing game I used to play. The majority of the time you were in double digit position. But if you remained patient, didn't make too many mistakes, opportunities would present themselves such that if you took a good enough percentage of them you would find yourself in first place.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from FleckerMan

    jwylie, he's playing the game a different way to get more fun out of it. No madness needed... the one mad, is the one swearing and people and insulting them for enjoying themselves, :)

    I'm going to respectfully disagree with you Joe in regards to this:


    Quote from AvgJoeGamer

    Should one be able to go from 1 to 60, enter and complete inferno by continually learning one's character's skills, applying new combinations that synergize to defeat new situations,and kill Diablo without using the AH or trading, or repeating the same content on the same difficulty? Yes. This would be a finished game. Could that take weeks to accomplish? Yes. But you should always be able to progress.

    If that isn't the case it doesn't mean the game wasn't finished or balanced, it could also mean that's not what the developers intended or wanted, thus it could be finished and balanced to their vision, which is different to yours. The impression I get is that Diablo is about farming and has always been about farming for a lot of people. I never played the older versions, so I have no opinion on that myself.

    You say about always being able to progress... but the single-kill limit is an extreme test, since it means you have to make the perfect choices about how to use the gold you earn on that single kill to craft, etc, and in a game with any chances, there will be variabilty that can't smooth out over one kill of everything. If you make mistakes, you need a way to fix them, that isn't starting over again at Level 1 to avoid killing things a second time on the same character, :) I don't see a little repetition to get some Gold and materials to craft a few more or different items to those you chose to craft last time, or see if something great drops as being against the idea of progress, it's kind of fundamental that if you make mistakes in how you use your resources you need a way to fix those mistakes to progress, :) Also, if someone is... not very good at games, or learning characters, etc., they are going to hit a wall somewhere, so judging if something is a "finished, balanced" game based on your mileage alone is... pretty odd. You don't know if your average at those things, in the top 10% or in the bottom 10%... it's going to vary by player, it's going to vary by patience (how many attempts or reworks is it still fun/feel like progress?)

    I am glad you're enjoying the game in a new way, and would like to hear about how you do further! :)

    Hi FleckerMan

    If Diablo is about farming, why don't enemies respawn? I go into a dungeon and kill everything on level 1 and level 2, then use the stone to exit to the dungeon entrance. If Diablo is about farming, shouldn't I be able to re-enter the dungeon and enemies be there again?

    Progression with single-kill, you shouldn't have to make perfect choices, but you should have to make good choices. As a Barb if you stack Dexterity instead of Strength would be a bad choice, and then progression may be impossible. So the game should teach you that as a Barb you want Strength and not Dexterity. I don't think it needs to explain the perfect choices that make the game the easiest to win, but good choices that make the game able to be won.

    With variability I think it can smooth out. Not that you'd have Shoulders with max rolls of 300 strength and 200 vitality, you'd get good rolls of each, or high rolls of one. You then balance out the difference between the 12 other item slots.

    Hitting a wall shouldn't be impossible, but you should have the tools to climb over that wall. One wall I had was Normal Ghom. I had the tools, but didn't know how to use them. Once I learned how to use them I climbed over the wall.

    Based on those I know that have played Diablo 3, I'm average. Based on those on this forum that play Diablo 3, I'm no doubt in the bottom 10%. But does being a minor league baseball player mean you're a bad baseball player? No. It just means you're not good enough to play for the majors, or to be a Grandmaster or Master level Starcraft player.

    I don't see it as a new way, but the true Diablo way. In both Diablo and Diablo 2 I never farmed. In Diablo 3 I have farmed Inferno, but no good has come from it. Back to the true way.

    So far I'm to Act 4 Normal.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from Obisidian13

    Quote from devast95

    Quote from Obisidian13

    I was going to suggest the same thing as aldrek, but I think that kind of goes against your philosophy of the "authentic experience," using what could be considered "creative use of game mechanics."

    And then I realized you were on normal mode, and I don't mean to troll or be mean... but you really can't kill Ghom on normal? You might want to warm up with My Little Pony or something.

    Dude srsly learn to read.. you go make a new character without using Ah and without farming for gear... and kill ghom.. srsly just stop writing if you have no idea what is going on

    It's actually really, really easy to do. Who the hell has to farm gear or use the Auction House in normal? It's a clickfest.

    Try it with the stats I had and tell me how much of a clickfest it is.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from Obisidian13

    Quote from AvgJoeGamer

    Quote from Obisidian13

    I was going to suggest the same thing as aldrek, but I think that kind of goes against your philosophy of the "authentic experience," using what could be considered "creative use of game mechanics."

    And then I realized you were on normal mode, and I don't mean to troll or be mean... but you really can't kill Ghom on normal? You might want to warm up with My Little Pony or something.

    When I'm level 42 in Nightmare against Ghom or level 58 in Hell against Ghom, or when those runes are available, they'll be on my list of things to try. I know they work on Inferno on a Barb with all gear from the AH that has farmed for months. We'll see if they work on Inferno on a Barb with all self-found or self-crafted from saved gold/mats that has never farmed. If the game is designed and balanced correctly it can be done all the way to killing Diablo on inferno.

    With advice and inspiration from baloon, and patience to run away from Ghom for 5-10 minutes, I have killed Ghom.

    And let's be honest. When you say 'I don't mean to', you mean to. In the future when you find yourself saying those words, please do not finish your statement.

    Yea, I'm pretty sure I made it clear that I meant to insult you when I told you to go play My Little Pony.

    Quote from Temsen

    Quote from AvgJoeGamer

    Quote from Temsen

    Quote from AvgJoeGamer

    We'll see if they work on Inferno on a Barb with all self-found or self-crafted from saved gold/mats that has never farmed. If the game is designed and balanced correctly it can be done all the way to killing Diablo on inferno.
    I'm pretty sure it can be done.
    However, I doubt it can be done your way; the "single play, killing stuff only once" way.
    The game is designed around farming and you will definitely need to revisit zones to clear higher difficulties.

    Two questions come to mind then.

    1. How far can it be done? This tells you have far that game is correctly designed and balanced.
    2. If it can't be done to a dead Diablo in Inferno, this is an indication that the game was not yet ready to be released. So, why was the game released before it was finished?

    Diablo is not about farming. If you're a min/max person, sure, you can turn any game into farming, but that doesn't mean the game is about farming. Proper Diablo, to the majority of people who have played Diablo, D2, and now D3, is about progression, not farming. Once you beat Diablo or Baal on the hardest difficulty, then you farm to min/max, or you create another character class, or you switch games. But for Diablo 3 to be called a finished Diablo game, correctly designed and balanced, single player single play-through progression as any class is a requisite.

    Take Diablo's cousin game, Starcraft. Not counting the achievement hunt, or end game, how many times do you play-through the campaign? I'd be surprised if it's more than one.

    tl;dr Diablo games aren't MMORPGs, they are SinglePlayerRPGs.
    Just... no. Normal difficulty can be seen as a singleplayer game I guess, the story is finished then.
    I don't know how far it can be done, however, unless you have an ungodly amount of luck (and I'm talking about the win lottery 20 times in a row luck) I'm sure you won't get far in inferno.
    I remember blueposts saying it would take weeks of farming to clear inferno (admittedly they were wrong) so it was clearly not their intention that you can clear every difficulty in one go.
    Quote from Temsen

    Quote from AvgJoeGamer

    Quote from Temsen

    Quote from AvgJoeGamer

    We'll see if they work on Inferno on a Barb with all self-found or self-crafted from saved gold/mats that has never farmed. If the game is designed and balanced correctly it can be done all the way to killing Diablo on inferno.
    I'm pretty sure it can be done.
    However, I doubt it can be done your way; the "single play, killing stuff only once" way.
    The game is designed around farming and you will definitely need to revisit zones to clear higher difficulties.

    Two questions come to mind then.

    1. How far can it be done? This tells you have far that game is correctly designed and balanced.
    2. If it can't be done to a dead Diablo in Inferno, this is an indication that the game was not yet ready to be released. So, why was the game released before it was finished?

    Diablo is not about farming. If you're a min/max person, sure, you can turn any game into farming, but that doesn't mean the game is about farming. Proper Diablo, to the majority of people who have played Diablo, D2, and now D3, is about progression, not farming. Once you beat Diablo or Baal on the hardest difficulty, then you farm to min/max, or you create another character class, or you switch games. But for Diablo 3 to be called a finished Diablo game, correctly designed and balanced, single player single play-through progression as any class is a requisite.

    Take Diablo's cousin game, Starcraft. Not counting the achievement hunt, or end game, how many times do you play-through the campaign? I'd be surprised if it's more than one.

    tl;dr Diablo games aren't MMORPGs, they are SinglePlayerRPGs.
    Just... no. Normal difficulty can be seen as a singleplayer game I guess, the story is finished then.
    I don't know how far it can be done, however, unless you have an ungodly amount of luck (and I'm talking about the win lottery 20 times in a row luck) I'm sure you won't get far in inferno.
    I remember blueposts saying it would take weeks of farming to clear inferno (admittedly they were wrong) so it was clearly not their intention that you can clear every difficulty in one go.

    Is it a game if it's based on luck? Chance, of course, but luck? Is it a game if it takes you along a path and gives you no way to win? If a game is properly designed and balanced, there is a way to win.

    I'm not saying I will get far in inferno, as the developers didn't, which shows the game was released before development had finished on a release ready product. Should you or I be able to finish inferno though? Yes. Should we be able to do it using the same six skills throughout inferno? Not necessarily.

    Should one be able to go from 1 to 60, enter and complete inferno by continually learning one's character's skills, applying new combinations that synergize to defeat new situations,and kill Diablo without using the AH or trading, or repeating the same content on the same difficulty? Yes. This would be a finished game. Could that take weeks to accomplish? Yes. But you should always be able to progress.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from Kyoob

    Diablo games are not about farming and repeating the same areas? Since when?

    1996.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from Temsen

    Quote from AvgJoeGamer

    We'll see if they work on Inferno on a Barb with all self-found or self-crafted from saved gold/mats that has never farmed. If the game is designed and balanced correctly it can be done all the way to killing Diablo on inferno.
    I'm pretty sure it can be done.
    However, I doubt it can be done your way; the "single play, killing stuff only once" way.
    The game is designed around farming and you will definitely need to revisit zones to clear higher difficulties.

    Two questions come to mind then.

    1. How far can it be done? This tells you have far that game is correctly designed and balanced.
    2. If it can't be done to a dead Diablo in Inferno, this is an indication that the game was not yet ready to be released. So, why was the game released before it was finished?

    Diablo is not about farming. If you're a min/max person, sure, you can turn any game into farming, but that doesn't mean the game is about farming. Proper Diablo, to the majority of people who have played Diablo, D2, and now D3, is about progression, not farming. Once you beat Diablo or Baal on the hardest difficulty, then you farm to min/max, or you create another character class, or you switch games. But for Diablo 3 to be called a finished Diablo game, correctly designed and balanced, single player single play-through progression as any class is a requisite.

    Take Diablo's cousin game, Starcraft. Not counting the achievement hunt, or end game, how many times do you play-through the campaign? I'd be surprised if it's more than one.

    tl;dr Diablo games aren't MMORPGs, they are SinglePlayerRPGs.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from Obisidian13

    I was going to suggest the same thing as aldrek, but I think that kind of goes against your philosophy of the "authentic experience," using what could be considered "creative use of game mechanics."

    And then I realized you were on normal mode, and I don't mean to troll or be mean... but you really can't kill Ghom on normal? You might want to warm up with My Little Pony or something.

    When I'm level 42 in Nightmare against Ghom or level 58 in Hell against Ghom, or when those runes are available, they'll be on my list of things to try. I know they work on Inferno on a Barb with all gear from the AH that has farmed for months. We'll see if they work on Inferno on a Barb with all self-found or self-crafted from saved gold/mats that has never farmed. If the game is designed and balanced correctly it can be done all the way to killing Diablo on inferno.

    With advice and inspiration from baloon, and patience to run away from Ghom for 5-10 minutes, I have killed Ghom.

    And let's be honest. When you say 'I don't mean to', you mean to. In the future when you find yourself saying those words, please do not finish your statement.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Quote from ballon

    Do you already tried the defensive cooldown rotation on him? Leap in with iron impact, use ignore pain, iron impact again and run away right after the buff worn off and until ignore pain is almost up again - healing via your passive of choice when not fighting him. And i'd have another look at frenzy runes, with triumph you could heal from his adds as well.

    If you use rend frequently i'd drop Berserker rage for another passive like weapon master, ruthless or nerves of steel.

    Considering single play through: I'd start over again and use gold on some +damage rings and amulet and look for another weapon, greatly increasing your dps (easily reaching three digits). Sadly 46 dps isn't much for... act 1 and you're in act 3. You should also look for any weapon with a socket and put an upgraded ruby in it you've picked up so far. Looks like you didn't spent your gold wisely.

    Thanks baloon! Ghom is dead!

    I switched Frenzy's rune from Sidearm to Triumph. Only got the benefit once or twice, but it probably saved my life once when I was really low. Dropping berserker rage for ruthless was a great idea. It's a mighty weapon so weapon master wouldn't have helped that much.

    You also got me thinking. Revenge would give me life, but my passive would be my primary healing. Furious Charge was invaluable when Leap was on cooldown or when I got surrounded by the adds with no fury. I also dropped Rend and took Seismic Slam with Shattered Ground so I could kill or keep the adds at bay.

    A lot of running and patience, but Ghom is dead!

    Build: http://us.battle.net...eXRiS!ZX!ZZaaaa
    Death screen: http://postimage.org/image/u3brw335r/
    Posted in: Barbarian: Bastion's Keep
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    posted a message on AH-Free Normal Barb @ Ghom
    Hello. I'm one of those people that played to 60, progressed as far as possible in Inferno, and quit. After a little time off I'm back. I started up a new barb with the requirement I'd play it as an offline only, single play-through, barb. In other words, the barb I played in D1 and D2. Offline only means single-player only games and no item trading or auction house. Single play-through means one full clear of all content and dungeons so that every enemy in the entire act is killed, with a best effort to trigger and kill enemy trees, burrowed enemies, etc.

    In other words, I'm playing a barb as if D3 were real. You're the lone hero and you can only kill the same enemy once. I'm in Act 3 up to Ghom. Can't change my stats as this is the gear I've found to this point. I've tried a few different builds, but this is what I've used to get the most life off of Ghom so far.

    If you have ideas for a better build or tactics against Ghom I would greatly appreciate them.

    Thank you.

    Build: http://us.battle.net...cRVXi!cX!aZaaaa
    Stats: http://postimage.org/image/fiup19873/
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Joe from Arreat
    Hello, my name is Joe. I played all of the previous Diablo games and expansions, so needless to say Diablo 3 was on my list to play too. A few weeks ago all of my friends and colleagues got to the point where they hate Diablo 3 and stopped playing. I've since caught up to them in progression and am at the tipping point of joining them and quitting as well. Under normal conditions I'd never attempt to interact with other players that I don't personally know, but since no one I know is still playing I see it as my last effort to find a reason to continue playing. What can I say, I'm an eternal optimist even though all the evidence may be against me. Sadly to say my experience thus far on the boards hasn't been as welcoming as I'd have hoped. Flame me if that makes you happy.

    I'd like to say hi to you needle in the haystacks out there that are friendly, positive, optimistic, and still playing Diablo 3. I love you guys and gals and hope you have friends and colleagues that still play. And maybe, just maybe, you can overtake the general community and the powers that be and invite/convince others to join you in being friendly, positive, optimistic people who play Diablo 3. It's a cruel world, but you can do it.

    Considering retirement

    Joe
    Posted in: Introduction
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