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    posted a message on WTB 800+dps 1h weapon!
    Looking for 500 BASE LoH-- no socket bonus added in, and an open socket. I would prefer the weapon to have a speed of 1.4 or faster, but I will deal with a 1.3 if it's good. Willing to spend 11mil+ if the item is fair. Pls message me in game, my battletag is
    cardrel#1206
    thx
    Posted in: US Servers Trading
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    posted a message on Blizzard servers attacked?!
    This just popped up while I was reading the news on News Report: Breaking News. Here is a copy+paste of the article…

    Blizzard entertainment’s servers in New York, New York and Chicago, Illinois, were attacked today by two, disgruntled, Diablo three players. They made it to the room where the Diablo 3 server was stored and started viciously beating it, while screaming their dead, hardcore, character’s names over and over. Security apprehended the men, but not before they had a chance to light the servers on fire. Blizzard Entertainment executives first comment after being notified of the situation, “Oh, the servers will be down, ladies and gentlemen, you can count on that. Extended Maintenance. ” the unnamed executive said at the press meeting, laughing manically. He then burst into hundreds of bats, and flew away. We will continue to update you as the situation advances.”
    Posted in: Diablo III General Discussion
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    posted a message on Selling Insane Mnk / Wiz gloves. Check out!
    C/O is 26 million
    Posted in: US Servers Trading
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    posted a message on Selling Insane Mnk / Wiz gloves. Check out!
    Quote from crazyboy88

    What class are you? So i can offer a proper weapon

    Monk. Ideal weapon would be 900 dps / at least 500 LoH / IAS (doesn't HAVE to have it, but it is nice) / and a open socket.
    Posted in: US Servers Trading
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    posted a message on Amazing Wiz / Mnk gloves! PC and FS.
    bump........
    Posted in: Diablo III General Discussion
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    posted a message on Amazing Wiz / Mnk gloves! PC and FS.


    Also willing to trade for a 900+ dps 1h weapon with IAS/ LoH/ Crit.



    Reply here with bid, or in game. Battle tag is Cardrel#1206
    Posted in: Diablo III General Discussion
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    posted a message on Selling Insane Mnk / Wiz gloves. Check out!
    Bump the bumping bumpers
    Posted in: US Servers Trading
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    posted a message on Selling Insane Mnk / Wiz gloves. Check out!

    Also willing to trade for a 900+ dps 1h weapon with IAS/ LoH/ Crit.


    Reply here with bid, or in game. Battle tag is Cardrel#1206
    Posted in: US Servers Trading
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    posted a message on How to fix Magic Find! No, really!
    I would rather hunt down a piece of gear that is going to benefit me IN COMBAT, then hunt down a piece of gear that is only going to benefit me after the thing is dead. With these talent trees, it lets everyone go for whichever build they want, without being hindered by trying to stack things that make the game harder. And as for balancing the Dmg vs MF thing, - this is in regard to gear swapping macros. Idk, it was just an idea.
    Posted in: Diablo III General Discussion
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    posted a message on How to fix Magic Find! No, really!
    Quote from Yalichenta

    removing stats from gear is not a "good thing" as it limit even more gear diversity.

    Also, you didn't give any information about where thoses "trees" should be ? bound to your account ? to your char ? how to you get point to spend in it ? how can you "reset" it ?

    Trees should be bound to char, not accounts. Following the example of my 11 point tree, you can earn a point every 5 levels till 50, then your final point at 60. That is assuming an 11 point tree though. In either case, the points should be awarded at specified levels.

    Edit: As for removing stats from gear - I don't think that would really apply here. Unless you are specifically hunting down a piece of gear with MF on it for a set, you shouldn't be looking for it on gear. By removing those two stats, you are 'weeding out' a lot of the 'eh' gear and giving it a chance to get something useful on it.
    Posted in: Diablo III General Discussion
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    posted a message on How to fix Magic Find! No, really!
    Reserved for other trees

    EDIT 1---

    Gold-Find tree

    Tier 1

    Treasure hunt --- Increases gold dropped from enemies by 15% / 30% / 45%. 3 points
    Charisma --- Increases the sell price of items to vendors by 7.5% / 15%. 2 points
    Bull in a China Shop --- Destroyable items now have a 20% / 40% / 60% chance to drop gold. 3 points

    Tier 2

    Still Hunting --- Gold dropped by enemies is further increased by 10% / 20% / 30%. 3 points
    Designer clothing --- Repair costs are reduced by 50%. 1 point
    Long Arm --- Increases gold pickup by 7 / 15 yards. 2 points
    Expert in Salvaging --- When you salvage an item, you now recieve 25% of the items sell value as gold. 1 point

    Tier 3

    Fat Sack--- Further increases Gold dropped from enemies by 25%. Bosses and Elites now have a 100% chance to drop 3000gold or a rare gem, in addition to their usual drops.
    Posted in: Diablo III General Discussion
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    posted a message on How to fix Magic Find! No, really!
    So I have been following the discussions of Magic Find pretty avidly now and it seems like Blizzard can’t figure out which side of the line they want to stand on, regarding ‘gear swapping’. It is a grey area where it would help to use a 3rd party program for a simple macro, but no one really wants to get banned for doing it. I had an idea on how to solve the problem, while simultaneously helping out with gear and AH prices. Remove Magic Find and Gold Find from the game entirely, and instead add a new, 3 tier talent calculator to the game. 1 tree based on Magic Find, 1 tree based on Gold Find, and 1 tree based on Goblin Find. Simple enough solution, although I don’t want to be the guy to write the code for it.
    Now each tree should have 3 tiers and several skills to choose from that give no combat bonuses, but rather a % bonus for each of the specified trees purpose. For example, have a skill in the Magic Find tree that increases chance for Gold-quality item appearance by 5% from non-elite, non-boss mobs, or in the Gold Find tree, have a skill that increases gold dropped by 25%. Goblin Find tree would be no different, increasing the spawn rate of Goblins by 10% or so. The numbers can obviously be tweaked as needed.
    Lastly, the final Tier of each tree should have an ability that is drastically useful for whatever spec you feel like going; such as ALWAYS adding 1 additional Gold item drop from bosses / elites when killed, having Elites drop an additional 3000 gold when killed, or reducing the run speed / life of all Goblins by half.
    Here is an example tree that I made real quick. Numbers are just place holders so don’t take any mind to them…

    Tier 1
    Shiny --- Increases your chance to find Magic items by 10%/20%/30%. 3 points
    It’s a Secret to Everyone! --- Increases spawn chance of Resplendent chests by 5%/10%/15%. 3 points.
    A IL51!? --- Magic items now show their Item level next to their name when dropped. Blue / Gold. 2 points.

    Tier 2
    Shinier --- Further increases chance to find Magic items by an additional 15%/30%/45%. 3 points.
    Deep Pockets --- Increases your Maximum bag space by 10. 1 point
    Tilt! --- Resplendent chests now always drop at least 1 rare item. 1 point
    Hammer time --- You may now salvage unwanted gear into crafting materials without need of the blacksmith. Blue / Gold. 2 points.
    Tier 3
    Wheel o’ Fortune --- Further increases drop rate of Magic items by an additional 25%, and Elites and Bosses now drop 1 more rare quality item, in addition to their normal drop rate. 1 point.

    Using this type of strategy, the end game for everyone is going to change depending on what they like to do to keep busy. The only thing that I would suggest is somewhere in the Gold-Find tree, there needs to be a talent that reduces the cost of repairs by 50%. Other than that, what does everyone think? Yeah, I know it is a lot of work to fix the game but let's be honest -- It was going to take a lot of work to fix it either way...
    Posted in: Diablo III General Discussion
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