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    posted a message on DMO ET - sticky twister tips
    Quote from Bagstonego-next

    The patch is just called 2.4.1 (instead of 2.5) because it won't have any major features (at least doesn't look like it). But it will NOT drop mid-season.

    http://us.battle.net/d3/en/forum/topic/20742694680#14
    Thanks for clearing that up, might want to add this to the frontpage.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on DMO ET - sticky twister tips

    It's really interesting that they do this for 2.4.1 mid-season, they never really cared about OP metas before or were too afraid of leadboard meddling.

    Even with the announced changes to the sets I don't see a class being able to compete with 2.4 ET wiz, which makes the leaderboard pretty much set in stone once the patch hits live.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Next Patch or Game Suggestions.

    My list (mostly UI changes):

    * Higher normal rift difficulties (simply implemenent until TC, the people will decide themselves what difficulty they want to play in)

    * Auto pickup death breath and legendaries

    * Option to get legendaries you never picked up sent to you by mail (wow postmaster says hello)

    * Add a "salvage all non-ancient legendaries" button at the blacksmith

    * Being able to set a class you want to gamble items for (or even for what class items should drop)

    * "Auto-salvage" setting at Kadala - instead of blues, yellows or non-ancients directly get crafting mats

    * Stash for every class

    * Fulltext search in the stash/inventory

    Posted in: Diablo III General Discussion
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    posted a message on D3 dead? or just the season?
    Quote from Philippos

    So
    if you do waste the time to play D3 it is absolutely imperative to be
    botting because a BOT will actually do all your work in getting Keys/Set
    legendaries faster than you + 3 groupmates could by yourself......just a
    waste of a life playing D3 with no bot people in jail are more
    productive

    Have you considered people play games because they enjoy playing games? Games don't have to be productive or competitive to be fun, they are just means to pass time inan enjoyable way.

    For me I can say I only play for gear upgrades, that are the carrot that keep me going. That with better gear and experience I can achieve higher tier levels is a nice side effect, but it's not my main driving force. I can simply tell because it's always the same every season: The longer you play, the longer it takes between gear upgrades. The first week you will find them hourly, then daily, and finally for me I won't find an upgrade in a week. Then the game gets more and more boring, and finally I stop playing until the next season comes and the game starts anew.

    This season was a little different than previous where I stopped earlier, because you could also progress fairly easily with paragon levels, but this also has it's boundaries.

    So I already don't agree to your first conclusion:

    Quote from Philipposgo-next


    What do you guys do when you play? The gameplay in D3 is nothing but a hill that all leads to one place - a Greater Rift where you are against a timer trying to spawn the RG as fast as you can. All the time spent outside GR doing regular rifting, bounties, caches, keys, all for the single purpose of one place - to farm GR.


    While GR are the best place to farm gear, the others also are fine. Especially bounty farming might lead to pretty decent gear, and it are the "omg it's ancient with almost perfect damage roll" moments that keep me playing, not the "omg, how lucky we got a high density rift with a shrine next to Hamelin" achievements.

    Posted in: Diablo III General Discussion
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    posted a message on Problematic Public Problems

    I use them practically daily for rifts and bounties, it's much more efficient than doing them solo, and the chance to find three friends that want to do the same is rather low - especially when you consider you could do greater rifts when three friends are online.


    And for such trivial content, who cares about the class composition? If you notice people keep dying in TX rifts or idling in the city, just finish the rift and join the next public game, same for bounties. But except the spottable "bounty-afking" - what everyone notices when you don't reject a boss invitation in time - I also did not have a really bad experience there.


    For greater rifts the current tool is not usable, without going into detail about group composition or player requirements the group finder disqualifies itself already simply by not allowing to set the aspired grift levels, so choosing TX means everything starting from gr45.

    Posted in: Diablo III General Discussion
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    posted a message on Help plz, can't survive GR 65+

    Hi,


    except simply getting better items three things will improve your survivability quite a bunch:

    1. you do not have any kind of shield, so Ashnaggars bracers are a waste. Get Ancient Parthan Defenders.

    2. use Unity instead of CoE (and obviously give one to your follower, too)

    3. as long as you have no problem killing mobs, replace pain enhancer with esoteric alteration.


    You can also replace mantle of channeling with aquila in your cube.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Simple Uber Suggestion

    What really would speed up ubers and make them more enjoyable would be to replace the old Maghda encounter with the new one. You spend more time waiting for her shield to fade than it takes to kill all other bosses (including running there) together.

    Oh, and (also applies to normal rifts) I don't know why they don't add new difficulty levels, since TX really offers no challenge anymore, which is especially obvious when fighting "uber" bosses.

    Posted in: Diablo III General Discussion
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    posted a message on What class/spec for solo 60-75 GR farming

    Thank you for clearing that up, I indeed only was aware of the wiz and crusader leaderboards where I could not even look up such a "low" grift, so I assumed for other classes too that a level 75 grift is a cakewalk with enough paragon and decent gear, and you just needed the right farming spec.


    That a (fast) 77 clear would give you a place in the leaderboards - even in the top 100 - for some classes comes as a surprise to me, as I am used to being pulled through those rifts by my friends.


    So just a foolish thought...

    Posted in: Diablo III General Discussion
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    posted a message on What class/spec for solo 60-75 GR farming

    Thanks for your reply, but I'm not sure if you understood my problem.

    I can easily do 77 with my wizzard - I never solo pushed -, and I would love to do quick clears with it. But I am not aware of a spec that can repeatedly do that. Arcane Orbit build clearly lacks the mobility of Aether walker and I am not aware of how to integrate it into the build without sacrificing much damage or toughness. And solo twister build is fine concerning mobility, but to make stacking worthwhile you need the right density, and some rift bosses really make you want to jump into your screen and strangle them yourself when they try everything to avoid your ET stack,

    When I need 10 minutes or more per rift it's not efficient farming, then it's better to do quick 8x 4player runs.


    So you say WD might be a possible alternative. Which build would you propose for it?

    Or - and this is also a valid answer - what I want is not possible unless switching to crusader/barb and gearing them accordingly.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on What class/spec for solo 60-75 GR farming

    Hi,


    I am looking for a class/spec that is capable of efficiently solo farm ~60-75GR to level up new gems. Right in the season I have both well equipped wizzard and dh and we farm 9x rifts in our group. But upgrading gems there from ~50-60 gets too long and/or is simply too expensive.

    I have no problem quickly farming GR up to ~60 with my wizzard (blade or flashfire spec), but then I've reached the defense capabilities of the TR set, and would have to trade much damage for more toughness (pe Unity for CoE) that would lower the farming speed drastically. Or go to twister/arcane orbit build which also is not very fun or quick for farming runs, and therefore not very efficient.


    I realize crusader or barb would both be a good choice, but I have zero strength gear in my stash (and not really enough space there to gather it).


    So that means I am looking for a wiz/dh/monk/wd spec that is good at farming at those levels - preferably a wiz/dh spec I am not yet aware of as I would not have to level and equip another class, but I don't think there is one.


    Any advice?

    Posted in: Diablo III General Discussion
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    posted a message on Critical Damage
    Quote from Temsengo-next

    Actually, it does. Without power pylon even, unless you're talking solo?


    http://www.twitch.tv/healflip/v/48359899?t=1h36m34s


    14T crit a few seconds in and I think a 16T right before the end but that's kinda hard to see.

    You're right, I was wrong by one potency. Just had a 7,000,000M ET crit myself in a 88 farm grift.
    Posted in: Diablo III General Discussion
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    posted a message on Critical Damage

    8 Trillion (=8,000,000M) seems indeed rather unlikely to me for an ET wizzard as a single hit (it hits every second) unless you were able to clear the rift in 2 minutes and spam single twisters for the rest of the time to get stricken stacks up.

    Without power shrine my highest crit I noticed (in a 96 GR) was 78 billion (78,000M). While I am sure that people in the 106 rifts will do much more damage, hundred times as much does not look very credible to me.

    Posted in: Diablo III General Discussion
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    posted a message on Console only: Legendary Gems don't level past 100
    Quote from Jingoogo-next

    First important question - how did you get your legendary gems legal way to level 100 - if i remember correctly there's literally no1 with gems on PC with level over 100 - if you achieved it with hacks i see absolutely no problem...

    What? Looked into the ladder lately?
    But btt, while probably an oversight by Blizzard caused by capping of the gems as you already assumed, the ladders of console do not compete with the ladders of PC. So you still are on a fair ground, where everybody gets the equal chances.
    And while I agree that it somehow takes away the motivation of trying higher rifts, thanks to augmentation farming still has a motivating factor. I don't think there is much to do except informing Blizzard, which you already have done, and hope they consider changing the caps on console.
    Posted in: Diablo III General Discussion
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    posted a message on DMO ET - sticky twister tips
    Thank you for that video, it really helps.
    Quote from Rinergo-next

    Hello. I want to share some thoughts on this subject.


    First off; Excellent video Fiftyfan.


    From my experience you can play up to around 80ish with ancient gear and around p800-1000ish. Then with augmented 80ish gems in a bit more than half your gear you can play gr85+ish. With good use of the twisters shown in the video you can more or less easily add at least another 5 levels to what one are doing. It is essential for every good group to use this IMO. It requiers a lot of synergy between players or to use skype\etcetra to make it smooth in use. And its pretty hard to pull off in the start.

    I completely agree with your numbers and conclusions :)

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Followers QoL enhancements ideas

    I absolutely agree.

    Immortality should be baseline, everything else is pointless.

    And I also like the idea that they collect things (for example death breath), but how would that work? How do they give them to you? A system like this only works with abstract numbers (like gold) where there are no items connected.


    I am also wondering why there is no unique item that allows you to have for example all three followers up, or even have your follower(s) when in a group (only giving their benefits to you).

    Posted in: Diablo III General Discussion
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