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    posted a message on DR, Damage, Gear spreadsheet.
    Would it be possible to add life on hit, life per second, and life steal to the EP section and gear comparer? I'm not sure how to make use of the EP values currently if self healing isn't modeled, since the balance of mitigation vs health would be completely different. Perhaps we're starting to get into simulator territory though.
    Posted in: Theorycrafting and Analysis
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