• 1

    posted a message on Set items drop rate To low
    Quote from ruksak

    You're getting into the realm of console fodder, to be honest. The PC ARPG genre should be an incredible time-sink. When we start talking about guarantees, removing RNG.....you're attacking the very heart of the genre and poising it for a massive dumbing down.

    I'm not aiming this at you, rather a general statement; If a player doesn't enjoy the rigors of RnG, this is not the game/genre for them. These players are truly NOT welcome by core Diablo fans, they need to find something else, preferably a console game where they can touch every item in the game in just the first week.

    Games of this nature are meant to be enjoyed for many many years of consistent play. Remove RnG and that goes away.
    I feel you. A couple weeks ago, somebody linked a youtube video from Diablo 2 of somebody taking a camcorder to their PC screen to show off an item that they had searched for literally two YEARS for. That's what kind of game Diablo and others like it are.

    That is the game. Giving legendaries some kind of assured drop chance would change it into something else... some totally different game. Something that is not what Diablo ought to be.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on Interesting Loot Hypothesis
    Anything backed by anecdotal evidence is about as useful as a conspiracy theory.

    Yesterday, I got nothing but a single crappy Sledge of Ashkabibble, and a low level Tormentor staff. Today, playing half the time I did yesterday, I got 2 (TWO) Masks of Jerem, A Grin Reaper, 3 weapons (none of which were good), a Cindercoat (!), and 2 (TWO!) Magefists. So I mean, I've single-handedly broken the supposed hypothesis (pretty sure), and... RNG continues to be RNG. :/ Tomorrow, I'm sure I'll be lucky to see another Crudest Boots.

    Reading this guy's post just makes my head hurt. It's the same thing I keep reading in other, similar 'legendary drop rate' posts, and it makes me groan. Claiming stuff like killing monsters has its own individual drop timer, that chests and objects are on a different timer and that's why it 'seems' like chests are so much more lucrative, when it's all just luck. Pure luck, luck luck luck luck. You could get a legendary from 5 elite packs in a row, or go 50 packs without getting a single one, all in the same period of time. You could open a dozen respendent chests and not get a thing, or open one, and get two from the same chest.

    For the past weeks, my friends and I have this ongoing joke (a joke that was almost taken as 'fact') that it's impossible to receive any legendaries while under the effects of a Conduit Pylon, because... you know, we've never really seen one drop ever, during the effects of a Conduit, across however dozens upon dozens of Conduits we've hit and killed shit with. I mean, surely, across the 4-5 other people I play with on a very regular basis, at least one of us would see a legendary during Conduit, right!? Surely! But... it's just luck. It's all luck. None of us would make a thread on any of the forums about how Conduits make you unable to receive legendaries, because we all know that that would be dumb.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Grinded T1+ for over 12 hours straight = CRAP
    10 minutes into level 70 I got a near-perfect Eberli Chalo shield that I'm still using now in T2/3. Minutes before that, I got an even more perfect Blade of Prophecy, both in normal. Since then, I've gotten a perfect Blackthorns chest, a perfect Magefist, and a fantastic Witching Hour, all in normal or T1. Today, I did a T1 rift and got 3 crappy legendaries, including a mediocre Shafer's Hammer. Yesterday I did a dozen T2 rifts and got maybe 1 legendary among all of them, a dumpy Wailing Host ring.

    And the day before that, I was getting a legendary every 5-10 minutes for almost an hour straight, but every single one was utterly garbage. Immediately after the Kadala buff, I spent 1000+ shards and only got a single crappy leg from her. My buddy spent the same amount of shards and got something like 10 different leg gloves and helms. So other than my first day or so at 70, I've gotten mostly nothing but crap. Most of my gear right now is crafted - Asheara set, Helm of Rule, Reaper Wraps, all crafted stuff. Farmed for 5 straight days to get halfway decent Illusory Boots and a meh Gradeur ring.

    RNG is RNG. RNG will continue to be RNG for as long as RNG is RNG but RNG is definitely not fanboyism. RNG does cause people to whine when it doesn't RNG in their favor, though. I see some people who've played less than me and have full 6-set of the new sets, whereas I'm sitting on just one new set piece that I can't even use, but... RNG is still RNG. I don't whine about it because I know that it's just luck.

    Perhaps you aren't farming efficiently? 12 hours doesn't mean anything if you aren't being efficient about it. Or perhaps you're just unlucky.
    Posted in: Diablo III General Discussion
  • 6

    posted a message on Kadala isn't random at all, how to get loot from her
    I quintuple my legendary droprate by farting while leaning at a 17 degree angle to the left before opening the game. It's a foolproof method and all of my friends are jealous of how many legendaries I get.
    Posted in: Diablo III General Discussion
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