Also i have the feeling that Elemental arrow and especially Nether tentacles will be nerfed too since almost everyone is using exactly the same builds.
I saw a blue post saying that they actually intent do buff the other skills instead of nerfing Elemental Arrow.
Playing as a pure glass cannon through Inferno (finally got Diablo last night), I can say that glass cannons are much more viable in co-op. Trying to progress solo through Inferno as a glass cannon is pure frustration when so many things are capable of instagibbing you before you even realize what the hell happened. Examples:
Act 2: Doom vipers with their lolstealth.
Act 3: Goatmen spearmen who can oneshot you from across the screen. Herald of pestilence packs. Hulking phasebeasts.
Act 4: TERROR DEMONS. Whoever designed terror demons should go throw themselves off a cliff. Also, Rakanoth with his blinkstrike and fast adds, and Izual with his screenwide AOE.
I would say if you intend to play solo, survivability is the way to go. Since the SS nerf playing as glass cannon requires full concentration 100% of the time and very good twitch reflexes and timing to survive stuff.
Not to mention a goddamn awesome latency. With 250ms (like myself) it's almost impossible.
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I saw a blue post saying that they actually intent do buff the other skills instead of nerfing Elemental Arrow.
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Not to mention a goddamn awesome latency. With 250ms (like myself) it's almost impossible.
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