I think this one can end the thread... If only it didn't have the socket and have like ignore durability loss or something. I'm guessing all these entries however never loose durability...
I just got to Inferno at level 60, and I was using this build before then to get the hang of it and all. I really like it. Anyway what kinds of stats on gear should I look for, for survivability? I think I can do enough damage for Act 1 Inferno, but elite packs are usually killing me.
Ideally what pieces of gear should these stats be on?
I'm not quiet at level 60 yet, but when I was reading some posts about a thorn build, where the enemies would take hits from your dogs I thought would be neat and clever.
Is this doable? What other stats should I look for?
As far as I know I've only seen discussion on either a variation on a Splinters build, or a Vision Quest build.
I play a witch doctor and I'm level 18. My main attack spell that I use is Dire Bats (Fire Bats with the rune)
I have a fast 1 hand weapon with damage range of about 18-23 with Int bonus and Off Hand with int bonus that can get my damage to about 70 damage on my character sheet..
or I have a slow weapon with damage range of about 24-28 which does about 60 damage on my character sheet.
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I think this one can end the thread... If only it didn't have the socket and have like ignore durability loss or something. I'm guessing all these entries however never loose durability...
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Ideally what pieces of gear should these stats be on?
Thanks,
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Is this doable? What other stats should I look for?
As far as I know I've only seen discussion on either a variation on a Splinters build, or a Vision Quest build.
Thanks for any feed back.
0
I have a fast 1 hand weapon with damage range of about 18-23 with Int bonus and Off Hand with int bonus that can get my damage to about 70 damage on my character sheet..
or I have a slow weapon with damage range of about 24-28 which does about 60 damage on my character sheet.
Any tips on which I should use?
Thanks