no inna pet fix what a shame
- Kobrakai
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Member for 11 years, 10 months, and 4 days
Last active Wed, Dec, 20 2017 02:57:21
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- 63 Total Posts
- 7 Thanks
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Aug 16, 2017Kobrakai posted a message on Patch 2.6.1 PTR Notes - New Items and Significant Item ChangesPosted in: News
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Jul 28, 2016Kobrakai posted a message on Bagstone's Season 7 Journey TrackerPosted in: News
Journey tracker would be perfect if author manage to link btag with his program so it will be automatic tracker
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Jun 25, 2016Kobrakai posted a message on PTR Patch 2.4.2 Hotfixes, End-Game Group Meta & Upcoming ChangesPosted in: News
I just hope one day blizz will realize this is diablo and we dont need tank or healer in the game. its ok to have healing stat and tanky stat but look at D2 everyone can arm to the teeth in different style in 8 player game and doesn't even need a tank or healer all you need is damage to kill mob
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Oct 11, 2012Kobrakai posted a message on Monster Power: More Guts, More Glorywhat is Bonus Item % ?Posted in: News
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Jun 15, 2012Kobrakai posted a message on Patch 1.0.3 Unofficial Changesstupid enrage timer here we go again World of DiablocraftPosted in: News
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So use potion at holy damage then next 6 second it will be physical bombard right?
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here is my http://us.battle.net/d3/en/profile/Kobrakai-6376/hero/5744579
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Totally wrong
Guiding Light monk is a party build , you can't get guiding light buff from playing solo
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guide suck but manga is good xD
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how to like this comment ?
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my build is meant for when there is another monk in the party who already use MoC , then you don't want to use same mantra with other monk that's when my build is come into play.
as I mention above this spec can't compete dps with those cookie cutter build (see introduction).
In the perfect world spam MoC - Overawe every 3 second(debuff 48% damage taken 100% uptime)is the most dps increase of all build that exist in this game. but if there is a monk that already spamming MoC for me in pub game or private game. so there is no reason for me to using the same mantra as him.(if you trust him that he can acually spam MoC every 3 second and you hitting the same mob with him/her)
I have tried cyclone strike - soothing breeze and the result was not good, some people were missing the buff because too far and they are not stacking in 24yard range. You could buff some people that bring close-range spec for example WD-Firebat or CM Wiz but those long range build like normal DH(not close-range bomb spec) or Archon Wiz they not always stick with you all the time.
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In pub game how can u make everyone stack on you when you gonna use breath of heaven xD ?
Cyclone strike would do but how you gonna tell those range dps to stack on you in pub game ? or people chasing elite far away from 24 yard cyclone strike. Mantra of Healing is like press it and forget it.
WotHF is for personal dps boost build as I say you could change the skill you like but i prefer to get into the middle of the 100mob and crippling it for apply 10% increae damage taken debuff for my party (also slow move and attack speed).
Blinding Light is good but what skill you gonna use for spirit spender ?
from all above what MP do u mention? all I tested is mp8-10, as I said this build is perfectly when there is "another monk" around that already use MoC for you.
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Disclaimer
This guide is originally wrote by me in Thai language and my english isn't strong so forgive me if this guide make you hard to understand in someway. The purpose of this guide is meant for monk that want to focus on more party srpport play style and make a good use of Guiding Light passive.
Content
1.Intro
1.1 Pro
1.2 Cons
2.Core Ability
2.1 Active Skill
2.2 Passive Skill
3. Optional Playstyle Ability
3.1 Active Skill
3.2 Passive Skill
4. Gear Itemization
5. Rotation
5.1 Special Situation
6. Conclusion
1.Intro
The core ability that I recommended for first time play this build is (which leave you optional skill to choose depend on your playstyle)
http://eu.battle.net...SbW.Q!fg!accc.c
what my build right now (but I swap to cyclone strike more often because people love that skill)
http://us.battle.net...bWeQ!Ufg!acccZc
2.1 Active Skill
Fist of Thunder - Thunderclap
Stick to the target all the time with fast and furious strike punch
Detail - 110% weapon damage as Lightning and follow by 35% weapon damage as Lightning (only 1st and 2nd that have 35% bonus punch). Third punch is an AoE cone hitting all target in front of the monk for 110% weapon damage as Lightning (no 35% include on 3rd punch)
Tips : get close into melee range in no time with blink effect also effective against fleeing mob
Sweeping Wind - Cyclone
Do I have to say more? all monk was born with it. This ability is a free dps increase. Use it once and let it do the job.
Detail - at 3 stack it does 60% weapon damage as physical can combo with life steal but Life on hit doesn't count. Small Tornados does 26% weapon damage is Lightning and can crit
Tips : more attack speed you have , more nados =D (you must crit to make it pop)
Deadly Reach - Foresight
First time I use this skill, I feel like the picture above xD and since then this ability is a must have for me. I love this skill. =D
Deadly Reach the long range melee ability that can make you keep dpsing while maintaining the distance between you and mob with rune Foresight 18% damage increase buff 30second.
Detail - 110% weapon damage as physical
Tips : Good against waller when u can punch thru the wall and those AoE ground effect such as Plague, Molten and Desecrator when you cannot get close to the target.
Crippling Wave - Breaking Wave
Get surround by the new mob density? No problem. Crippling Wave offer you a good debuff and wide area hit in close range.
Detail - 110% weapon damage as physical of all mob in 180 degree in front of you. Every 3rd punch it deal damage everymob around you and apply debuff slow movement 30% and slow attac speed for 20% 3second.
with rune Breaking Wave also apply 10% more damage taken to target.
Tips: Get surround? use it. but if single target you could use it every 3 second for apply Breaking Wave debuff(debuff looks like purple chinese text in target head).
Mantra of Healing - Time of Need
The Core of the build, Mantra of Healing offer life regen and all resistant to party member. The Shield Absorb from the first 3 second of the mantra act like "direct healing" which Guarantee Guiding Light Buff too all party member with in 40 yard. So you don't have to use call everybody to stack on you when you gonna buff everyone up with Breath of Heaven.
Detail - 620 Life regen / second with 20% allresist with rune Time of Need
Tips : If you can see everybody in your screen, Buff them !!
2.2 Passive Skill
Nothing special since u guys can see 3 spirit generator is being use and the name of the build =D.
Guiding Light
Since healing is defensive we will make it into offensive by this passive
Detail - Direct healing ability to party member will cause buff 20% increase damage to party and monk for 15 second
Tips: Here is the skill that proc Guiding Light = Breath of Heaven all rune, Cyclone Strike - Soothing Breeze, Mantra of Healing all rune, Inner Saunctuary - Safe Haven.
Combination Strike
Since we use 3 spirit gen this passive would bring more dps while we rotation on slaying monster
Detail - each time we use different spirit generator we got more 8% damage buff
Tips : keep practice using many Spirit generator for full benefit of this passive.
3.Optional Playstyle Ability
we have 15 second to spend all spirit we got in that time so choose the spender you like
Green = Recommend
Red = Not recommend
3.1 Active Skill
Lashing Tail Kick = Low damage and not worth spirit. skip
Tempest Rush = This skill suit for paragon lvling but not for farming high mp. Even if u want to use it for getting out of fire or some bad ground effect this skill is still not the answer in term of how you gonna get rid of those spirit when you already full buff from guiding light + 3 combination strike. Skip
Seven-Sided Strike = We want spirit spender to release all spirit we have when full buff and full spirit not the cooldown skill. Skip
Wave of Light = High Damage output and good when you need time to take a breath. I prefer rune 2(Explosive Light) but then again its your choice choose your best playstyle.
Exploding Palm = Good for Elite kill if u can manage to let them die close to each other. Not sure about the DoT you make on mob will proc the Life Steal or not I never test it. Suggest rune - The Flesh is Weak. Good Choice if you do uber too.
Cyclone Strike = Everybody love it and so do you. Suggest rune - Implosion 34 yard (Pull up to 8 enemy)
3.2 Passive Skill
Resolve - more debuff -s good
Transcendence - self heal when use spender is good
Seize the initiative - more armor is good
Near Death Experience - Cheating the dead is good
Exalted Soul - More spirit to spend is good but only good when you want to spam bell for releasing high burst damage
The Guardian's Path - increase dodge, nothing interested here. Skip
Sixth Sense - same above. Skip
One With Everything - new generation monk please try to avoid this passive
Fleet Footed - high mp you don't need to run fast, you need to stick with group but then its your choice.
Chant of Resonance - Skip
Pacifism - Only frozen and some mob in act 4 will make this passive shrine but its a useless if u can manage to dodge those things. Skip
Beacon of Ytar - we got no cooldown to reduce here
4.Gear Itemization
Pretty much the same on white mob or Elite kill only different is when you get surround by bunch of white mob
you might wanna keep using Crippling wave instead of FoT
Start with
If you get surround by bunch of mob spam Crippling Wave instead of FoT. Only FoT once for Combination Strike passive buff
This is picture below is when I bring wave of light instead of cyclone strike
for Explosive Palm I suggest to go read
http://www.diablofan...ld-for-high-mp/
you will understand about the mechanic about that skill before using it that guide wrote by invis
6.Conclusion
This build is made for party farming but I also have test it with uber mp10 with both wave of light and explosive palm which frankly its work well. This build will make a huge dps increase if you got another monk who using MoC - Overawe spam.
The Skill of choice can be have change if you fully understand about the mechanic of the skills but I suggest to try this build first then when you understand the mechanic you are welcome to change the skill that fit to your playstyle.
my tag kobrakai#6376
http://us.battle.net/d3/en/profile/Kobrakai-6376/hero/5744579
P.S. sorry for my bad english translate
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**Update 1**
when I doing the test I forget about the skill that has element in it like Fist of Thunder + Thunderclap rune
so in the end my testing is not yet complete 100% sure that physical resistance will reduce the damage from FOT or not. This guide still need alot of more testing and more information but right now I didn't run the test anymore because I'm kinda busy in real life (study).
Hopefully someone out there will do more testing and update this guide and information about the element effect ***
at first I was posting this information in thailand diablo 3 community but well I feel like I wanna share it here too and hope
for someone would continue and do more research than I just did (like those lightning damage stuff)
This small information I have gather for you guys is about reflect damage and Armor + Resistance Mitigation
here is the short list I do some testing with reflect elite
*Using only Deadly Reach no rune* so It's basically pure physical damage to mob
**No passive that gives armor**
***No Follower***
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2115 Armor 41.35%
135 Physic Resist
attack 12234
reflect 359
total 2.9% (lower is better)
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3085 Armor 50.70%
207 Physic Resist
attack 34066
reflect 727
total 2.1% (lower is better)
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3194 Armor 51.57
278 Physic Resist
attack 86493
reflect 1597
total 1.8% (lower is better)
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testing with some Physical Resistance + Low Armor
2304 Armor
528 Physical Resistance
attack 19359
reflect 293
total 1.5% (lower is better)
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