Besides, Monks should rarely be using any skills to get OUT of fights, no matter what build you are using whether it is pure offense, pure defense, a bit of both, the Monk generally needs to be constantly using his skills on a target to keep up various passives at the same time for the greatest results. Especially with some passives lasting all but 2 or 3 seconds, Each second you have your back to your opponent is really a waste of potential passive skills.
Dash should be used as the skill that doesn't let enemies escape Monks, to ensure we can keep whatever passives we are aiming for up. Leap away? i dash back on you, Teleport away? I'm still on ya, Vaulting? what for i'm still in your face. That is basically what I believe the skill was meant to accomplish with such long offensive range and no cooldowns. the ultimate gap-closer.
This, is exactly the reason why you marry a gamer yourself, these situations just don't arise lol. Playing co-op games with a gamer wife is like spending quality time to them. Night out at the movies, Dinner at a restaurant, Trying to survive Inferno together, all the same when you have a gamer wife.
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Samurai Crusader
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Dash should be used as the skill that doesn't let enemies escape Monks, to ensure we can keep whatever passives we are aiming for up. Leap away? i dash back on you, Teleport away? I'm still on ya, Vaulting? what for i'm still in your face. That is basically what I believe the skill was meant to accomplish with such long offensive range and no cooldowns. the ultimate gap-closer.
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This, is exactly the reason why you marry a gamer yourself, these situations just don't arise lol. Playing co-op games with a gamer wife is like spending quality time to them. Night out at the movies, Dinner at a restaurant, Trying to survive Inferno together, all the same when you have a gamer wife.