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    posted a message on The one major thing D3 is missing


    I understand everyone's point. Trading does take time away from killing and magic finding. It can be a pain in the a** when people try to under cut you. But, for xx% of players, trading was half the game (d2). Maybe I am just crazy but trading jusr added that extra pleasure. It was a challenge. Maybe if they made major changes to the AH, I'd like it more.
    Posted in: Diablo III General Discussion
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    posted a message on The one major thing D3 is missing
    Money does work as currency in D3, but my argument is that it takes away from trading.
    Posted in: Diablo III General Discussion
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    posted a message on The one major thing D3 is missing
    Yeah, I'm sure a bunch of people hated the time it took to trade. But, it was so much more rewarding when you finally got that piece of equipment that fit your build. AH just feels so lazy. I can load it up, select the item i am looking for, select the stats i want, push search and BAM 1000+ items of what i want pop up.
    Posted in: Diablo III General Discussion
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    posted a message on The one major thing D3 is missing
    Maybe it is just me but, D3 is missing what D2 had.... Trading. Scrap the AH and give us trading back! I miss the days of carry around a crap load of uniques and runeword items game to game trading them for other items or for their worth in currency (HR's). The thrill of scoring a good deal felt 1000000000 times better then looking at the AH which is loaded with 35665333445 items. Making gold currency ruined everything. If one thing was changed in RoS Id hope for the banishment of the AH and to give us back real trading.
    Posted in: Diablo III General Discussion
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    posted a message on The day before release
    I am going to bring my computer to a buddies place and set it up in the morning. go to school from 1-4pm then work 5-11:15pm then im going home showering and sleeping till 215 am then going to buddies where he has already installed everything. Then at 3:01am we will be playing some good old diablo fun while munching on a 6 foot party Sub for hours upon hours
    Posted in: Diablo III General Discussion
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    posted a message on Difference between difficulties?
    Normal = Easy, allows you to get use to the game machanics etc
    Nightmare = little more challenging
    Hell = Challenging
    Inferno = Hopefully a huge challenge that is nearly impossible to beat! :)
    Posted in: Diablo III General Discussion
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    posted a message on I don't understand why people think the skill system is butchered...
    Quote from Saikyou

    Also, people seem to forget that while you do have access to all the skills ingame, you can only use 6 of them at a time. So there is permanence... at least until the next encounter.

    i think having all the skills (also all being useful) at your disposal is great. For example, in diablo 2, Say you were a fire sorc in d2 and you ran into a unique monster who was immune to fire... you were screwed and basically have to skip him. in D3, if you ran into a problem you can retreat, evaluate your skill choices and attempt it again with a different load out.
    Posted in: Diablo III General Discussion
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    posted a message on I don't understand why people think the skill system is butchered...
    Quote from Veggie50

    People dislike the fact that permanence has been removed from character builds, because now they won't be able to lord their supreme builds over others for quite as long. This seems silly and childish, but for someone who's whole life revolves around the game, it could be a big letdown ^^

    But no one had the 'Supreme Build'. yes every character has an ultimate build but everyone knew what it was and used it. So pvp was based on items+player skill not skill customization
    Posted in: Diablo III General Discussion
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    posted a message on I don't understand why people think the skill system is butchered...
    Yes, I understand you receive all the skills. But who cares? Every skill is useful in end game unlike Diablo 2. Plus in Diablo 2, you put your skill points in the same skill as everyone else. All fire words are the same, all hammerdins use the exact same skills etc. So how is having the same build more fun then having every skill but having a different build than everyone?
    Posted in: Diablo III General Discussion
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    posted a message on I don't understand why people think the skill system is butchered...
    I don't think people see how much better the skill system is in Diablo 3. Everyone says that there is no customization. Has no one played Diablo 2? Everyone had the exact character build. Yes okay there were different builds but in the end everyone poured their skill points into the same best skills/synergies. In Diablo 3, skills are based on weapon damage and not based on the level of a skill. So, when you hit level 60, you might feel inclined to use a skill you unlocked at level 6.. and it will still be useful. So yes there will be many more builds in Diablo 3.
    Posted in: Diablo III General Discussion
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