Quote from ZergieD2 did the same, but a meph ( pindle, baal WHATEVER ) run took >a minute or two, so you didn't notice, it was anticipated loot after anticipated loot.
D3 however, it forces 30-45 mins runs through NV stacks. AND YOU FEEL IT.
The only farming these days is goblin farming.
Anything else is yawn.
Blah blah blah bring back meph pindle and Sorc-port Baal runs? NTY.
You're basically complaining about being forced to actually play the game for more than 20 seconds to get a boss drop. Guess what that's the point.
Man Blizzard could make you 100% happy if they just put a webpage up on BNet that generated a picture of a random loot drop and just let you spam click the "reroll" button until you got a perfect rare/legendary. And maybe a little message saying "you're an awesome player, nice work!" underneath.
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So I was just browsing books section in iStore and noticed there was a sample of D3 guide ready to download and in it among other things there were Skeleton King's stats:
Normal: Lv.8, 1800HP
Nightmare: Lv.33, 123,250HP
Hell: Lv.52, 2,471,100HP
Inferno: Lv.61, 15,717,300HP
There's also a section with a couple of normal monsters. Here's a sample stats of one:
Armaddon (appears in act IV)
Normal: lv.29, 1200-1700hp damage per hit: 443
Nightmare: lv.49, 12k-17k hp damage per hit: 3445
Hell: lv.60, 54k-76k HP damage per hit: 14k
Inferno: lv.63, 306-428k HP damage per hit: 170k (!)
If this is true I wonder how much HP will a lv 60 character have:D
Just a fun fact:D