This is a DH pvp build centered around control, similar to the trapper in D2. The idea is the spam slow and stuns while dancing around the sentries as your opponent is taking damage from multiple sources. Couple with heal/resource management to win a war of attrition.
mouse
Entangling Shot/Justice is Served - Spam slow and generate hatred for Impale.
Impale/Impact - Deal damage and spam stun and knock back.
action
Sentry/Spitfire Turret - Secondary damage and area denial.
Vault/Tumble - Evasion and mobility.
Companion/Bat Companion - Tertiary damage, distraction and generate hatred for Impale.
Preparation/Battle Scars - Recover discipline and life for extended battles.
passive
Perfectionist - Reduce the cost of discipline for extended engagements
Custom Engineering - Decrease the need for recasting sentry and conserve discipline.
Ballistics - Increase damage of sentry.
1
This is a DH pvp build centered around control, similar to the trapper in D2. The idea is the spam slow and stuns while dancing around the sentries as your opponent is taking damage from multiple sources. Couple with heal/resource management to win a war of attrition.
mouse
Entangling Shot/Justice is Served - Spam slow and generate hatred for Impale.
Impale/Impact - Deal damage and spam stun and knock back.
action
Sentry/Spitfire Turret - Secondary damage and area denial.
Vault/Tumble - Evasion and mobility.
Companion/Bat Companion - Tertiary damage, distraction and generate hatred for Impale.
Preparation/Battle Scars - Recover discipline and life for extended battles.
passive
Perfectionist - Reduce the cost of discipline for extended engagements
Custom Engineering - Decrease the need for recasting sentry and conserve discipline.
Ballistics - Increase damage of sentry.