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    posted a message on @Travis Day, D2 had drop lations for specific items...
    Quote from zachafella831

    In D2 - Say I wanted a certain set item, well in D2 i could grind a specific area / boss for a few hours until I found it. Specific item locations were amazing and could limit the flawed RNG aspect.

    In D3 - There is no specific area to farm certain gear. No certain bosses drop certain items, nothing of the sort. In D3 we can grind for hundreds and thousands of hours and only find crappy 2 handers all day everyday.

    In D2 where would you go to grind "for a few hours" to find your Windforce? Where would it take "a few hours" to find your Tyrael's Might?.... It wouldn't, it would take thousands of hours at best, most people, including myself who probably over the many years spent hundreds or over a thousand hours on that game NEVER saw those drops, not "well I didn't find it in a couple weeks"... I NEVER found them. Thats how the game worked, and if you remember it any other way you are just kidding yourself.



    In D3, I feel like I have a fair chance to find any and everything, and I do, I've found pieces of every say for Wizard, (I'm currently running 4 piece Tal's bonus less than a MONTH after expansion release), I've found most of the list of legendaries at one point or another, new potions and follower items excluded. I'll take this system any day!
    Posted in: Diablo III General Discussion
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    posted a message on Loot Issues?
    I'm not sure I understand the failure of smart loot in this case? It's perfectly reasonable for an axe to be an upgrade. Pre-expansion I was using a 1h axe for many months.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 has awkward charms?
    Quote from Fitsu

    you didn't actually answer the question, you just further explained why RoS is better than Vanilla... I'll ask again, so your saying you wouldn't prefer they act like a charm?

    Honestly, i'm a little surprised I mean the overwhelming answer appears to be "yes, this would be better but we shouldn't ask for better we should just accept what we have" and to me that's just insanity. I am not saying what we have is bad but god damn it if there is a better option out there why the hell shouldn't we ask for it?

    Blizzard does not want charms, they don't like the idea of keeping items in your inventory for effects, and they certainly won't convert items to do that. I don't have the source post, but I am getting that info from a blue post from somewhere around a year ago. That being said, they don't expect you to keep these items in your inventory, they expect you to get bonuses from the equipment you use, and not get bonuses from the equipment you don't. If you choose to gear swap at various times for various effects, that's fine, but don't expect them to make any thing about that easier.
    Posted in: Diablo III General Discussion
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    posted a message on Ray of Frost
    I edit my post with the clarification of how RoF can do more damage with Cold Blooded, and yes black ice pools (sorry for the typo in the earlier post) do generally hit enemies as either, if they are spread out you won't be killing them all at the same time as some will likely be to the right or left, rarely are enemies all in one straight line, or they are bunched up and they generally won't all die at the same time due to crits and damage rolls, and various health pools of mixed enemy packs as they generally do come, not just a single type at a time. Added to that, pull effects, like with the amulet I linked, or running with a pull monk, amplifies the usefullness of the black ice pools.

    Black ice builds have been a popular alternative for a while, because the rune is effective for what it does, if it wasn't, people wouldn't use it, but they do. Claiming it is not effective doesn't make sense...

    The lower AP cost easily allows you to spec out of APoC and/or any other regen that you might have, allowing more damage or survivability affixes. Once again, I am not here to argue that RoF is miles ahead of Disintegrate, or the other way around, it is just very easy to see that using RoF with appropriate gear will allow you to do things that Disintegrate can't, just like there are rune and gear combos with Disintegrate that you cannot get with RoF.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Ray of Frost
    The fact that it now pierces, does more damage than Disintegrate AND can create black holes to deal an additional ton of damage on top of the damage from the beam? Or the rune that decreases the cost to practically your base regen rate?



    Think deeper, I am more than willing to help with offering suggestions but it seems like you didn't even bother to take a look at the options this opens up. And yes some times skills require certain items to reach their full potential.

    Edit: I figure I might as well add some of the other benefits. Since cold damage already applies a slow and chilled, that likely frees up a passive slot that is used in many disintegrate builds to grant the arcane slow, this can now be switched out for whatever, including Cold Blooded for an additional built in 10% damage that just isn't found as easily for Disintegrate. That damage will stack onto your black ice pools or your additional damage from snow blast rune or whatever else.

    Using RoF is also an easy way to get your cold damage stack for Elemental Exposure since I feel arcane is much easier to come across with many people using Canoneer and not as many using the frost familiar. Using that amulet I linked earlier will pull all the enemies into a small area and when combined with black ice when one dies they will all be hit but the damage from the black ice affect. Generally all enemies won't die at the same time, and it is an especially nice effect when you're killing trash mixed in with an elite pack.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Ray of Frost
    Quote from Minon

    You are missing an offhand that makes ray of frost pierce enemies.
    This.http://us.battle.net/d3/en/item/light-of-grace

    With that offhand you can find some fun and efficient uses for a lot of the RoF runes in addition to piercing that I feel disintegrate just can't offer. I'm not going to claim which is better than the other, but it is definitely a viable alternative if you build around it. It should also be noted that this amulet will help both builds if you find your self not liking spinning around to hit a few enemies at a time:http://us.battle.net/d3/en/item/the-ess-of-johanIt procs very regularly and is a great substitute for black hole and/or pull monk :). Enjoy!
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Cursed chests in adventure mode? WTF?
    Not an issue, working as intended they are just different cursed events. Personall I recently had a cursed chest spawn the Skeleton King and gave me about a minute to kill him... Was so shocked I didn't get him taken down lol. And then my chest poofed :(.
    Posted in: Diablo III General Discussion
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    posted a message on Question about gold and new players or players with low/no gold
    As someone who came into the expansion with about 60 mil self farmed gold, and who has now enchanted most every piece of gear on himself atleast once most multiple times, transmogged most every slot, and made a flawless royal gem for my weapon.... I have actually gained gold and have about 69 million gold. That is all while not having vendored a single item.

    The gold income rate is perfectly reasonable as is, much of my time has been spent solo and with zero paragon points in gold fine, and I imagine I would be gaining all that much more if I had been playing with my friends as I'm sure I will be doing more of in the future.

    Yes I feel that there is now a reason to spend gold, so gaining has potentially slowed down for some, most notably those that can't resist rolling an item over, and over, and over, or those that feel they NEED the best gem in every slot now. However with reasonable expectations and normal play, you can accomplish everything you want with time.
    Posted in: Diablo III General Discussion
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    posted a message on Most useless legendaries "orange properties".
    Quote from Artemix

    We all agree that some legendaries special affixes are at best subpar.

    The question is, why?, didn't the developers/testers know the very basic game mechanics of the game to understand that certain affixes are just not useful?.

    I mean, if I were designing legendaries, at least I will find a real competitive use for special affixes.

    These kind of things are what I don't get.
    I'm not sure we do all agree with what you're saying. Yes some affixes don't let you smash x% more face, and some do. I don't feel like every legendary just needs to be uber killer gear, its a great time to me to find something that is just quirky and fun. You're damn right a Disintegrate mage will use Slorak's. And a good number of them will snicker each time they die and be thankful. Some won't, but know the best part? Theres five more legendaries those people will like.

    I feel like blizzard definitely succeeded in making legendaries interesting again, and a big part of that is things like this. Does everyone have to love every item? Nope. Does every legendary have to contribute the same amount to efficiency in every situation? Yeah right. I'll take my haunt chest while I mess around with friends in lower difficulties. And you can take your face smashing. And we'll both be happy.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo fans needs a rant forum!
    Quote from CardinalMDM

    Oh, by the way...

    To the OP's desire for a rant forum...

    I think we've just made one, :-)

    Anyways, carry on all...

    Dreams do come true... Now to rant about the bile and vitriol found in the rant thread! D:<

    P.S. - Rabble rabble rabble....
    Posted in: Diablo III General Discussion
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    posted a message on Diablo fans needs a rant forum!
    There just needs to be some place where people can go, segregated from the topics that are actually trying to accomplish something and go off on their own little tangent without bugging others.

    Like right now. I know it's just the usual. I know its not a huge deal, but for the millionth time the freaking maintenance is going WELL over the announced time. And when do they decide to tell us? 4 minutes before its supposed to be up.... SURE... GREAT.... I mean seriously, why, in the freaking world can't they just build in 'OMGWTFIMSOGLADWEHADABUFFER' time into the estimates to begin with? Why SO OFTEN do they have to just suprise us with extra unplanned down time when they clearly have a history of going over already?!...

    As I said earlier, I know this is silly, and vain, pointless, and really shouldn't matter. But for the love of freaking god when I read that down time extension message I felt like I just hit the shrine of +41230% nerd rage of bloody disbowelment and happy cannibalism. I wanted to feast on the guts of every freaking tech orchestrating the maintenance and crap it all out in the shape of a giant middle freaking finger!....

    Anyway... Rant over... New forum? :D
    Posted in: Diablo III General Discussion
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    posted a message on Equipment and playstyle help?
    Alright, so I picked up a couple (what looked like) reasonable weapons for DW and swapped out the ammy, my HP definitely took a hit though. No luck crafting gloves so far
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Equipment and playstyle help?
    Hey board, I'm having a bit of trouble with my barb. I'm sure its a mix of equipment issues and perhaps not understanding how to keep the moving parts of the builds moving... I've played relatively casual since release as you'll notice by my kill counts and paragon levels.

    As of yet I have never spent a dime in the real money AH, and I've never found a legendary worth anything or sold an item for more than 600k sooooooooo, my gear is a collection of random nearly good self founds and whatever I could bargain shop out of the AH here and there. It seems to be getting to a point for me where none of my gear is really great, but to upgrade it is getting unreasonable pricey, unless I'm just not thinking about it or searching right? Would love some input on upgrade priority and how best to find it and maybe a rough estimate of fair prices. Feel free to tell me the full amounts of what will benefit most or is required, I could potentially be swayed to spend some cash, or buy some gold or whatever.

    As far as the builds... I'd love to run a WW build but I can't ever seem to generate enough fury to keep wrath up, not sure what it is but between the constant drain of WW and sprint I seem to be stopping, getting surrounded and stomped with wrath falling at the most inopportune times, usually right before a freeze explosion or some such. Is this gear related? Just not good enough to run it or am I perhaps missing something there as well? Also keep in mind I've never tried it with dual wield because it seems like proper main+EF costs a fortune.

    Currently I'm managing, though not terribly efficiently on MP4. Efficiency loss doesn't seem to be due to damage, just due to the fact that I can't get WW to work for me so I end up running around trying to kill everything with HOTA.... Slows me down on the trash considerably as you migh imagine.

    Anyway, I realize theres a ton of these threads, thanks for taking a moment to read through mine. All constructive comments are welcome.

    http://us.battle.net/d3/en/profile/TelenkPM-1911/hero/14399551 <= Rabrabian
    (Note: Yes I use hota with Thunderstrike, if it still shows rolling it just hasn't updated back yet, I was messing around in an easier difficulty yesterday)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Collectors Edition Owners ... [Artbook fail]
    I'd say thats just awesome lol, would trade you might right-side up one if I could.
    Posted in: Diablo III General Discussion
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