"Thanks Sedako"
But yeah, this could mean a few things. It's likely that Brian Morrisroe either stepped down or needed to be replaced for a completely unrelated reason. Or perhaps, due to mounting pressure from the fan outlash, he decided to fall back into a less important role.
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But yeah, this could mean a few things. It's likely that Brian Morrisroe either stepped down or needed to be replaced for a completely unrelated reason. Or perhaps, due to mounting pressure from the fan outlash, he decided to fall back into a less important role.
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By the same token, why should I have to buy a console for certain games when I already have a more powerful PC, on which my games will look and arguably play better than on any console? Platform exclusives suck, but since they do exist, it's up to the developer to decide where they want their games. Blizzard knows that it's largest fanbase is on the PC, and they're designing Diablo 3 so that you won't have to purchase a high end PC to play it. I'm quite certain you could even build a PC for about the same price as a console and still be capable of playing all of today's best games, plus you'll have all the functionality of a PC. If Blizzard would rather focus their time and resources on making the best game possible for the PC, then more power to them.
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Yes, from a visual and comical standpoint. Sure, there was war, blood and death, but the sprites were bright and vivid and the voices never failed to make me laugh.
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Warcraft 3 retained the light-hearted feel of it's predicessors while improving upon the gameplay. I'd like for Diablo 3 to retain the feel of the past games in the same way, but that doesn't mean I'm against all the changes. I like a lot of what I've seen so far. The only things that really bother me are the green haze that seems to cover the dungeon, the lack of shadows, and some arguably WoW-inspired models and textures.
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True, not all suggestions are good ones. However, for those that are, it's important to gather support so that someone working on the game will at least take notice. Right now, the opinions of Diablo 3's artistic direction are extremely polarized. Even with two parties of conflicting views, a compromise is often possible.
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My point is, many long term fans of the series want this game to be the perfect sequel for Diablo 3. If it look to us like Blizzard is making the wrong choices for some design elements, the only way for us to voice our concerns is by offering suggestions and criticism. It is up to them to decide what stays and goes, and it's not like we're holding them at gunpoint to get our point across.
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I agree. We're trying to get improvements here, not make it look like shit.
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