This build is designed for an all around monk. I think Near Death Experience is a must for every monk, ESPECIALLY hardcore. From the looks of it, this is the best hardcore ability in game right now. The heal is super nice, especially with the +damage rune on it. The rest is a good combination of damage mitigation, CC, AoE, and Damage.
The monk looks like it's going to be one of the classes I enjoy most, and I think it's an under statement when I say we are ready for this game!
I'm thinking either monk or DH. They both look very mobile, and very fun. With a lot of unique skills to each of them that will make them a blast to play. Right now, before playing it first hand, I'm leaning toward monk in HC.
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This build is designed for an all around monk. I think Near Death Experience is a must for every monk, ESPECIALLY hardcore. From the looks of it, this is the best hardcore ability in game right now. The heal is super nice, especially with the +damage rune on it. The rest is a good combination of damage mitigation, CC, AoE, and Damage.
The monk looks like it's going to be one of the classes I enjoy most, and I think it's an under statement when I say we are ready for this game!
Hope to see you guys in Sanctuary.
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